Player Matchup

Hel
Hel
Chewy32313
Hel
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,295 Elo+
Solo
Erlang Shen
Erlang Shen
MICKEY71181
Erlang Shen
Level 152
God Stats
4W - 5L
1,411 SR
Queue Stats
422W - 429L
1,540 Elo+
Solo
Kumbhakarna
Kumbhakarna
OHIOisAWESOME
Kumbhakarna
Level 159
God Stats
2W - 7L
1,326 SR
Queue Stats
1,197W - 1,205L
1,504 Elo+
Party 1
Kukulkan
Kukulkan
drunkinmunky80
Kukulkan
Level 254
God Stats
15W - 17L
1,510 SR
Queue Stats
1,558W - 1,562L
1,467 Elo+
Party 1
Danzaburou
Danzaburou
iSpacedOut2
Danzaburou
Level 158
God Stats
14W - 9L
1,686 SR
Queue Stats
1,093W - 1,115L
1,506 Elo+
Party 1
Team Averages
Level 149
1,487 SR
1,462 Elo+

VS

Team Averages
Level 119
1,572 SR
1,530 Elo+
Yemoja
Yemoja
AlphaKennyBodyFR
Yemoja
Level 65
God Stats
3W - 0L
1,851 SR
Queue Stats
33W - 18L
1,656 Elo+
Party 2
Martichoras
Martichoras
Assassin King11
Martichoras
Level 154
God Stats
6W - 3L
1,638 SR
Queue Stats
406W - 408L
1,556 Elo+
Solo
Maman Brigitte
Maman Brigitte
OldManKems
Maman Brigitte
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 128L
1,452 Elo+
Party 2
Ishtar
Ishtar
Princessiann
Ishtar
Level 120
God Stats
7W - 3L
1,695 SR
Queue Stats
242W - 232L
1,522 Elo+
Party 2
Hun Batz
Hun Batz
clava91
Hun Batz
Level 150
God Stats
2W - 2L
1,178 SR
Queue Stats
331W - 333L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 6
9,639
602
6,631
19,726
11,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
MICKEY71181
Erlang Shen
18
2 / 6 / 6
10,537
659
15,218
24,346
25,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
OHIOisAWESOME
Kumbhakarna
16
2 / 7 / 7
10,709
669
11,304
26,912
35,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
17
0 / 3 / 4
9,930
621
17,525
10,897
6,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
iSpacedOut2
Danzaburou
18
5 / 5 / 4
11,283
705
20,833
18,002
9,322
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 21
12,264
767
7,432
18,147
17,721
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Martichoras
Assassin King11
Martichoras
19
5 / 3 / 15
11,643
728
27,602
16,293
8,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Maman Brigitte
OldManKems
Maman Brigitte
19
6 / 2 / 14
12,476
780
14,812
14,419
7,224
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ishtar
20
11 / 3 / 11
12,689
793
27,671
17,949
8,522
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
clava91
Hun Batz
18
2 / 2 / 13
10,856
679
12,238
18,670
20,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
102
10
Kills
28
29
Deaths
12
27
Assists
74
Player
Kills
Deaths
Assists
KDA
W
4
2
21
7.25
W
Martichoras
Assassin King11
Martichoras
5
3
15
4.17
L
1
8
6
0.5
L
Erlang Shen
MICKEY71181
Erlang Shen
2
6
6
0.83
L
Kumbhakarna
OHIOisAWESOME
Kumbhakarna
2
7
7
0.79
W
Maman Brigitte
OldManKems
Maman Brigitte
6
2
14
6.5
W
Ishtar
11
3
11
5.5
W
Hun Batz
clava91
Hun Batz
2
2
13
4.25
L
Kukulkan
0
3
4
0.67
L
Danzaburou
iSpacedOut2
Danzaburou
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,511
Damage
89,755
99,883
Taken
85,478
87,556
Mitigated
62,202
29,776
Healing
40,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,432
2,420
15,917
5,549
18,147
17,721
706
5,938
12,209
12,192
0
W
Martichoras
Assassin King11
Martichoras
27,602
6,129
1,410
2,168
16,293
8,278
2,254
7,465
8,828
0
61,504
L
6,631
1,162
4,561
4,859
19,726
11,009
378
4,959
14,767
18,448
0
L
Erlang Shen
MICKEY71181
Erlang Shen
15,218
2,053
922
3,616
24,346
25,396
384
4,673
19,673
2,446
23,576
L
Kumbhakarna
OHIOisAWESOME
Kumbhakarna
11,304
728
4,477
3,847
26,912
35,042
0
5,599
21,313
16,818
0
W
Maman Brigitte
OldManKems
Maman Brigitte
14,812
592
3,113
4,060
14,419
7,224
1,104
6,376
8,043
28,770
0
W
Ishtar
27,671
16,292
1,858
3,581
17,949
8,522
3,532
8,969
8,980
0
47,608
W
Hun Batz
clava91
Hun Batz
12,238
2,358
1,224
1,355
18,670
20,457
640
9,013
9,657
0
29,877
L
Kukulkan
17,525
624
1,344
1,347
10,897
6,787
460
1,791
9,106
44,537
0
L
Danzaburou
iSpacedOut2
Danzaburou
20,833
8,345
1,088
3,715
18,002
9,322
878
5,222
12,780
0
36,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,098
Gold Earned
59,928
158
Minions Killed
191
0
Camps Cleared
0
1,339,479
Distance Traveled
1,386,158
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,264
767
9
1
0
251,174
8
W
Martichoras
11,643
728
66
4
0
245,067
0
L
Hel
9,639
602
30
2
0
245,929
0
L
Erlang Shen
10,537
659
30
2
0
297,633
0
L
Kumbhakarna
10,709
669
9
1
0
264,767
0
W
Maman Brigitte
12,476
780
34
2
0
333,876
0
W
Ishtar
12,689
793
63
4
0
261,099
0
W
Hun Batz
10,856
679
19
1
0
294,942
0
L
Kukulkan
9,930
621
53
3
0
283,663
0
L
Danzaburou
11,283
705
36
2
0
247,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role