Player Matchup

Ishtar
Ishtar
Silver I
 
Ishtar
Silver I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver II
Oggycr10
Arachne
Silver II
Level 159
God Stats
18W - 12L
1,584 SR
Queue Stats
481W - 500L
1,032 MMR
Party 1
Sun Wukong
Sun Wukong
Silver II
StarsAndBlades
Sun Wukong
Silver II
Level 107
God Stats
0W - 2L
1,233 SR
Queue Stats
92W - 108L
1,039 MMR
Party 2
Bacchus
Bacchus
Gold IV
WoodaSharper
Bacchus
Gold IV
Level 119
God Stats
36W - 22L
1,638 SR
Queue Stats
103W - 111L
1,391 MMR
Party 2
Nu Wa
Nu Wa
Gold V
jukkapalacios
Nu Wa
Gold V
Level 155
God Stats
2W - 7L
1,502 SR
Queue Stats
202W - 223L
1,394 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,491 SR
1,271 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,471 SR
1,275 MMR
Chernobog
Chernobog
Silver I
 
Chernobog
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver I
BgInfamous
Bellona
Silver I
Level 128
God Stats
1W - 1L
1,198 SR
Queue Stats
36W - 50L
1,117 MMR
Party 3
Ganesha
Ganesha
Gold V
Ckonna
Ganesha
Gold V
Level 76
God Stats
10W - 9L
1,554 SR
Queue Stats
29W - 37L
1,306 MMR
Party 3
Zhong Kui
Zhong Kui
Gold V
KidSinn
Zhong Kui
Gold V
Level 161
God Stats
156W - 152L
1,521 SR
Queue Stats
170W - 168L
1,345 MMR
Party 4
Anubis
Anubis
Silver II
workojoe
Anubis
Silver II
Level 158
God Stats
26W - 22L
1,581 SR
Queue Stats
226W - 234L
1,106 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
17
1 / 8 / 3
10,880
495
11,019
18,909
8,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Oggycr10
Arachne
15
7 / 4 / 0
10,360
471
9,369
18,366
7,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
StarsAndBlades
Sun Wukong
15
0 / 5 / 3
9,715
442
11,067
20,639
18,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
WoodaSharper
Bacchus
13
1 / 4 / 3
9,590
436
6,346
20,609
28,191
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 6 / 4
10,660
485
17,537
15,219
6,308
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KaliBakasuraAthenaThor

VS

Bans
ThanatosAo KuangAwilixMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
19
12 / 3 / 8
14,411
655
20,907
18,180
9,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
BgInfamous
Bellona
18
3 / 3 / 11
12,839
584
14,485
26,040
30,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
Ckonna
Ganesha
17
0 / 0 / 19
11,845
538
3,495
13,442
14,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
KidSinn
Zhong Kui
19
7 / 1 / 10
12,903
587
16,985
16,953
14,632
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
workojoe
Anubis
18
5 / 3 / 6
12,543
570
13,676
15,784
8,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
81
10
Kills
27
27
Deaths
10
13
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
8
3
0.31
W
Chernobog
 
Chernobog
12
3
8
5.33
W
Bellona
BgInfamous
Bellona
3
3
11
2.83
W
Ganesha
Ckonna
Ganesha
0
0
19
9.5
W
Zhong Kui
KidSinn
Zhong Kui
7
1
10
12
L
Arachne
Oggycr10
Arachne
7
4
0
1.75
L
Sun Wukong
StarsAndBlades
Sun Wukong
0
5
3
0.3
L
Bacchus
WoodaSharper
Bacchus
1
4
3
0.63
L
1
6
4
0.5
W
Anubis
workojoe
Anubis
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,338
Damage
69,548
93,742
Taken
90,399
68,999
Mitigated
76,378
23,393
Healing
41,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
11,019
7,231
0
4,657
18,909
8,541
591
3,652
15,257
0
99,352
W
Chernobog
 
Chernobog
20,907
14,982
0
7,202
18,180
9,366
5,173
5,493
12,687
0
136,270
W
Bellona
BgInfamous
Bellona
14,485
6,071
0
10,055
26,040
30,191
1,491
3,515
22,525
0
95,989
W
Ganesha
Ckonna
Ganesha
3,495
382
0
3,563
13,442
14,155
622
3,405
10,037
27,317
0
W
Zhong Kui
KidSinn
Zhong Kui
16,985
1,438
0
12,125
16,953
14,632
2,994
8,534
8,419
100,476
0
L
Arachne
Oggycr10
Arachne
9,369
5,713
0
6,247
18,366
7,065
0
6,138
12,228
0
67,859
L
Sun Wukong
StarsAndBlades
Sun Wukong
11,067
1,450
0
3,794
20,639
18,894
0
6,323
14,316
0
75,316
L
Bacchus
WoodaSharper
Bacchus
6,346
1,277
0
5,214
20,609
28,191
70
8,215
12,394
28,226
0
L
17,537
1,709
0
3,481
15,219
6,308
459
9,395
5,824
102,003
0
W
Anubis
workojoe
Anubis
13,676
310
0
8,983
15,784
8,034
514
5,614
10,170
116,890
2,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,205
Gold Earned
64,541
550
Minions Killed
601
0
Camps Cleared
0
2,097,913
Distance Traveled
2,179,907
30
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,880
495
162
7
0
394,633
8
W
Chernobog
14,411
655
178
8
0
424,808
8
W
Bellona
12,839
584
137
6
0
406,203
8
W
Ganesha
11,845
538
2
0
0
454,818
9
W
Zhong Kui
12,903
587
135
6
0
449,299
3
L
Arachne
10,360
471
101
5
0
455,259
4
L
Sun Wukong
9,715
442
102
5
0
426,785
5
L
Bacchus
9,590
436
22
1
0
432,763
9
L
Nu Wa
10,660
485
163
7
0
388,473
4
W
Anubis
12,543
570
149
7
0
444,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role