Player Matchup

Tyr
Tyr
HiveRogue
Tyr
Level 119
God Stats
5W - 2L
1,622 SR
Queue Stats
467W - 458L
1,449 Elo+
Party 2
Neith
Neith
INbigDawg
Neith
Level 138
God Stats
46W - 34L
1,503 SR
Queue Stats
428W - 442L
1,437 Elo+
Party 2
Zeus
Zeus
shadorogue
Zeus
Level 120
God Stats
1W - 2L
1,468 SR
Queue Stats
268W - 264L
1,484 Elo+
Party 2
Team Averages
Level 126
1,531 SR
1,457 Elo+

VS

Team Averages
Level 93
1,422 SR
1,430 Elo+
Hou Yi
Hou Yi
Gibran875
Hou Yi
Level 105
God Stats
2W - 2L
1,547 SR
Queue Stats
43W - 59L
1,391 Elo+
Solo
Charon
Charon
NitroPhobia
Charon
Level 69
God Stats
9W - 12L
1,448 SR
Queue Stats
77W - 76L
1,452 Elo+
Party 1
Merlin
Merlin
Rheumatolgy
Merlin
Level 104
God Stats
1W - 4L
1,270 SR
Queue Stats
34W - 37L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 6
8,116
738
5,863
7,755
7,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
INbigDawg
Neith
11
1 / 0 / 5
8,015
729
3,798
5,058
2,119
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 1 / 2
8,871
806
9,669
5,174
2,053
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Gibran875
Hou Yi
11
1 / 2 / 0
7,615
692
4,083
6,966
2,807
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
11
0 / 1 / 1
7,450
677
3,831
7,564
7,525
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
10
0 / 4 / 1
7,325
666
4,494
6,924
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Gibran875
Hou Yi
1
2
0
0.5
W
1
0
6
4
W
Neith
INbigDawg
Neith
1
0
5
3.5
L
Charon
0
1
1
0.5
L
Merlin
0
4
1
0.13
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,330
Damage
12,408
17,987
Taken
21,454
11,453
Mitigated
12,925
7,182
Healing
2,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Gibran875
Hou Yi
4,083
2,021
0
1,216
6,966
2,807
0
3,516
3,450
0
22,737
W
5,863
503
0
2,517
7,755
7,281
0
2,618
5,137
2,092
18,109
W
Neith
INbigDawg
Neith
3,798
1,389
163
1,293
5,058
2,119
546
3,054
2,004
0
26,301
L
Charon
3,831
123
0
848
7,564
7,525
0
3,831
3,733
19,765
479
L
Merlin
4,494
46
0
306
6,924
2,593
0
3,685
3,239
28,333
0
W
9,669
255
122
3,087
5,174
2,053
148
2,576
2,598
41,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,002
Gold Earned
22,390
116
Minions Killed
122
0
Camps Cleared
0
550,459
Distance Traveled
579,667
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,615
692
40
4
0
203,111
2
W
Tyr
8,116
738
24
2
0
180,078
0
W
Neith
8,015
729
41
4
0
189,760
2
L
Charon
7,450
677
22
2
0
203,392
0
L
Merlin
7,325
666
60
5
0
173,164
0
W
Zeus
8,871
806
51
5
0
180,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role