Player Matchup

Hera
Hera
Bernkastel99704
Hera
Level 115
God Stats
2W - 1L
1,550 SR
Queue Stats
207W - 195L
1,470 Elo+
Solo
Thanatos
Thanatos
EISacaCaca
Thanatos
Level 144
God Stats
6W - 6L
1,435 SR
Queue Stats
23W - 28L
1,466 Elo+
Party 2
Zeus
Zeus
Lonnie-Cash
Zeus
Level 159
God Stats
3W - 0L
1,772 SR
Queue Stats
211W - 184L
1,550 Elo+
Solo
Apollo
Apollo
Monxx_o
Apollo
Level 155
God Stats
2W - 1L
1,697 SR
Queue Stats
24W - 30L
1,454 Elo+
Party 2
Ymir
Ymir
xOjomox
Ymir
Level 81
God Stats
2W - 0L
1,773 SR
Queue Stats
140W - 140L
1,488 Elo+
Solo
Team Averages
Level 131
1,646 SR
1,486 Elo+

VS

Team Averages
Level 129
1,573 SR
1,534 Elo+
Lancelot
Lancelot
Bahamuth4045
Lancelot
Level 127
God Stats
2W - 2L
1,618 SR
Queue Stats
154W - 157L
1,554 Elo+
Party 1
Thanatos
Thanatos
JAC Anxious
Thanatos
Level 125
God Stats
2W - 6L
1,442 SR
Queue Stats
71W - 88L
1,515 Elo+
Party 1
Anhur
Anhur
JAC Mayor RS
Anhur
Level 136
God Stats
8W - 7L
1,730 SR
Queue Stats
69W - 57L
1,602 Elo+
Party 1
Kuzenbo
Kuzenbo
Pwnzjuu21
Kuzenbo
Level 148
God Stats
23W - 19L
1,546 SR
Queue Stats
55W - 55L
1,514 Elo+
Solo
Xbalanque
Xbalanque
second_life45
Xbalanque
Level 108
God Stats
41W - 38L
1,532 SR
Queue Stats
448W - 417L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
8,226
588
6,480
7,590
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
EISacaCaca
Thanatos
13
2 / 1 / 7
7,446
532
7,883
9,164
3,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 4 / 3
7,926
566
6,643
7,753
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Monxx_o
Apollo
15
3 / 0 / 1
8,689
621
5,186
7,662
3,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
xOjomox
Ymir
11
1 / 0 / 5
7,355
525
4,604
9,920
8,483
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bahamuth4045
Lancelot
13
0 / 1 / 0
8,169
584
4,191
11,934
6,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
JAC Anxious
Thanatos
12
3 / 5 / 2
7,855
561
6,357
13,420
4,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 1 / 1
9,007
643
5,373
9,535
3,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Pwnzjuu21
Kuzenbo
11
0 / 1 / 2
7,028
502
3,251
8,583
8,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xbalanque
second_life45
Xbalanque
13
0 / 2 / 1
7,531
538
5,634
9,904
3,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
10
Kills
6
7
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Bahamuth4045
Lancelot
0
1
0
0
W
1
2
1
0.75
W
Thanatos
EISacaCaca
Thanatos
2
1
7
5.5
L
Thanatos
JAC Anxious
Thanatos
3
5
2
0.8
L
3
1
1
3.5
W
3
4
3
1.13
W
Apollo
Monxx_o
Apollo
3
0
1
3.5
L
Kuzenbo
Pwnzjuu21
Kuzenbo
0
1
2
1
L
Xbalanque
second_life45
Xbalanque
0
2
1
0.25
W
Ymir
xOjomox
Ymir
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,796
Damage
24,806
42,089
Taken
53,376
18,755
Mitigated
26,171
18,863
Healing
21,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Bahamuth4045
Lancelot
4,191
551
0
3,788
11,934
6,200
0
6,244
5,690
0
59,285
W
6,480
1,950
0
1,832
7,590
2,159
590
0
7,590
62,354
0
W
Thanatos
EISacaCaca
Thanatos
7,883
1,771
0
9,263
9,164
3,349
0
269
8,895
0
43,300
L
Thanatos
JAC Anxious
Thanatos
6,357
1,504
0
7,617
13,420
4,840
0
3,033
10,387
0
57,513
L
5,373
3,279
0
3,401
9,535
3,573
316
4,592
4,943
0
82,179
W
6,643
417
0
622
7,753
1,533
0
490
7,263
61,126
0
W
Apollo
Monxx_o
Apollo
5,186
3,652
0
3,793
7,662
3,231
922
610
7,052
0
72,119
L
Kuzenbo
Pwnzjuu21
Kuzenbo
3,251
1,346
0
3,338
8,583
8,373
145
3,623
4,960
18,676
0
L
Xbalanque
second_life45
Xbalanque
5,634
2,734
0
3,630
9,904
3,185
1,055
235
9,669
0
61,830
W
Ymir
xOjomox
Ymir
4,604
1,028
0
3,353
9,920
8,483
56
1,882
8,038
24,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,642
Gold Earned
39,590
453
Minions Killed
447
0
Camps Cleared
0
1,416,881
Distance Traveled
1,405,334
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,169
584
105
8
0
311,017
0
W
Hera
8,226
588
107
8
0
240,140
4
W
Thanatos
7,446
532
63
5
0
330,668
0
L
Thanatos
7,855
561
80
6
0
298,011
0
L
Anhur
9,007
643
133
10
0
273,912
0
W
Zeus
7,926
566
119
9
0
269,621
4
W
Apollo
8,689
621
136
10
0
283,544
0
L
Kuzenbo
7,028
502
24
2
0
290,404
1
L
Xbalanque
7,531
538
105
8
0
231,990
5
W
Ymir
7,355
525
28
2
0
292,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role