Player Matchup

Cernunnos
Cernunnos
GenariG
Cernunnos
Level 81
God Stats
4W - 5L
1,556 SR
Queue Stats
68W - 77L
1,428 Elo+
Solo
King Arthur
King Arthur
Morto25
King Arthur
Level 47
God Stats
11W - 4L
1,481 SR
Queue Stats
23W - 16L
1,370 Elo+
Party 1
Loki
Loki
Moxx974
Loki
Level 83
God Stats
50W - 47L
1,484 SR
Queue Stats
484W - 492L
1,410 Elo+
Solo
Athena
Athena
RedCosmosZero00
Athena
Level 63
God Stats
7W - 5L
1,499 SR
Queue Stats
68W - 68L
1,461 Elo+
Solo
Discordia
Discordia
yLordGomex
Discordia
Level 121
God Stats
1W - 0L
1,538 SR
Queue Stats
6W - 10L
1,249 Elo+
Party 1
Team Averages
Level 79
1,512 SR
1,383 Elo+

VS

Team Averages
Level 77
1,547 SR
1,439 Elo+
Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
CoaI
Sylvanus
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,416 Elo+
Solo
Anhur
Anhur
Eukaryote0
Anhur
Level 49
God Stats
1W - 1L
1,743 SR
Queue Stats
76W - 83L
1,458 Elo+
Solo
Raijin
Raijin
LordArkmar
Raijin
Level 82
God Stats
73W - 70L
1,493 SR
Queue Stats
315W - 315L
1,436 Elo+
Solo
Ao Kuang
Ao Kuang
juanitorosito
Ao Kuang
Level 55
God Stats
1W - 5L
1,500 SR
Queue Stats
258W - 264L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GenariG
Cernunnos
15
3 / 2 / 4
8,913
557
13,638
10,051
4,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
Morto25
King Arthur
15
2 / 1 / 4
8,473
530
8,018
16,953
9,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
Moxx974
Loki
14
5 / 3 / 4
8,726
545
9,823
14,602
6,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
4 / 2 / 7
8,168
511
5,867
17,411
15,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
yLordGomex
Discordia
13
2 / 3 / 6
7,671
479
8,591
7,124
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 2 / 0
7,822
489
7,321
10,413
4,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
CoaI
Sylvanus
11
0 / 5 / 3
7,377
461
4,708
18,265
15,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
13
3 / 2 / 3
8,638
540
8,544
14,160
5,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
LordArkmar
Raijin
14
4 / 2 / 4
9,084
568
9,816
8,331
3,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
juanitorosito
Ao Kuang
13
4 / 5 / 2
8,051
503
7,979
16,199
6,303
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
16
Kills
11
11
Deaths
16
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
0
0
L
Sylvanus
CoaI
Sylvanus
0
5
3
0.3
L
Anhur
3
2
3
2.25
W
Cernunnos
GenariG
Cernunnos
3
2
4
2.5
L
Raijin
LordArkmar
Raijin
4
2
4
3
W
King Arthur
Morto25
King Arthur
2
1
4
4
W
Loki
Moxx974
Loki
5
3
4
2.33
W
4
2
7
3.75
L
Ao Kuang
juanitorosito
Ao Kuang
4
5
2
1
W
Discordia
yLordGomex
Discordia
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,937
Damage
38,368
66,141
Taken
67,368
37,306
Mitigated
34,981
18,868
Healing
24,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,321
2,696
0
6,398
10,413
4,103
916
192
10,221
50,471
6,878
L
Sylvanus
CoaI
Sylvanus
4,708
1,257
2,967
5,665
18,265
15,778
122
3,306
14,959
22,272
0
L
Anhur
8,544
4,927
0
5,192
14,160
5,135
512
3,489
10,671
0
67,994
W
Cernunnos
GenariG
Cernunnos
13,638
5,768
0
3,440
10,051
4,147
1,733
3,717
6,262
0
69,816
L
Raijin
LordArkmar
Raijin
9,816
1,178
0
1,105
8,331
3,662
648
3,503
4,828
64,661
0
W
King Arthur
Morto25
King Arthur
8,018
800
0
6,442
16,953
9,656
208
9,095
7,837
0
63,037
W
Loki
Moxx974
Loki
9,823
2,223
0
2,774
14,602
6,035
338
4,217
10,233
0
78,469
W
5,867
1,817
0
3,985
17,411
15,088
327
7,735
9,430
24,220
254
L
Ao Kuang
juanitorosito
Ao Kuang
7,979
2,322
0
3,086
16,199
6,303
0
3,714
12,485
48,693
0
W
Discordia
yLordGomex
Discordia
8,591
341
220
2,007
7,124
2,380
268
3,927
2,990
49,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,951
Gold Earned
40,972
427
Minions Killed
408
0
Camps Cleared
0
1,620,574
Distance Traveled
1,371,800
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,822
489
86
5
0
204,669
5
L
Sylvanus
7,377
461
33
2
0
273,162
2
L
Anhur
8,638
540
119
7
0
288,705
2
W
Cernunnos
8,913
557
107
7
0
281,715
2
L
Raijin
9,084
568
102
6
0
283,875
4
W
King Arthur
8,473
530
97
6
0
327,547
2
W
Loki
8,726
545
91
6
0
353,602
1
W
Athena
8,168
511
40
3
0
330,520
1
L
Ao Kuang
8,051
503
68
4
0
321,389
0
W
Discordia
7,671
479
92
6
0
327,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role