Player Matchup

Chiron
Chiron
DragonBE
Chiron
Level 147
God Stats
2W - 0L
1,735 SR
Queue Stats
37W - 20L
1,740 Elo+
Solo
Ares
Ares
Gully187th
Ares
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 97L
1,564 Elo+
Solo
Scylla
Scylla
Hadriendel
Scylla
Level 123
God Stats
7W - 14L
1,330 SR
Queue Stats
443W - 460L
1,497 Elo+
Solo
Chang'e
Chang'e
akiro56
Chang'e
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,583 Elo+
Solo
Cu Chulainn
Cu Chulainn
iiTzSANiiTy
Cu Chulainn
Level 102
God Stats
3W - 3L
1,313 SR
Queue Stats
408W - 430L
1,445 Elo+
Solo
Team Averages
Level 135
1,476 SR
1,566 Elo+

VS

Team Averages
Level 141
1,500 SR
1,479 Elo+
Bellona
Bellona
 
Bellona
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Liseck
Danzaburou
Level 149
God Stats
3W - 3L
1,691 SR
Queue Stats
190W - 221L
1,491 Elo+
Solo
Terra
Terra
MiNiMoOi62
Terra
Level 195
God Stats
1W - 2L
1,509 SR
Queue Stats
52W - 64L
1,423 Elo+
Solo
Anhur
Anhur
ShouriXI
Anhur
Level 99
God Stats
1W - 3L
1,496 SR
Queue Stats
68W - 71L
1,472 Elo+
Solo
Chiron
Chiron
Spòón
Chiron
Level 138
God Stats
2W - 7L
1,304 SR
Queue Stats
588W - 620L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DragonBE
Chiron
20
8 / 1 / 15
13,537
796
24,264
20,088
12,207
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
1 / 3 / 13
10,409
612
10,762
22,948
30,585
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Hadriendel
Scylla
20
6 / 1 / 15
12,674
746
15,103
10,786
4,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
akiro56
Chang'e
18
2 / 2 / 17
11,872
698
12,064
20,885
10,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
iiTzSANiiTy
Cu Chulainn
20
9 / 5 / 16
12,851
756
25,691
34,250
47,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
4 / 7 / 6
10,584
623
15,828
22,277
33,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Liseck
Danzaburou
15
1 / 5 / 7
9,506
559
18,137
18,238
11,044
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
15
1 / 8 / 7
9,479
558
13,637
23,738
21,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
ShouriXI
Anhur
20
4 / 3 / 6
12,038
708
17,900
13,415
7,695
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
Spòón
Chiron
18
1 / 3 / 9
10,893
641
30,279
14,917
8,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
46
26
Kills
11
12
Deaths
26
76
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
7
6
1
W
Chiron
DragonBE
Chiron
8
1
15
15.5
W
1
3
13
2.5
W
Scylla
Hadriendel
Scylla
6
1
15
13.5
L
Danzaburou
Liseck
Danzaburou
1
5
7
0.9
L
Terra
1
8
7
0.56
L
Anhur
ShouriXI
Anhur
4
3
6
2.33
L
Chiron
Spòón
Chiron
1
3
9
1.83
W
Chang'e
akiro56
Chang'e
2
2
17
5.25
W
Cu Chulainn
iiTzSANiiTy
Cu Chulainn
9
5
16
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,884
Damage
95,781
108,957
Taken
92,585
105,872
Mitigated
82,234
61,575
Healing
31,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
15,828
1,231
250
2,148
22,277
33,819
0
12,256
9,575
4,144
18,771
W
Chiron
DragonBE
Chiron
24,264
8,047
2,226
3,075
20,088
12,207
3,403
2,538
17,372
0
62,656
W
10,762
44
545
1,654
22,948
30,585
756
3,688
18,810
13,881
0
W
Scylla
Hadriendel
Scylla
15,103
592
1,110
677
10,786
4,981
2,152
1,987
8,619
43,369
0
L
Danzaburou
Liseck
Danzaburou
18,137
5,695
3,885
5,068
18,238
11,044
0
8,354
9,525
0
27,607
L
Terra
13,637
270
8,092
4,042
23,738
21,026
76
10,156
12,960
18,146
0
L
Anhur
ShouriXI
Anhur
17,900
11,222
1,267
1,415
13,415
7,695
282
4,771
8,283
0
55,216
L
Chiron
Spòón
Chiron
30,279
4,870
2,640
2,413
14,917
8,650
172
5,952
8,743
0
53,680
W
Chang'e
akiro56
Chang'e
12,064
476
32,404
12,651
20,885
10,431
1,588
3,139
17,408
28,159
0
W
Cu Chulainn
iiTzSANiiTy
Cu Chulainn
25,691
1,865
639
6,594
34,250
47,668
520
3,662
30,112
4,559
35,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,343
Gold Earned
52,500
211
Minions Killed
179
0
Camps Cleared
0
1,633,470
Distance Traveled
1,411,935
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,584
623
4
0
0
282,444
0
W
Chiron
13,537
796
82
5
0
305,808
0
W
Ares
10,409
612
6
0
0
331,647
0
W
Scylla
12,674
746
70
4
0
329,246
0
L
Danzaburou
9,506
559
25
1
0
304,246
0
L
Terra
9,479
558
13
1
0
252,465
0
L
Anhur
12,038
708
81
5
0
261,443
0
L
Chiron
10,893
641
56
3
0
311,337
0
W
Chang'e
11,872
698
35
2
0
338,698
0
W
Cu Chulainn
12,851
756
18
1
0
328,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role