Player Matchup

Thor
Thor
 
Thor
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Comegordas4000
Kumbhakarna
Level 69
God Stats
2W - 2L
1,359 SR
Queue Stats
13W - 13L
1,436 Elo+
Party 2
Rama
Rama
LucasVasco2310
Rama
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,256 Elo+
Party 2
Raijin
Raijin
Luklc4P5C6
Raijin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,518 Elo+
Party 2
Amaterasu
Amaterasu
yYHydroYy
Amaterasu
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,103 Elo+
Party 2
Team Averages
Level 99
1,472 SR
1,363 Elo+

VS

Team Averages
Level 142
1,461 SR
1,503 Elo+
Nike
Nike
 
Nike
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Dawn_Kengo
Jing Wei
Level 129
God Stats
6W - 16L
1,303 SR
Queue Stats
370W - 430L
1,496 Elo+
Solo
Nu Wa
Nu Wa
NajarinBr
Nu Wa
Level 156
God Stats
3W - 3L
1,500 SR
Queue Stats
99W - 90L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
7 / 2 / 5
8,177
584
10,839
12,470
4,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
Comegordas4000
Kumbhakarna
10
1 / 0 / 5
6,290
449
2,569
10,769
8,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 1 / 1
7,313
522
3,734
7,407
3,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
Luklc4P5C6
Raijin
14
2 / 1 / 5
8,098
578
7,340
8,125
3,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
yYHydroYy
Amaterasu
15
3 / 0 / 3
8,398
600
6,943
15,958
14,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
0 / 2 / 0
8,118
580
6,906
11,037
9,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Geb
 
Geb
11
1 / 1 / 1
7,481
534
5,182
10,297
6,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
 
Mercury
10
1 / 3 / 0
6,276
448
1,379
7,748
2,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
Dawn_Kengo
Jing Wei
13
1 / 3 / 1
7,895
564
5,819
10,850
4,171
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
NajarinBr
Nu Wa
13
1 / 5 / 3
7,449
532
9,004
10,036
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
14
Kills
4
4
Deaths
14
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
2
5
4.75
L
Nike
 
Nike
0
2
0
0
L
Geb
 
Geb
1
1
1
1.5
L
Mercury
 
Mercury
1
3
0
0.33
W
Kumbhakarna
Comegordas4000
Kumbhakarna
1
0
5
3.5
L
Jing Wei
Dawn_Kengo
Jing Wei
1
3
1
0.5
W
1
1
1
1.5
W
Raijin
Luklc4P5C6
Raijin
2
1
5
4.5
L
Nu Wa
NajarinBr
Nu Wa
1
5
3
0.5
W
Amaterasu
yYHydroYy
Amaterasu
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,425
Damage
28,290
54,729
Taken
49,968
34,961
Mitigated
25,851
15,876
Healing
7,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
10,839
2,446
0
3,656
12,470
4,735
0
3,534
8,936
0
51,697
L
Nike
 
Nike
6,906
2,115
0
2,615
11,037
9,063
158
0
11,037
0
68,542
L
Geb
 
Geb
5,182
714
68
1,890
10,297
6,527
0
2,555
7,742
30,459
0
L
Mercury
 
Mercury
1,379
680
0
0
7,748
2,665
0
2,172
5,576
0
33,428
W
Kumbhakarna
Comegordas4000
Kumbhakarna
2,569
293
0
1,316
10,769
8,917
0
3,674
7,095
11,786
0
L
Jing Wei
Dawn_Kengo
Jing Wei
5,819
2,508
0
2,682
10,850
4,171
1,030
1,897
8,953
0
57,961
W
3,734
2,915
0
2,516
7,407
3,008
0
1,051
6,356
0
53,692
W
Raijin
Luklc4P5C6
Raijin
7,340
486
0
1,170
8,125
3,352
0
3,297
4,828
73,137
0
L
Nu Wa
NajarinBr
Nu Wa
9,004
1,247
0
605
10,036
3,425
0
3,285
6,751
63,892
0
W
Amaterasu
yYHydroYy
Amaterasu
6,943
3,443
0
7,218
15,958
14,949
703
2,630
13,328
0
66,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,276
Gold Earned
37,219
431
Minions Killed
369
0
Camps Cleared
0
1,415,485
Distance Traveled
1,255,138
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,177
584
67
5
0
295,499
0
L
Nike
8,118
580
104
7
0
279,123
4
L
Geb
7,481
534
26
2
0
285,052
10
L
Mercury
6,276
448
42
3
0
157,580
0
W
Kumbhakarna
6,290
449
17
1
0
299,386
4
L
Jing Wei
7,895
564
95
7
0
257,120
0
W
Rama
7,313
522
97
7
0
252,308
4
W
Raijin
8,098
578
125
9
0
251,491
1
L
Nu Wa
7,449
532
102
7
0
276,263
5
W
Amaterasu
8,398
600
125
9
0
316,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role