Player Matchup

Merlin
Merlin
Gibgibsss
Merlin
Level 87
God Stats
1W - 2L
1,424 SR
Queue Stats
12W - 17L
1,386 Elo+
Solo
Ishtar
Ishtar
HimboLeFay
Ishtar
Level 166
God Stats
100W - 121L
1,498 SR
Queue Stats
698W - 701L
1,532 Elo+
Solo
Cthulhu
Cthulhu
MadeInEastAfrica
Cthulhu
Level 89
God Stats
3W - 5L
1,572 SR
Queue Stats
34W - 18L
1,453 Elo+
Party 3
Tyr
Tyr
TheStruggler--
Tyr
Level 103
God Stats
3W - 2L
1,329 SR
Queue Stats
47W - 28L
1,519 Elo+
Party 3
Nu Wa
Nu Wa
sebastianlynwood
Nu Wa
Level 159
God Stats
52W - 26L
1,618 SR
Queue Stats
236W - 211L
1,480 Elo+
Solo
Team Averages
Level 121
1,488 SR
1,474 Elo+

VS

Team Averages
Level 78
1,418 SR
1,480 Elo+
Medusa
Medusa
ButtStabber1337
Medusa
Level 82
God Stats
20W - 22L
1,438 SR
Queue Stats
220W - 213L
1,485 Elo+
Party 1
Ratatoskr
Ratatoskr
JFKwazAFK
Ratatoskr
Level 87
God Stats
13W - 20L
1,460 SR
Queue Stats
210W - 205L
1,479 Elo+
Party 1
Maui
Maui
MistySteppn
Maui
Level 112
God Stats
0W - 1L
1,286 SR
Queue Stats
23W - 25L
1,483 Elo+
Party 2
Discordia
Discordia
ROCK0612
Discordia
Level 104
God Stats
2W - 5L
1,409 SR
Queue Stats
122W - 151L
1,452 Elo+
Solo
Bellona
Bellona
xTTVFrenzyyx
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gibgibsss
Merlin
15
1 / 1 / 5
8,526
775
7,965
6,262
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
HimboLeFay
Ishtar
15
1 / 0 / 4
8,799
800
5,142
7,395
3,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 0 / 3
8,601
782
8,307
8,677
8,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 0 / 4
8,882
807
11,809
9,736
11,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 1 / 5
9,460
860
11,350
5,276
2,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 0
7,797
709
6,538
10,600
5,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
JFKwazAFK
Ratatoskr
13
0 / 3 / 1
7,455
678
6,292
12,594
5,449
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 1 / 0
7,941
722
4,016
11,852
10,661
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
ROCK0612
Discordia
15
1 / 4 / 1
8,350
759
9,048
8,693
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
xTTVFrenzyyx
Bellona
12
0 / 0 / 1
7,539
685
2,502
7,214
6,704
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
10
Kills
2
2
Deaths
10
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Merlin
Gibgibsss
Merlin
1
1
5
3.5
W
Ishtar
HimboLeFay
Ishtar
1
0
4
3
L
Ratatoskr
JFKwazAFK
Ratatoskr
0
3
1
0.17
W
2
0
3
3.5
L
1
1
0
1
L
Discordia
ROCK0612
Discordia
1
4
1
0.38
W
4
0
4
6
W
2
1
5
4.5
L
Bellona
xTTVFrenzyyx
Bellona
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,573
Damage
28,396
37,346
Taken
50,953
28,451
Mitigated
31,584
7,885
Healing
3,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,538
1,208
0
1,594
10,600
5,294
608
5,520
4,789
0
31,879
W
Merlin
Gibgibsss
Merlin
7,965
537
0
0
6,262
2,938
145
3,088
3,174
25,616
0
W
Ishtar
HimboLeFay
Ishtar
5,142
3,578
0
3,084
7,395
3,166
851
2,040
5,355
0
34,698
L
Ratatoskr
JFKwazAFK
Ratatoskr
6,292
114
0
1,182
12,594
5,449
0
6,782
5,333
0
23,947
W
8,307
97
867
1,441
8,677
8,618
31
3,808
4,869
16,589
0
L
4,016
352
0
754
11,852
10,661
0
6,704
4,854
12,300
0
L
Discordia
ROCK0612
Discordia
9,048
526
0
210
8,693
3,476
0
3,933
4,353
33,947
0
W
11,809
1,022
0
1,680
9,736
11,335
164
2,058
7,678
0
22,510
W
11,350
3,364
95
718
5,276
2,394
1,241
2,070
3,206
39,569
0
L
Bellona
xTTVFrenzyyx
Bellona
2,502
282
0
242
7,214
6,704
0
3,754
3,176
0
7,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,268
Gold Earned
39,082
234
Minions Killed
171
0
Camps Cleared
0
1,163,553
Distance Traveled
1,038,808
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,797
709
57
5
0
200,892
0
W
Merlin
8,526
775
52
5
0
204,577
0
W
Ishtar
8,799
800
57
5
0
228,974
0
L
Ratatoskr
7,455
678
25
2
0
262,805
0
W
Cthulhu
8,601
782
20
2
0
246,616
0
L
Maui
7,941
722
15
1
0
186,549
0
L
Discordia
8,350
759
60
5
0
208,759
0
W
Tyr
8,882
807
27
2
0
263,859
0
W
Nu Wa
9,460
860
78
7
0
219,527
5
L
Bellona
7,539
685
14
1
0
179,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role