Player Matchup

Osiris
Osiris
BLAZINGxTACO
Osiris
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 52L
1,425 Elo+
Party 1
Maui
Maui
Chief 2 Dawgs
Maui
Level 158
God Stats
1W - 2L
1,093 SR
Queue Stats
212W - 220L
1,469 Elo+
Solo
Cupid
Cupid
OG-PARADOX69
Cupid
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 46L
1,440 Elo+
Party 1
Janus
Janus
Punishertabz
Janus
Level 119
God Stats
7W - 14L
1,066 SR
Queue Stats
483W - 510L
1,397 Elo+
Solo
Agni
Agni
xxPOKINxx
Agni
Level 87
God Stats
6W - 5L
1,780 SR
Queue Stats
293W - 285L
1,485 Elo+
Solo
Team Averages
Level 106
1,388 SR
1,443 Elo+

VS

Team Averages
Level 103
1,561 SR
1,401 Elo+
Nemesis
Nemesis
Emanuel89
Nemesis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,454 Elo+
Solo
Olorun
Olorun
OoxG Ronal7
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,238 Elo+
Solo
Hercules
Hercules
Telor28
Hercules
Level 156
God Stats
9W - 4L
1,565 SR
Queue Stats
315W - 322L
1,392 Elo+
Solo
Thoth
Thoth
dearceli
Thoth
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 27L
1,499 Elo+
Solo
Hades
Hades
hoody220
Hades
Level 157
God Stats
10W - 6L
1,739 SR
Queue Stats
521W - 554L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
2 / 1 / 17
8,502
773
6,446
17,421
14,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 3 / 13
8,411
765
4,014
11,430
11,348
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
7 / 4 / 9
9,149
832
13,072
10,049
4,406
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 2 / 11
9,031
821
14,638
6,257
2,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
16
6 / 2 / 9
9,120
829
16,568
6,865
3,024
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Emanuel89
Nemesis
15
2 / 4 / 4
8,178
743
9,106
12,563
6,507
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
13
1 / 4 / 4
7,381
671
5,914
8,990
4,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Hercules
Telor28
Hercules
16
4 / 4 / 5
8,854
805
4,533
15,246
13,881
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Thoth
dearceli
Thoth
15
2 / 3 / 2
8,185
744
10,665
6,590
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hades
hoody220
Hades
14
2 / 8 / 5
8,318
756
8,540
17,671
12,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
31
23
Kills
11
12
Deaths
23
59
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Osiris
2
1
17
10.5
W
3
3
13
3.17
L
Nemesis
Emanuel89
Nemesis
2
4
4
1
W
7
4
9
2.88
L
Olorun
1
4
4
0.75
W
5
2
11
5.25
L
Hercules
Telor28
Hercules
4
4
5
1.63
L
Thoth
dearceli
Thoth
2
3
2
1
L
Hades
hoody220
Hades
2
8
5
0.56
W
Agni
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,738
Damage
38,758
52,022
Taken
61,060
36,401
Mitigated
39,823
22,712
Healing
18,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
6,446
1,903
1,111
7,101
17,421
14,891
572
8,332
9,089
0
9,058
W
4,014
301
389
2,255
11,430
11,348
104
6,227
5,203
5,368
0
L
Nemesis
Emanuel89
Nemesis
9,106
3,204
748
4,681
12,563
6,507
96
5,923
6,353
0
14,651
W
13,072
7,003
2,325
2,544
10,049
4,406
1,421
4,166
5,883
0
17,722
L
Olorun
5,914
2,339
729
1,401
8,990
4,181
754
6,169
2,610
13,377
0
W
14,638
667
2,909
1,446
6,257
2,732
865
2,958
3,299
33,661
0
L
Hercules
Telor28
Hercules
4,533
1,679
643
6,425
15,246
13,881
0
9,498
5,305
0
9,238
L
Thoth
dearceli
Thoth
10,665
1,115
973
511
6,590
3,047
0
3,280
3,310
30,473
0
L
Hades
hoody220
Hades
8,540
376
424
1,527
17,671
12,207
0
10,350
7,025
16,781
0
W
Agni
16,568
1,910
986
1,646
6,865
3,024
188
3,436
3,429
32,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,213
Gold Earned
40,916
106
Minions Killed
105
0
Camps Cleared
0
1,043,369
Distance Traveled
936,751
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,502
773
14
1
0
229,843
0
W
Maui
8,411
765
5
0
0
211,296
0
L
Nemesis
8,178
743
15
1
0
229,190
0
W
Cupid
9,149
832
15
1
0
190,866
0
L
Olorun
7,381
671
19
2
0
163,566
0
W
Janus
9,031
821
41
4
0
200,011
0
L
Hercules
8,854
805
13
1
0
196,989
0
L
Thoth
8,185
744
39
4
0
172,715
0
L
Hades
8,318
756
19
2
0
174,291
0
W
Agni
9,120
829
31
3
0
211,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role