Player Matchup

Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
OverSeer_Inferno
Agni
Level 58
God Stats
143W - 138L
1,563 SR
Queue Stats
144W - 144L
1,554 Elo+
Solo
Charon
Charon
R2D2ROB
Charon
Level 124
God Stats
4W - 2L
1,563 SR
Queue Stats
126W - 127L
1,529 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RaysArrival
Tsukuyomi
Level 129
God Stats
40W - 25L
1,756 SR
Queue Stats
634W - 574L
1,606 Elo+
Solo
Surtr
Surtr
xXcool-kidsXx719
Surtr
Level 156
God Stats
1W - 0L
1,514 SR
Queue Stats
5W - 3L
1,560 Elo+
Party 2
Team Averages
Level 125
1,579 SR
1,550 Elo+

VS

Team Averages
Level 152
1,660 SR
1,652 Elo+
Ne Zha
Ne Zha
Astrophysicist
Ne Zha
Level 154
God Stats
6W - 2L
1,614 SR
Queue Stats
51W - 21L
1,668 Elo+
Party 1
Jing Wei
Jing Wei
DeltaRayquaza
Jing Wei
Level 153
God Stats
3W - 1L
2,056 SR
Queue Stats
263W - 54L
1,771 Elo+
Solo
Terra
Terra
Morgelix
Terra
Level 164
God Stats
1W - 2L
1,409 SR
Queue Stats
79W - 38L
1,677 Elo+
Party 1
The Morrigan
The Morrigan
STARSΕT
The Morrigan
Level 124
God Stats
14W - 12L
1,661 SR
Queue Stats
96W - 65L
1,625 Elo+
Solo
Nu Wa
Nu Wa
isabellherself
Nu Wa
Level 163
God Stats
1,270W - 1,138L
1,559 SR
Queue Stats
1,958W - 1,888L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 1 / 3
5,686
1,137
5,382
4,139
1,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 1 / 4
5,973
1,195
5,468
4,182
1,230
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
R2D2ROB
Charon
11
0 / 1 / 6
6,678
1,336
3,618
4,230
2,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
RaysArrival
Tsukuyomi
11
1 / 1 / 5
6,101
1,220
6,556
6,005
3,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
5 / 1 / 3
7,202
1,440
7,528
6,374
5,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

384

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
5,875
1,175
6,197
7,105
3,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
DeltaRayquaza
Jing Wei
11
3 / 0 / 2
7,141
1,428
5,205
7,024
2,670
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Terra
Morgelix
Terra
10
1 / 1 / 2
6,329
1,266
5,435
10,110
10,681
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
STARSΕT
The Morrigan
9
0 / 0 / 0
5,031
1,006
0
161
69
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

11
0 / 4 / 5
6,356
1,271
5,397
7,915
2,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
8
Kills
5
5
Deaths
8
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
1
3
2.5
L
1
3
2
0.67
L
Jing Wei
DeltaRayquaza
Jing Wei
3
0
2
4
L
Terra
Morgelix
Terra
1
1
2
2
W
1
1
4
3
W
Charon
R2D2ROB
Charon
0
1
6
3
W
Tsukuyomi
RaysArrival
Tsukuyomi
1
1
5
3.5
L
The Morrigan
STARSΕT
The Morrigan
0
0
0
0
L
0
4
5
0.63
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,552
Damage
22,234
24,930
Taken
32,315
13,933
Mitigated
19,177
5,631
Healing
4,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,382
1,590
0
535
4,139
1,661
0
1,826
2,313
0
14,955
L
6,197
839
0
724
7,105
3,005
0
2,302
4,721
0
16,154
L
Jing Wei
DeltaRayquaza
Jing Wei
5,205
3,885
0
819
7,024
2,670
0
1,023
5,843
0
22,941
L
Terra
Morgelix
Terra
5,435
811
553
829
10,110
10,681
0
4,093
5,846
13,639
0
W
5,468
460
0
230
4,182
1,230
0
2,126
2,056
15,439
0
W
Charon
R2D2ROB
Charon
3,618
716
1,185
1,494
4,230
2,296
0
1,750
2,480
10,962
0
W
Tsukuyomi
RaysArrival
Tsukuyomi
6,556
1,345
0
108
6,005
3,431
0
2,632
3,373
0
15,079
L
The Morrigan
STARSΕT
The Morrigan
0
0
0
0
161
69
0
161
0
0
0
L
5,397
2,173
0
1,995
7,915
2,752
0
1,881
5,871
15,415
0
W
7,528
3,061
0
2,079
6,374
5,315
0
2,498
3,876
448
11,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,640
Gold Earned
30,732
97
Minions Killed
107
3
Camps Cleared
7
529,072
Distance Traveled
424,161
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,686
1,137
21
4
1
100,279
0
L
Ne Zha
5,875
1,175
25
5
1
103,852
0
L
Jing Wei
7,141
1,428
48
10
3
124,838
0
L
Terra
6,329
1,266
12
2
1
113,358
0
W
Agni
5,973
1,195
17
3
1
103,693
0
W
Charon
6,678
1,336
30
6
0
101,035
0
W
Tsukuyomi
6,101
1,220
18
4
0
130,960
0
L
The Morrigan
5,031
1,006
0
0
0
1,047
0
L
Nu Wa
6,356
1,271
22
4
2
81,066
0
W
Surtr
7,202
1,440
11
2
1
93,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role