Player Matchup

Anhur
Anhur
 
Anhur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
KobaHataki
Amaterasu
Level 129
God Stats
4W - 3L
1,633 SR
Queue Stats
326W - 378L
1,512 Elo+
Solo
Thanatos
Thanatos
LARRA91
Thanatos
Level 89
God Stats
9W - 11L
1,424 SR
Queue Stats
391W - 411L
1,517 Elo+
Solo
Discordia
Discordia
Megy18
Discordia
Level 69
God Stats
49W - 46L
1,576 SR
Queue Stats
112W - 130L
1,424 Elo+
Solo
Sol
Sol
werpelking
Sol
Level 194
God Stats
12W - 9L
1,474 SR
Queue Stats
477W - 472L
1,520 Elo+
Solo
Team Averages
Level 121
1,522 SR
1,495 Elo+

VS

Team Averages
Level 121
1,567 SR
1,471 Elo+
Neith
Neith
Markdroop
Neith
Level 146
God Stats
2W - 0L
1,810 SR
Queue Stats
86W - 81L
1,449 Elo+
Party 1
Nemesis
Nemesis
MugmanSun
Nemesis
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 124L
1,458 Elo+
Party 1
Chaac
Chaac
SrDumbo007
Chaac
Level 88
God Stats
2W - 1L
1,495 SR
Queue Stats
120W - 123L
1,516 Elo+
Solo
Poseidon
Poseidon
Varesta
Poseidon
Level 107
God Stats
1W - 2L
1,309 SR
Queue Stats
186W - 181L
1,420 Elo+
Solo
Hercules
Hercules
pedrohmiller
Hercules
Level 116
God Stats
3W - 0L
1,721 SR
Queue Stats
212W - 217L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
2 / 3 / 1
5,525
502
2,586
9,197
4,154
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
KobaHataki
Amaterasu
6
0 / 2 / 1
4,493
408
1,622
6,436
3,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
LARRA91
Thanatos
12
4 / 0 / 1
6,359
578
2,917
8,764
3,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Megy18
Discordia
11
0 / 0 / 2
6,041
549
4,380
2,603
706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 1
5,835
530
6,071
6,594
2,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Markdroop
Neith
10
2 / 2 / 3
5,699
518
5,389
4,969
1,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
MugmanSun
Nemesis
11
3 / 2 / 2
6,337
576
5,931
10,441
3,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chaac
11
1 / 1 / 0
6,810
619
2,835
4,680
3,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Varesta
Poseidon
10
0 / 1 / 2
5,899
536
831
4,531
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
pedrohmiller
Hercules
8
1 / 1 / 5
5,591
508
2,378
7,440
5,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
7
Kills
7
7
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
3
1
0.83
L
Amaterasu
KobaHataki
Amaterasu
0
2
1
0.25
L
Thanatos
LARRA91
Thanatos
4
0
1
4.5
W
Neith
Markdroop
Neith
2
2
3
1.75
L
Discordia
Megy18
Discordia
0
0
2
1
W
Nemesis
MugmanSun
Nemesis
3
2
2
2
W
Chaac
1
1
0
1
W
Poseidon
Varesta
Poseidon
0
1
2
1
W
Hercules
pedrohmiller
Hercules
1
1
5
3.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,576
Damage
17,364
33,594
Taken
32,061
14,886
Mitigated
15,541
14,560
Healing
7,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,586
757
0
1,297
9,197
4,154
0
520
8,677
0
11,119
L
Amaterasu
KobaHataki
Amaterasu
1,622
1,210
0
2,241
6,436
3,771
0
0
6,436
0
16,557
L
Thanatos
LARRA91
Thanatos
2,917
468
0
7,781
8,764
3,449
0
139
8,625
0
48,362
W
Neith
Markdroop
Neith
5,389
2,388
0
787
4,969
1,741
0
2,285
2,684
0
38,164
L
Discordia
Megy18
Discordia
4,380
43
0
500
2,603
706
0
172
2,431
46,364
0
W
Nemesis
MugmanSun
Nemesis
5,931
2,409
0
1,211
10,441
3,868
0
1,971
8,470
0
50,764
W
Chaac
2,835
1,108
0
1,777
4,680
3,117
0
0
4,680
0
47,301
W
Poseidon
Varesta
Poseidon
831
167
0
666
4,531
1,412
0
2,610
1,921
42,404
0
W
Hercules
pedrohmiller
Hercules
2,378
735
0
2,955
7,440
5,403
0
3,402
4,038
0
13,592
L
6,071
1,222
0
2,741
6,594
2,806
0
0
6,594
39,141
5,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,253
Gold Earned
30,336
294
Minions Killed
322
0
Camps Cleared
0
977,406
Distance Traveled
1,173,641
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,525
502
8
1
0
238,317
0
L
Amaterasu
4,493
408
31
3
0
118,617
0
L
Thanatos
6,359
578
78
7
0
244,778
0
W
Neith
5,699
518
54
5
0
222,282
1
L
Discordia
6,041
549
81
7
0
187,772
5
W
Nemesis
6,337
576
74
7
0
268,031
0
W
Chaac
6,810
619
87
8
0
192,926
0
W
Poseidon
5,899
536
85
8
0
241,395
2
W
Hercules
5,591
508
22
2
0
249,007
4
L
Sol
5,835
530
96
9
0
187,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role