Player Matchup

Thanatos
Thanatos
LeanGoblin
Thanatos
Level 154
God Stats
3W - 2L
1,664 SR
Queue Stats
53W - 59L
1,572 Elo+
Solo
Horus
Horus
Offical_Naked
Horus
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,446 Elo+
Solo
Skadi
Skadi
TheDankDeity
Skadi
Level 125
God Stats
1W - 3L
1,297 SR
Queue Stats
222W - 199L
1,468 Elo+
Solo
Janus
Janus
jackfullbuster
Janus
Level 49
God Stats
4W - 4L
1,500 SR
Queue Stats
82W - 78L
1,397 Elo+
Solo
Sun Wukong
Sun Wukong
wannaplay10
Sun Wukong
Level 105
God Stats
9W - 11L
1,542 SR
Queue Stats
144W - 126L
1,548 Elo+
Solo
Team Averages
Level 106
1,500 SR
1,486 Elo+

VS

Team Averages
Level 142
1,433 SR
1,512 Elo+
Maman Brigitte
Maman Brigitte
AntiLagPR
Maman Brigitte
Level 109
God Stats
13W - 14L
1,539 SR
Queue Stats
26W - 24L
1,532 Elo+
Party 1
Fafnir
Fafnir
ChlefSIppye
Fafnir
Level 139
God Stats
3W - 3L
1,443 SR
Queue Stats
437W - 404L
1,513 Elo+
Solo
Artemis
Artemis
Im Beattle
Artemis
Level 149
God Stats
9W - 7L
1,372 SR
Queue Stats
431W - 406L
1,488 Elo+
Solo
Ishtar
Ishtar
TONY-STARK-01-PR
Ishtar
Level 158
God Stats
3W - 3L
1,642 SR
Queue Stats
494W - 480L
1,524 Elo+
Party 1
Sobek
Sobek
xxOlympus
Sobek
Level 156
God Stats
2W - 8L
1,168 SR
Queue Stats
159W - 144L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LeanGoblin
Thanatos
15
5 / 5 / 2
9,250
578
7,488
17,260
7,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 1 / 3
6,982
436
2,192
11,473
11,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 7 / 2
7,210
451
7,362
11,632
4,249
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 7 / 1
8,386
524
4,996
10,865
4,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
wannaplay10
Sun Wukong
15
2 / 4 / 0
9,038
565
8,685
15,426
11,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
AntiLagPR
Maman Brigitte
14
8 / 4 / 1
9,380
586
11,762
14,967
5,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
15
5 / 1 / 6
9,575
598
12,806
10,160
7,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
Im Beattle
Artemis
15
4 / 2 / 2
9,058
566
7,587
11,657
4,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
5 / 1 / 0
9,740
609
11,736
13,555
7,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
xxOlympus
Sobek
12
2 / 2 / 4
7,865
492
5,332
11,404
10,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
10
Kills
24
24
Deaths
10
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
AntiLagPR
Maman Brigitte
8
4
1
2.13
W
Fafnir
5
1
6
8
W
Artemis
Im Beattle
Artemis
4
2
2
2.5
L
Thanatos
LeanGoblin
Thanatos
5
5
2
1.2
L
1
1
3
2.5
W
5
1
0
5
L
0
7
2
0.14
L
2
7
1
0.36
L
Sun Wukong
wannaplay10
Sun Wukong
2
4
0
0.5
W
Sobek
xxOlympus
Sobek
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,723
Damage
49,223
66,656
Taken
61,743
39,052
Mitigated
36,206
18,725
Healing
25,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
AntiLagPR
Maman Brigitte
11,762
915
0
6,221
14,967
5,880
421
496
14,431
65,941
0
W
Fafnir
12,806
3,465
0
3,804
10,160
7,710
462
1,870
8,158
63,191
0
W
Artemis
Im Beattle
Artemis
7,587
2,310
0
5,034
11,657
4,719
378
682
10,923
0
71,389
L
Thanatos
LeanGoblin
Thanatos
7,488
2,539
0
9,877
17,260
7,560
0
9,159
7,923
0
70,064
L
2,192
1,398
1,479
2,549
11,473
11,166
0
7,815
3,474
0
11,785
W
11,736
6,048
0
6,697
13,555
7,265
0
403
13,150
0
76,520
L
7,362
2,399
0
1,367
11,632
4,249
0
3,690
7,880
0
46,525
L
4,996
52
0
500
10,865
4,497
0
7,650
2,954
48,365
0
L
Sun Wukong
wannaplay10
Sun Wukong
8,685
2,404
0
2,953
15,426
11,580
0
901
14,525
0
75,775
W
Sobek
xxOlympus
Sobek
5,332
350
0
3,879
11,404
10,632
56
1,189
10,085
21,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,866
Gold Earned
45,618
397
Minions Killed
437
0
Camps Cleared
0
1,607,717
Distance Traveled
1,616,103
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
9,380
586
90
6
0
353,034
6
W
Fafnir
9,575
598
100
6
0
316,675
0
W
Artemis
9,058
566
111
7
0
295,294
0
L
Thanatos
9,250
578
105
7
0
350,507
3
L
Horus
6,982
436
14
1
0
341,190
3
W
Ishtar
9,740
609
120
8
0
304,556
0
L
Skadi
7,210
451
78
5
0
296,942
2
L
Janus
8,386
524
78
5
0
309,306
2
L
Sun Wukong
9,038
565
122
8
0
309,772
0
W
Sobek
7,865
492
16
1
0
346,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role