Player Matchup

Baron Samedi
Baron Samedi
ExplainMTV
Baron Samedi
Level 78
God Stats
2W - 4L
1,234 SR
Queue Stats
23W - 24L
1,430 Elo+
Party 1
Atlas
Atlas
Lucha0s
Atlas
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 15L
1,363 Elo+
Party 1
Lancelot
Lancelot
bluecrab25
Lancelot
Level 22
God Stats
1W - 1L
1,185 SR
Queue Stats
13W - 20L
1,327 Elo+
Party 1
Team Averages
Level 40
1,306 SR
1,373 Elo+

VS

Team Averages
Level 78
1,530 SR
1,407 Elo+
Mercury
Mercury
Blahac_17
Mercury
Level 103
God Stats
0W - 1L
1,379 SR
Queue Stats
72W - 70L
1,435 Elo+
Party 2
Heimdallr
Heimdallr
sprewths
Heimdallr
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,326 Elo+
Solo
Hades
Hades
wutangsumamá
Hades
Level 75
God Stats
4W - 2L
1,713 SR
Queue Stats
51W - 51L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ExplainMTV
Baron Samedi
18
5 / 6 / 9
15,585
779
13,716
15,066
7,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Atlas
Lucha0s
Atlas
17
3 / 4 / 13
14,917
746
10,730
22,788
32,959
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Lancelot
bluecrab25
Lancelot
19
9 / 2 / 7
16,822
841
19,630
16,433
8,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Blahac_17
Mercury
19
8 / 6 / 4
16,259
813
13,667
24,176
9,792
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
sprewths
Heimdallr
11
0 / 3 / 7
12,079
604
1,359
6,740
1,951
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 8 / 6
14,696
735
18,264
22,456
10,640
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
29
17
Kills
12
12
Deaths
17
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mercury
Blahac_17
Mercury
8
6
4
1.67
W
Baron Samedi
ExplainMTV
Baron Samedi
5
6
9
1.58
W
Atlas
Lucha0s
Atlas
3
4
13
2.38
W
Lancelot
bluecrab25
Lancelot
9
2
7
6.25
L
Heimdallr
sprewths
Heimdallr
0
3
7
1.17
L
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,076
Damage
33,290
54,287
Taken
53,372
49,297
Mitigated
22,383
10,093
Healing
7,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Blahac_17
Mercury
13,667
5,330
0
2,522
24,176
9,792
1,244
9,056
15,120
0
95,142
W
Baron Samedi
ExplainMTV
Baron Samedi
13,716
434
915
1,824
15,066
7,975
1,152
7,624
7,442
72,024
0
W
Atlas
Lucha0s
Atlas
10,730
2,237
0
2,982
22,788
32,959
752
6,276
16,002
35,298
1,250
W
Lancelot
bluecrab25
Lancelot
19,630
4,340
0
4,372
16,433
8,363
2,056
5,072
9,892
0
68,705
L
Heimdallr
sprewths
Heimdallr
1,359
617
0
460
6,740
1,951
0
4,772
1,968
0
7,626
L
18,264
789
128
4,300
22,456
10,640
212
9,843
12,613
50,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,324
Gold Earned
43,034
194
Minions Killed
172
0
Camps Cleared
0
1,096,087
Distance Traveled
807,701
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
16,259
813
103
5
0
416,713
0
W
Baron Samedi
15,585
779
83
4
0
323,387
0
W
Atlas
14,917
746
35
2
0
339,998
0
W
Lancelot
16,822
841
76
4
0
432,702
0
L
Heimdallr
12,079
604
8
0
0
103,305
0
L
Hades
14,696
735
61
3
0
287,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role