Player Matchup

Atlas
Atlas
 
Atlas
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ILikeToSquirtle
Bellona
Level 24
God Stats
8W - 5L
1,406 SR
Queue Stats
48W - 46L
1,417 Elo+
Party 1
Izanami
Izanami
OMER8081
Izanami
Level 60
God Stats
14W - 10L
1,563 SR
Queue Stats
48W - 54L
1,427 Elo+
Party 1
Baron Samedi
Baron Samedi
ReJaKted
Baron Samedi
Level 23
God Stats
1W - 1L
1,185 SR
Queue Stats
13W - 20L
1,363 Elo+
Party 1
Bastet
Bastet
XCapDripyGX
Bastet
Level 105
God Stats
18W - 14L
1,484 SR
Queue Stats
153W - 127L
1,491 Elo+
Solo
Team Averages
Level 64
1,427 SR
1,439 Elo+

VS

Team Averages
Level 107
1,559 SR
1,446 Elo+
Bacchus
Bacchus
Ethnicities
Bacchus
Level 109
God Stats
2W - 5L
1,500 SR
Queue Stats
104W - 110L
1,519 Elo+
Solo
Discordia
Discordia
andreaildandi
Discordia
Level 88
God Stats
2W - 2L
1,717 SR
Queue Stats
58W - 85L
1,473 Elo+
Solo
Merlin
Merlin
humanxdeath
Merlin
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,153 Elo+
Solo
Neith
Neith
juvase11
Neith
Level 149
God Stats
2W - 2L
1,562 SR
Queue Stats
72W - 68L
1,544 Elo+
Solo
Awilix
Awilix
sins20
Awilix
Level 105
God Stats
2W - 4L
1,516 SR
Queue Stats
466W - 439L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
6
1 / 0 / 0
3,919
784
1,301
2,882
1,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
1 / 0 / 0
4,249
850
827
4,192
2,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
OMER8081
Izanami
5
0 / 0 / 0
3,109
622
652
2,752
801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
ReJaKted
Baron Samedi
5
0 / 1 / 0
3,412
682
773
1,703
534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
6
1 / 1 / 2
4,062
812
1,385
4,678
1,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ethnicities
Bacchus
6
0 / 0 / 0
3,660
732
1,796
4,146
2,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
andreaildandi
Discordia
6
0 / 1 / 0
3,651
730
384
1,417
336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
1
0 / 0 / 0
1,029
206
0
0
0
Neith
juvase11
Neith
6
0 / 0 / 0
3,379
676
1,651
2,205
569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
sins20
Awilix
7
2 / 2 / 0
3,792
758
2,344
4,895
1,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
2
2
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
0
1
L
Bacchus
Ethnicities
Bacchus
0
0
0
0
W
1
0
0
1
W
Izanami
OMER8081
Izanami
0
0
0
0
W
Baron Samedi
ReJaKted
Baron Samedi
0
1
0
0
W
Bastet
1
1
2
2
L
Discordia
andreaildandi
Discordia
0
1
0
0
L
Merlin
0
0
0
0
L
Neith
juvase11
Neith
0
0
0
0
L
Awilix
sins20
Awilix
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,938
Damage
6,175
16,207
Taken
12,663
7,053
Mitigated
4,972
6,113
Healing
3,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
1,301
537
0
1,624
2,882
1,710
0
681
2,201
7,289
0
L
Bacchus
Ethnicities
Bacchus
1,796
235
0
1,958
4,146
2,568
0
756
3,390
12,012
0
W
827
266
0
1,863
4,192
2,808
235
0
4,192
0
21,752
W
Izanami
OMER8081
Izanami
652
487
0
727
2,752
801
0
1,015
1,737
0
17,030
W
Baron Samedi
ReJaKted
Baron Samedi
773
132
0
371
1,703
534
0
341
1,362
14,553
0
W
Bastet
1,385
235
0
1,528
4,678
1,200
0
143
4,535
0
13,487
L
Discordia
andreaildandi
Discordia
384
0
0
250
1,417
336
0
455
962
16,786
0
L
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Neith
juvase11
Neith
1,651
480
0
776
2,205
569
0
507
1,698
0
19,647
L
Awilix
sins20
Awilix
2,344
959
0
1,000
4,895
1,499
0
356
4,539
0
17,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,751
Gold Earned
15,511
126
Minions Killed
120
0
Camps Cleared
0
602,351
Distance Traveled
445,494
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
3,919
784
9
2
0
120,263
0
L
Bacchus
3,660
732
17
3
0
121,538
2
W
Bellona
4,249
850
43
9
0
126,543
0
W
Izanami
3,109
622
28
6
0
116,763
0
W
Baron Samedi
3,412
682
21
4
0
115,295
1
W
Bastet
4,062
812
25
5
0
123,487
0
L
Discordia
3,651
730
34
7
0
106,115
0
L
Merlin
1,029
206
0
0
0
0
0
L
Neith
3,379
676
41
8
0
104,496
0
L
Awilix
3,792
758
28
6
0
113,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role