Player Matchup

Thoth
Thoth
Another111
Thoth
Level 106
God Stats
2W - 5L
1,309 SR
Queue Stats
339W - 326L
1,457 Elo+
Solo
Chiron
Chiron
CelestialTyga
Chiron
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 65L
1,441 Elo+
Solo
Artemis
Artemis
Ranek71
Artemis
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 25L
1,374 Elo+
Solo
Ares
Ares
ZIGGY SMALL
Ares
Level 84
God Stats
0W - 2L
1,338 SR
Queue Stats
84W - 96L
1,465 Elo+
Solo
Skadi
Skadi
ert1157
Skadi
Level 69
God Stats
4W - 5L
1,513 SR
Queue Stats
403W - 374L
1,487 Elo+
Solo
Team Averages
Level 102
1,432 SR
1,445 Elo+

VS

Team Averages
Level 134
1,488 SR
1,490 Elo+
Ah Puch
Ah Puch
EBK Insanity
Ah Puch
Level 107
God Stats
4W - 0L
1,844 SR
Queue Stats
189W - 189L
1,529 Elo+
Party 1
Nox
Nox
MilehighChef
Nox
Level 148
God Stats
7W - 6L
1,681 SR
Queue Stats
391W - 384L
1,539 Elo+
Party 1
Janus
Janus
SvG_vicsiov
Janus
Level 108
God Stats
2W - 3L
1,016 SR
Queue Stats
111W - 95L
1,493 Elo+
Solo
Anhur
Anhur
juvase11
Anhur
Level 149
God Stats
1W - 0L
1,608 SR
Queue Stats
112W - 138L
1,392 Elo+
Solo
Fenrir
Fenrir
mdiggitty
Fenrir
Level 156
God Stats
2W - 3L
1,289 SR
Queue Stats
305W - 330L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
5 / 3 / 5
8,508
945
7,619
6,981
3,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 3 / 7
8,552
950
7,006
9,889
3,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Ranek71
Artemis
5
0 / 0 / 0
5,372
597
0
0
0
14
1 / 3 / 11
8,132
904
3,771
9,989
10,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Skadi
ert1157
Skadi
13
2 / 5 / 8
7,480
831
8,481
9,115
3,294
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
EBK Insanity
Ah Puch
14
2 / 1 / 7
8,485
943
8,372
4,889
1,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
1 / 2 / 8
8,592
955
4,255
5,682
2,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 3 / 6
10,838
1,204
11,286
6,285
2,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
juvase11
Anhur
11
1 / 6 / 4
7,315
813
4,278
9,628
3,545
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
mdiggitty
Fenrir
12
4 / 4 / 6
8,091
899
4,342
7,396
2,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
45
15
Kills
14
14
Deaths
16
31
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thoth
5
3
5
2.5
L
7
3
7
3.5
W
Ah Puch
EBK Insanity
Ah Puch
2
1
7
5.5
W
1
2
8
2.5
L
Artemis
Ranek71
Artemis
0
0
0
0
W
6
3
6
3
L
1
3
11
2.17
L
Skadi
ert1157
Skadi
2
5
8
1.2
W
Anhur
juvase11
Anhur
1
6
4
0.5
W
Fenrir
mdiggitty
Fenrir
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,877
Damage
32,533
35,974
Taken
33,880
20,578
Mitigated
13,755
9,421
Healing
7,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
7,619
304
1,387
1,442
6,981
3,274
0
4,974
1,997
23,466
0
L
7,006
1,829
1,726
1,724
9,889
3,863
0
7,894
1,905
0
15,011
W
Ah Puch
EBK Insanity
Ah Puch
8,372
44
811
1,018
4,889
1,990
812
884
4,005
21,432
0
W
4,255
83
463
1,187
5,682
2,632
1,210
2,578
3,104
12,433
0
L
Artemis
Ranek71
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
11,286
66
814
671
6,285
2,631
584
2,608
3,677
28,677
0
L
3,771
355
639
2,013
9,989
10,147
0
6,340
3,509
5,906
0
L
Skadi
ert1157
Skadi
8,481
2,263
214
276
9,115
3,294
463
4,379
4,650
0
19,944
W
Anhur
juvase11
Anhur
4,278
2,678
142
364
9,628
3,545
616
3,982
5,646
0
9,032
W
Fenrir
mdiggitty
Fenrir
4,342
333
473
1,137
7,396
2,957
649
1,338
6,058
0
6,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,044
Gold Earned
43,321
91
Minions Killed
105
0
Camps Cleared
0
625,007
Distance Traveled
858,428
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,508
945
33
4
0
175,229
0
L
Chiron
8,552
950
22
2
0
153,913
0
W
Ah Puch
8,485
943
22
2
0
183,197
0
W
Nox
8,592
955
20
2
0
155,871
0
L
Artemis
5,372
597
0
0
0
0
0
W
Janus
10,838
1,204
40
4
0
195,798
0
L
Ares
8,132
904
3
0
0
150,005
0
L
Skadi
7,480
831
33
4
0
145,860
0
W
Anhur
7,315
813
17
2
0
153,096
0
W
Fenrir
8,091
899
6
1
0
170,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role