Player Matchup

Arachne
Arachne
Gold IV
 
Arachne
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Gold IV
GetxStucK
Chernobog
Gold IV
Level 141
God Stats
11W - 16L
1,531 SR
Queue Stats
111W - 114L
1,349 MMR
Solo
Hades
Hades
Gold V
LGY Ragnar
Hades
Gold V
Level 125
God Stats
14W - 9L
1,663 SR
Queue Stats
190W - 209L
1,338 MMR
Solo
Ares
Ares
Gold III
PR0T0NOOB
Ares
Gold III
Level 107
God Stats
11W - 12L
1,564 SR
Queue Stats
535W - 540L
1,362 MMR
Solo
Rama
Rama
Gold V
RyanMaha
Rama
Gold V
Level 123
God Stats
11W - 9L
1,688 SR
Queue Stats
84W - 81L
1,371 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,589 SR
1,384 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,523 SR
1,353 MMR
Hou Yi
Hou Yi
Gold V
DiaperDangler
Hou Yi
Gold V
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 52L
1,339 MMR
Solo
Kukulkan
Kukulkan
Gold V
M1k3L1z4rD
Kukulkan
Gold V
Level 145
God Stats
29W - 35L
1,485 SR
Queue Stats
81W - 89L
1,379 MMR
Solo
Geb
Geb
Silver II
SkiftUi
Geb
Silver II
Level 159
God Stats
11W - 15L
1,552 SR
Queue Stats
463W - 512L
1,326 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Solo_Lobo04
Sun Wukong
Gold V
Level 127
God Stats
23W - 18L
1,556 SR
Queue Stats
242W - 242L
1,346 MMR
Party 1
Susano
Susano
Gold IV
impheonixx
Susano
Gold IV
Level 91
God Stats
2W - 1L
1,525 SR
Queue Stats
288W - 294L
1,372 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
7 / 1 / 3
10,166
635
8,919
14,945
6,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
GetxStucK
Chernobog
14
2 / 2 / 5
9,126
570
7,178
10,725
4,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
14
1 / 2 / 8
9,441
590
6,995
16,815
13,960
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
12
1 / 2 / 7
8,186
512
6,077
14,249
12,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
18
8 / 1 / 1
11,797
737
16,814
13,018
6,393
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AthenaAgniFreyaThanatos

VS

Bans
PoseidonRaijinThorAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 0
7,857
491
6,568
15,007
5,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
M1k3L1z4rD
Kukulkan
15
3 / 3 / 0
8,437
527
8,058
7,544
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Geb
13
3 / 2 / 4
8,584
537
5,722
12,803
9,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Solo_Lobo04
Sun Wukong
13
1 / 3 / 3
7,887
493
11,401
15,150
12,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Susano
impheonixx
Susano
12
1 / 6 / 3
7,383
461
8,923
17,316
6,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
19
Kills
8
8
Deaths
20
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
1
3
8.5
L
0
6
0
0
W
Chernobog
GetxStucK
Chernobog
2
2
5
2.25
W
Hades
1
2
8
2.5
L
Kukulkan
M1k3L1z4rD
Kukulkan
3
3
0
1
W
Ares
1
2
7
2.25
W
Rama
8
1
1
8.5
L
Geb
3
2
4
2.5
L
Sun Wukong
Solo_Lobo04
Sun Wukong
1
3
3
0.83
L
Susano
impheonixx
Susano
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,983
Damage
40,672
69,752
Taken
67,820
44,428
Mitigated
37,671
28,948
Healing
12,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,919
6,684
0
5,437
14,945
6,739
85
4,411
10,534
0
88,990
L
6,568
3,213
0
2,554
15,007
5,191
995
924
14,083
0
60,642
W
Chernobog
GetxStucK
Chernobog
7,178
4,168
0
5,044
10,725
4,684
828
6,149
4,576
0
82,457
W
Hades
6,995
671
430
8,639
16,815
13,960
176
549
16,266
59,636
0
L
Kukulkan
M1k3L1z4rD
Kukulkan
8,058
80
0
953
7,544
3,285
0
819
6,725
87,338
0
W
Ares
6,077
950
0
2,368
14,249
12,652
0
3,992
10,257
21,575
0
W
Rama
16,814
13,653
0
7,030
13,018
6,393
6,173
2,677
10,341
0
105,900
L
Geb
5,722
1,203
0
3,065
12,803
9,756
0
2,387
10,416
24,309
0
L
Sun Wukong
Solo_Lobo04
Sun Wukong
11,401
2,272
0
3,024
15,150
12,977
0
5,234
9,916
86
62,847
L
Susano
impheonixx
Susano
8,923
2,855
0
2,443
17,316
6,462
0
3,708
13,608
0
56,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,716
Gold Earned
40,148
547
Minions Killed
455
0
Camps Cleared
0
1,571,790
Distance Traveled
1,554,585
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,166
635
110
7
0
380,893
0
L
Hou Yi
7,857
491
107
7
0
258,145
2
W
Chernobog
9,126
570
122
8
0
287,568
4
W
Hades
9,441
590
122
8
0
277,238
2
L
Kukulkan
8,437
527
154
10
0
313,618
0
W
Ares
8,186
512
10
1
0
333,883
9
W
Rama
11,797
737
183
11
0
292,208
2
L
Geb
8,584
537
22
1
0
347,727
4
L
Sun Wukong
7,887
493
97
6
0
298,723
3
L
Susano
7,383
461
75
5
0
336,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role