Player Matchup

Ix Chel
Ix Chel
BlazinSartos
Ix Chel
Level 156
God Stats
8W - 5L
1,571 SR
Queue Stats
453W - 423L
1,419 Elo+
Party 1
Khepri
Khepri
DarkFireDelta
Khepri
Level 127
God Stats
7W - 3L
1,613 SR
Queue Stats
261W - 294L
1,496 Elo+
Party 3
Mulan
Mulan
Erickson115
Mulan
Level 131
God Stats
129W - 152L
1,433 SR
Queue Stats
536W - 506L
1,425 Elo+
Party 1
Anubis
Anubis
LilxKitsune
Anubis
Level 145
God Stats
11W - 4L
1,786 SR
Queue Stats
171W - 188L
1,476 Elo+
Party 3
Neith
Neith
desert_punk98
Neith
Level 121
God Stats
39W - 37L
1,568 SR
Queue Stats
246W - 220L
1,481 Elo+
Party 1
Team Averages
Level 136
1,594 SR
1,459 Elo+

VS

Team Averages
Level 128
1,494 SR
1,484 Elo+
Maman Brigitte
Maman Brigitte
CorvusXX64
Maman Brigitte
Level 128
God Stats
17W - 18L
1,539 SR
Queue Stats
253W - 229L
1,470 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Damoxer13
Ah Muzen Cab
Level 120
God Stats
1W - 3L
1,401 SR
Queue Stats
63W - 60L
1,511 Elo+
Party 2
Ra
Ra
KKos2021
Ra
Level 131
God Stats
3W - 5L
1,421 SR
Queue Stats
56W - 57L
1,484 Elo+
Solo
Yemoja
Yemoja
ShinShoRyuGuile
Yemoja
Level 142
God Stats
75W - 96L
1,505 SR
Queue Stats
380W - 505L
1,442 Elo+
Solo
King Arthur
King Arthur
TheReaper09269
King Arthur
Level 120
God Stats
56W - 49L
1,606 SR
Queue Stats
140W - 144L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BlazinSartos
Ix Chel
13
2 / 2 / 2
7,669
511
9,649
11,779
4,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 2
7,138
476
4,092
10,901
9,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 4 / 1
9,543
636
11,788
18,703
13,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anubis
11
0 / 5 / 2
7,060
471
4,787
10,719
6,430
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 2 / 2
7,755
517
9,336
8,811
3,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
CorvusXX64
Maman Brigitte
15
8 / 3 / 5
9,048
603
15,453
15,821
7,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
Damoxer13
Ah Muzen Cab
10
1 / 1 / 1
6,621
441
4,425
9,932
3,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 2 / 2
8,361
557
9,192
9,210
3,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 1 / 8
7,062
471
2,985
12,287
9,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

King Arthur
TheReaper09269
King Arthur
11
1 / 3 / 1
7,216
481
7,636
11,830
12,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
9
Kills
16
16
Deaths
10
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
BlazinSartos
Ix Chel
2
2
2
1.5
L
Maman Brigitte
CorvusXX64
Maman Brigitte
8
3
5
3.5
L
Ah Muzen Cab
Damoxer13
Ah Muzen Cab
1
1
1
1.5
W
1
3
2
0.67
W
5
4
1
1.38
L
6
2
2
3.5
W
Anubis
0
5
2
0.2
L
0
1
8
4
L
King Arthur
TheReaper09269
King Arthur
1
3
1
0.5
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,652
Damage
39,691
60,913
Taken
59,080
36,984
Mitigated
36,594
21,050
Healing
16,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
BlazinSartos
Ix Chel
9,649
2,356
372
6,192
11,779
4,539
122
5,508
6,198
68,495
1,330
L
Maman Brigitte
CorvusXX64
Maman Brigitte
15,453
1,223
0
4,774
15,821
7,245
0
5,565
10,256
66,202
0
L
Ah Muzen Cab
Damoxer13
Ah Muzen Cab
4,425
1,495
0
820
9,932
3,915
140
1,654
8,278
0
45,159
W
4,092
682
0
2,517
10,901
9,248
0
6,879
3,736
15,395
0
W
11,788
1,072
0
5,010
18,703
13,362
569
5,500
13,161
0
71,417
L
9,192
701
501
2,956
9,210
3,669
710
6,071
3,139
59,756
0
W
Anubis
4,787
49
0
4,310
10,719
6,430
775
7,808
2,605
46,215
0
L
2,985
859
3,231
3,545
12,287
9,598
0
4,647
7,640
15,149
0
L
King Arthur
TheReaper09269
King Arthur
7,636
1,178
0
1,000
11,830
12,167
0
72
11,758
2,991
45,888
W
9,336
3,265
0
2,649
8,811
3,405
1,296
2,001
6,671
0
64,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,165
Gold Earned
38,308
423
Minions Killed
363
0
Camps Cleared
0
1,366,781
Distance Traveled
1,339,141
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,669
511
101
7
0
309,328
1
L
Maman Brigitte
9,048
603
91
6
0
326,556
1
L
Ah Muzen Cab
6,621
441
69
5
0
207,434
2
W
Khepri
7,138
476
30
2
0
302,383
0
W
Mulan
9,543
636
119
8
0
251,751
0
L
Ra
8,361
557
112
7
0
295,804
0
W
Anubis
7,060
471
77
5
0
250,684
4
L
Yemoja
7,062
471
15
1
0
291,572
4
L
King Arthur
7,216
481
76
5
0
217,775
0
W
Neith
7,755
517
96
6
0
252,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role