Player Matchup

Olorun
Olorun
GodDynamo5186
Olorun
Level 3
God Stats
4W - 4L
1,500 SR
Queue Stats
29W - 38L
1,472 Elo+
Solo
Loki
Loki
GreenMizzy
Loki
Level 144
God Stats
25W - 25L
1,576 SR
Queue Stats
135W - 120L
1,526 Elo+
Solo
Yu Huang
Yu Huang
Oatagoata
Yu Huang
Level 29
God Stats
0W - 2L
1,190 SR
Queue Stats
9W - 13L
1,314 Elo+
Solo
Thoth
Thoth
oooEyezooo
Thoth
Level 108
God Stats
2W - 4L
1,437 SR
Queue Stats
90W - 88L
1,322 Elo+
Solo
Amaterasu
Amaterasu
thebestcat10
Amaterasu
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 11L
1,450 Elo+
Solo
Team Averages
Level 59
1,440 SR
1,417 Elo+

VS

Team Averages
Level 101
1,555 SR
1,462 Elo+
Ne Zha
Ne Zha
SmallSubset2
Ne Zha
Level 107
God Stats
7W - 6L
1,749 SR
Queue Stats
27W - 43L
1,400 Elo+
Solo
Scylla
Scylla
ToxicDio
Scylla
Level 40
God Stats
2W - 1L
1,638 SR
Queue Stats
38W - 19L
1,630 Elo+
Solo
Tiamat
Tiamat
ZANGUETSO2263
Tiamat
Level 177
God Stats
58W - 51L
1,533 SR
Queue Stats
235W - 254L
1,361 Elo+
Solo
Cthulhu
Cthulhu
lordofmordor98
Cthulhu
Level 88
God Stats
1W - 1L
1,335 SR
Queue Stats
20W - 29L
1,425 Elo+
Solo
Hachiman
Hachiman
xerez_Moski33
Hachiman
Level 94
God Stats
5W - 3L
1,522 SR
Queue Stats
267W - 292L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 3
8,350
835
7,509
6,211
2,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
1 / 4 / 5
8,194
819
8,331
12,768
4,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yu Huang
Oatagoata
Yu Huang
14
1 / 2 / 5
8,177
818
6,850
6,688
3,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Thoth
17
4 / 3 / 4
9,663
966
10,768
9,233
3,703
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
thebestcat10
Amaterasu
13
0 / 0 / 5
7,316
732
2,709
7,103
5,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
2 / 2 / 4
8,285
829
3,140
7,531
2,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
ToxicDio
Scylla
16
6 / 2 / 3
9,332
933
14,862
11,043
3,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 3
7,378
738
3,998
7,336
3,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
1 / 2 / 7
8,506
851
8,538
10,750
8,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
xerez_Moski33
Hachiman
16
1 / 1 / 0
9,099
910
4,937
9,356
3,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
10
Kills
10
10
Deaths
10
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
1
3
5.5
L
1
4
5
0.88
L
Yu Huang
Oatagoata
Yu Huang
1
2
5
1.75
W
Ne Zha
2
2
4
2
W
Scylla
ToxicDio
Scylla
6
2
3
3.75
W
0
3
3
0.5
W
1
2
7
2.25
L
Thoth
4
3
4
2
L
Amaterasu
thebestcat10
Amaterasu
0
0
5
2.5
W
Hachiman
xerez_Moski33
Hachiman
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,167
Damage
35,475
42,003
Taken
46,016
20,223
Mitigated
21,939
6,498
Healing
7,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,509
3,557
270
1,205
6,211
2,720
0
4,101
1,851
14,904
1,294
L
8,331
1,187
0
976
12,768
4,900
0
8,575
3,671
0
22,860
L
Yu Huang
Oatagoata
Yu Huang
6,850
1,024
0
1,130
6,688
3,271
1,088
3,450
2,917
19,565
1,541
W
Ne Zha
3,140
524
0
1,358
7,531
2,879
185
4,244
3,287
0
17,055
W
Scylla
ToxicDio
Scylla
14,862
1,778
0
500
11,043
3,649
0
5,115
5,884
29,361
0
W
3,998
149
0
956
7,336
3,474
483
4,758
2,461
9,978
0
W
8,538
561
477
3,121
10,750
8,298
108
5,824
4,705
20,822
0
L
Thoth
10,768
194
0
1,261
9,233
3,703
0
5,467
3,440
43,031
0
L
Amaterasu
thebestcat10
Amaterasu
2,709
1,499
0
1,656
7,103
5,629
0
4,016
2,726
0
5,187
W
Hachiman
xerez_Moski33
Hachiman
4,937
2,701
0
1,169
9,356
3,639
1,125
4,500
4,856
0
44,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,700
Gold Earned
42,600
189
Minions Killed
211
0
Camps Cleared
0
963,491
Distance Traveled
1,056,739
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,350
835
19
2
0
122,302
0
L
Loki
8,194
819
24
2
0
211,580
0
L
Yu Huang
8,177
818
52
5
0
202,750
0
W
Ne Zha
8,285
829
23
2
0
229,380
0
W
Scylla
9,332
933
47
5
0
223,707
0
W
Tiamat
7,378
738
17
2
0
184,241
0
W
Cthulhu
8,506
851
35
4
0
224,816
0
L
Thoth
9,663
966
84
8
0
212,325
0
L
Amaterasu
7,316
732
10
1
0
214,534
0
W
Hachiman
9,099
910
89
9
0
194,595
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role