Player Matchup

Anhur
Anhur
 
Anhur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
GooberJon
Ganesha
Level 102
God Stats
32W - 29L
1,622 SR
Queue Stats
416W - 417L
1,519 Elo+
Solo
Loki
Loki
Jiatao12
Loki
Level 76
God Stats
29W - 17L
1,691 SR
Queue Stats
39W - 28L
1,794 Elo+
Solo
Ix Chel
Ix Chel
Kumakatok
Ix Chel
Level 109
God Stats
2W - 2L
1,674 SR
Queue Stats
28W - 36L
1,482 Elo+
Solo
Mercury
Mercury
xXHyPothaRaPorXx
Mercury
Level 157
God Stats
10W - 13L
1,363 SR
Queue Stats
681W - 701L
1,425 Elo+
Solo
Team Averages
Level 110
1,570 SR
1,544 Elo+

VS

Team Averages
Level 112
1,582 SR
1,508 Elo+
Danzaburou
Danzaburou
DADDYPLEASECHILL
Danzaburou
Level 129
God Stats
148W - 93L
1,601 SR
Queue Stats
799W - 763L
1,461 Elo+
Solo
Fenrir
Fenrir
ShadowkingTb3
Fenrir
Level 85
God Stats
28W - 19L
1,637 SR
Queue Stats
201W - 152L
1,605 Elo+
Party 1
Freya
Freya
TheRealMeta
Freya
Level 149
God Stats
1W - 1L
1,598 SR
Queue Stats
178W - 184L
1,426 Elo+
Party 2
Pele
Pele
loloworldwide
Pele
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 105L
1,566 Elo+
Party 1
Jormungandr
Jormungandr
sagecoder
Jormungandr
Level 113
God Stats
10W - 9L
1,573 SR
Queue Stats
211W - 208L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 4 / 0
5,334
485
2,766
8,965
2,938
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
GooberJon
Ganesha
10
1 / 3 / 4
6,424
584
3,982
9,788
8,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Loki
10
0 / 3 / 0
5,897
536
2,908
6,328
1,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
Kumakatok
Ix Chel
10
2 / 5 / 3
5,924
539
10,996
8,205
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
4 / 4 / 1
6,058
551
7,678
11,325
3,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DADDYPLEASECHILL
Danzaburou
12
4 / 0 / 2
7,395
672
7,776
7,942
2,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 1 / 0
6,720
611
5,110
10,870
5,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 5 / 4
6,667
606
4,705
11,486
4,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
4 / 0 / 2
8,399
764
5,138
8,052
3,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Jormungandr
sagecoder
Jormungandr
10
4 / 1 / 3
7,102
646
7,242
10,413
8,710
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
7
Kills
19
19
Deaths
7
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
4
0
0
W
Danzaburou
DADDYPLEASECHILL
Danzaburou
4
0
2
5
L
Ganesha
GooberJon
Ganesha
1
3
4
1
L
Loki
0
3
0
0
L
Ix Chel
Kumakatok
Ix Chel
2
5
3
0.7
W
5
1
0
5
W
2
5
4
0.8
W
4
0
2
5
W
Jormungandr
sagecoder
Jormungandr
4
1
3
5.5
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,330
Damage
29,971
44,611
Taken
48,763
20,150
Mitigated
25,693
7,362
Healing
15,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,766
1,714
0
2,429
8,965
2,938
0
676
8,289
0
33,528
W
Danzaburou
DADDYPLEASECHILL
Danzaburou
7,776
3,457
0
3,962
7,942
2,851
905
448
7,494
0
53,390
L
Ganesha
GooberJon
Ganesha
3,982
412
557
1,530
9,788
8,417
0
5,028
4,760
22,586
0
L
Loki
2,908
487
0
250
6,328
1,795
0
0
6,328
0
42,172
L
Ix Chel
Kumakatok
Ix Chel
10,996
2,390
374
1,782
8,205
3,334
0
4,076
4,129
47,783
0
W
5,110
1,729
0
1,379
10,870
5,708
0
2,643
8,227
0
49,719
W
4,705
1,501
0
3,241
11,486
4,525
0
6,663
4,823
39,384
2,386
W
5,138
747
0
4,365
8,052
3,899
188
176
7,876
0
61,617
W
Jormungandr
sagecoder
Jormungandr
7,242
1,816
0
2,083
10,413
8,710
0
5,048
5,365
30,499
296
L
7,678
4,191
0
440
11,325
3,666
0
1,871
9,454
0
35,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,637
Gold Earned
36,283
275
Minions Killed
358
0
Camps Cleared
0
1,145,824
Distance Traveled
1,121,561
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,334
485
72
7
0
203,696
1
W
Danzaburou
7,395
672
78
7
0
212,949
0
L
Ganesha
6,424
584
7
1
0
217,699
3
L
Loki
5,897
536
79
7
0
258,031
2
L
Ix Chel
5,924
539
67
6
0
196,376
1
W
Fenrir
6,720
611
70
6
0
257,633
0
W
Freya
6,667
606
83
8
0
201,209
0
W
Pele
8,399
764
95
9
0
225,197
0
W
Jormungandr
7,102
646
32
3
0
224,573
0
L
Mercury
6,058
551
50
5
0
270,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role