Player Matchup

Zhong Kui
Zhong Kui
BigDiesel012
Zhong Kui
Level 149
God Stats
1W - 5L
1,060 SR
Queue Stats
452W - 481L
1,504 Elo+
Solo
Bacchus
Bacchus
LaniLexi
Bacchus
Level 146
God Stats
2W - 2L
1,457 SR
Queue Stats
330W - 337L
1,464 Elo+
Solo
Eset
Eset
Mamamutsuki
Eset
Level 148
God Stats
6W - 2L
1,788 SR
Queue Stats
489W - 490L
1,462 Elo+
Solo
He Bo
He Bo
Redeeméd
He Bo
Level 157
God Stats
11W - 4L
1,559 SR
Queue Stats
459W - 490L
1,456 Elo+
Solo
Arachne
Arachne
WaDdup YuHt
Arachne
Level 69
God Stats
1W - 0L
1,724 SR
Queue Stats
214W - 214L
1,440 Elo+
Solo
Team Averages
Level 134
1,518 SR
1,465 Elo+

VS

Team Averages
Level 81
1,479 SR
1,430 Elo+
Achilles
Achilles
 
Achilles
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Allah_Finest
Hachiman
Level 118
God Stats
0W - 2L
1,246 SR
Queue Stats
37W - 49L
1,384 Elo+
Solo
Olorun
Olorun
CanarioApex
Olorun
Level 22
God Stats
1W - 1L
1,710 SR
Queue Stats
15W - 22L
1,460 Elo+
Solo
He Bo
He Bo
kaozit0
He Bo
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,345 Elo+
Solo
Skadi
Skadi
xxSlyDevilxx
Skadi
Level 104
God Stats
1W - 3L
1,439 SR
Queue Stats
219W - 248L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BigDiesel012
Zhong Kui
13
5 / 1 / 11
7,830
1,119
9,337
9,088
8,830
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bacchus
LaniLexi
Bacchus
12
0 / 3 / 15
6,780
969
4,010
8,997
10,282
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
5 / 1 / 9
7,648
1,093
6,412
5,051
2,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
Redeeméd
He Bo
14
7 / 1 / 8
8,295
1,185
6,672
4,949
1,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
WaDdup YuHt
Arachne
11
1 / 3 / 15
6,935
991
5,057
8,112
4,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
3 / 5 / 2
6,574
939
6,183
11,620
10,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Hachiman
Allah_Finest
Hachiman
12
2 / 4 / 3
6,585
941
4,377
6,187
2,481
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
11
2 / 4 / 3
6,053
865
4,732
6,789
2,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
kaozit0
He Bo
5
0 / 1 / 0
4,741
677
117
1,082
303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 4 / 5
6,085
869
5,405
7,820
3,148
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
20
18
Kills
7
9
Deaths
18
58
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
5
2
0.8
L
Hachiman
Allah_Finest
Hachiman
2
4
3
0.88
W
Zhong Kui
BigDiesel012
Zhong Kui
5
1
11
10.5
L
Olorun
2
4
3
0.88
W
Bacchus
LaniLexi
Bacchus
0
3
15
2.5
W
5
1
9
9.5
W
He Bo
Redeeméd
He Bo
7
1
8
11
W
Arachne
WaDdup YuHt
Arachne
1
3
15
2.83
L
He Bo
kaozit0
He Bo
0
1
0
0
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,488
Damage
20,814
36,197
Taken
33,498
28,705
Mitigated
18,659
11,981
Healing
3,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,183
980
479
1,217
11,620
10,095
0
8,978
2,642
386
8,875
L
Hachiman
Allah_Finest
Hachiman
4,377
1,645
98
230
6,187
2,481
0
5,128
1,059
0
15,204
W
Zhong Kui
BigDiesel012
Zhong Kui
9,337
361
324
2,783
9,088
8,830
2,237
892
7,987
22,346
0
L
Olorun
4,732
1,700
150
902
6,789
2,632
0
5,623
1,166
11,555
0
W
Bacchus
LaniLexi
Bacchus
4,010
467
573
2,303
8,997
10,282
594
1,172
7,707
7,035
0
W
6,412
332
1,869
934
5,051
2,711
1,177
1,112
3,892
11,989
0
W
He Bo
Redeeméd
He Bo
6,672
99
347
1,399
4,949
1,913
2,028
558
4,267
14,513
0
W
Arachne
WaDdup YuHt
Arachne
5,057
4,253
620
829
8,112
4,969
1,627
1,501
6,569
0
6,494
L
He Bo
kaozit0
He Bo
117
0
7
109
1,082
303
0
569
513
117
0
L
5,405
1,537
186
542
7,820
3,148
0
6,133
1,687
0
15,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,488
Gold Earned
30,038
72
Minions Killed
70
0
Camps Cleared
0
627,020
Distance Traveled
487,728
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,574
939
7
1
0
115,027
0
L
Hachiman
6,585
941
19
3
0
107,577
0
W
Zhong Kui
7,830
1,119
34
5
0
123,785
0
L
Olorun
6,053
865
21
3
0
128,599
0
W
Bacchus
6,780
969
3
0
0
103,758
0
W
Eset
7,648
1,093
17
2
0
132,801
0
W
He Bo
8,295
1,185
14
2
0
127,327
0
W
Arachne
6,935
991
4
1
0
139,349
0
L
He Bo
4,741
677
0
0
0
25,610
0
L
Skadi
6,085
869
23
3
0
110,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role