Player Matchup

Bacchus
Bacchus
Datwhiteguy12
Bacchus
Level 56
God Stats
4W - 5L
1,552 SR
Queue Stats
68W - 75L
1,459 Elo+
Party 2
Mercury
Mercury
WilBil02
Mercury
Level 109
God Stats
1W - 3L
1,396 SR
Queue Stats
82W - 87L
1,460 Elo+
Party 2
Janus
Janus
grumpypanda1404
Janus
Level 101
God Stats
1W - 2L
1,532 SR
Queue Stats
127W - 125L
1,485 Elo+
Party 2
Team Averages
Level 89
1,494 SR
1,468 Elo+

VS

Team Averages
Level 60
1,559 SR
1,484 Elo+
Tyr
Tyr
 
Tyr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
GamerBricKCz
Nike
Level 89
God Stats
11W - 6L
1,649 SR
Queue Stats
109W - 103L
1,455 Elo+
Party 1
Baron Samedi
Baron Samedi
Goldnokiseki
Baron Samedi
Level 63
God Stats
5W - 3L
1,528 SR
Queue Stats
333W - 352L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
0 / 2 / 4
9,443
675
8,387
13,452
17,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
WilBil02
Mercury
13
3 / 4 / 1
10,064
719
7,930
9,352
4,129
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 2 / 3
9,243
660
8,481
5,286
1,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
2 / 1 / 6
10,467
748
4,979
12,704
11,947
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
3 / 2 / 5
11,335
810
10,201
12,065
4,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Baron Samedi
Goldnokiseki
Baron Samedi
14
3 / 1 / 5
10,797
771
9,484
8,504
4,383
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
4
Kills
8
8
Deaths
4
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
1
6
5
L
Bacchus
0
2
4
1
W
3
2
5
2.75
W
Baron Samedi
Goldnokiseki
Baron Samedi
3
1
5
5.5
L
Mercury
WilBil02
Mercury
3
4
1
0.88
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,798
Damage
24,664
28,090
Taken
33,273
23,220
Mitigated
21,322
2,408
Healing
12,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,979
265
0
1,636
12,704
11,947
409
6,012
6,692
279
16,440
L
Bacchus
8,387
843
0
1,890
13,452
17,327
0
4,463
8,989
25,043
0
W
10,201
1,099
0
3,804
12,065
4,992
1,301
5,723
6,342
64
58,318
W
Baron Samedi
Goldnokiseki
Baron Samedi
9,484
467
1,615
5,208
8,504
4,383
874
5,660
2,844
42,806
0
L
Mercury
WilBil02
Mercury
7,930
1,706
0
268
9,352
4,129
0
3,658
5,694
0
31,288
L
8,481
476
0
250
5,286
1,764
0
1,898
3,388
39,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,750
Gold Earned
32,599
130
Minions Killed
161
0
Camps Cleared
0
728,827
Distance Traveled
807,468
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,467
748
29
2
0
276,575
1
L
Bacchus
9,443
675
28
2
0
283,177
0
W
Nike
11,335
810
80
6
0
278,684
0
W
Baron Samedi
10,797
771
52
4
0
252,209
0
L
Mercury
10,064
719
44
3
0
266,087
0
L
Janus
9,243
660
58
4
0
179,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role