Player Matchup

Surtr
Surtr
Anubis Godly
Surtr
Level 54
God Stats
4W - 6L
1,453 SR
Queue Stats
18W - 21L
1,422 Elo+
Party 1
Bacchus
Bacchus
FH Knowledge
Bacchus
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 36L
1,441 Elo+
Party 1
Hades
Hades
Hey its Jae5542
Hades
Level 7
God Stats
2W - 2L
1,475 SR
Queue Stats
2W - 2L
1,519 Elo+
Party 1
Team Averages
Level 45
1,476 SR
1,461 Elo+

VS

Team Averages
Level 49
1,365 SR
1,412 Elo+
Cthulhu
Cthulhu
FelipeXtream1
Cthulhu
Level 48
God Stats
2W - 2L
1,418 SR
Queue Stats
225W - 241L
1,372 Elo+
Solo
Cernunnos
Cernunnos
fabiosolyluna
Cernunnos
Level 67
God Stats
8W - 14L
1,394 SR
Queue Stats
102W - 96L
1,393 Elo+
Solo
Scylla
Scylla
koldexe
Scylla
Level 32
God Stats
2W - 3L
1,284 SR
Queue Stats
7W - 15L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 4
10,247
683
8,008
17,910
10,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
FH Knowledge
Bacchus
14
6 / 3 / 1
12,020
801
12,907
20,123
24,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
0 / 5 / 4
10,204
680
6,911
17,118
7,851
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
2 / 1 / 11
11,211
747
10,132
9,854
10,792
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
fabiosolyluna
Cernunnos
14
7 / 3 / 7
11,871
791
16,151
12,231
5,602
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
koldexe
Scylla
15
7 / 3 / 6
11,941
796
14,446
10,821
4,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
7
Kills
16
16
Deaths
7
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
L
Bacchus
FH Knowledge
Bacchus
6
3
1
2.17
W
Cthulhu
2
1
11
7.5
L
0
5
4
0.4
W
Cernunnos
fabiosolyluna
Cernunnos
7
3
7
3.5
W
Scylla
koldexe
Scylla
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,826
Damage
40,729
55,151
Taken
32,906
42,714
Mitigated
21,249
12,894
Healing
2,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,008
3,447
0
3,182
17,910
10,161
53
7,677
10,233
632
45,436
L
Bacchus
FH Knowledge
Bacchus
12,907
1,340
0
4,425
20,123
24,702
0
7,718
12,405
24,994
0
W
Cthulhu
10,132
892
150
977
9,854
10,792
29
5,859
3,995
25,349
0
L
6,911
1,241
265
5,022
17,118
7,851
386
9,530
7,588
42,842
0
W
Cernunnos
fabiosolyluna
Cernunnos
16,151
8,553
0
1,660
12,231
5,602
1,778
7,530
4,701
0
51,932
W
Scylla
koldexe
Scylla
14,446
1,117
0
0
10,821
4,855
761
7,013
3,808
42,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,471
Gold Earned
35,023
133
Minions Killed
158
0
Camps Cleared
0
819,135
Distance Traveled
818,089
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
10,247
683
69
5
0
256,840
0
L
Bacchus
12,020
801
13
1
0
315,059
0
W
Cthulhu
11,211
747
31
2
0
284,729
1
L
Hades
10,204
680
51
3
0
247,236
0
W
Cernunnos
11,871
791
88
6
0
255,450
0
W
Scylla
11,941
796
39
3
0
277,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role