Player Matchup

Ah Puch
Ah Puch
Jakefromthe8
Ah Puch
Level 155
God Stats
6W - 5L
1,674 SR
Queue Stats
263W - 257L
1,555 Elo+
Solo
Maui
Maui
KODELOBA
Maui
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,516 Elo+
Solo
Ishtar
Ishtar
NotSnak
Ishtar
Level 144
God Stats
2W - 2L
1,411 SR
Queue Stats
125W - 116L
1,569 Elo+
Solo
Ra
Ra
OilyPac
Ra
Level 124
God Stats
1W - 0L
1,651 SR
Queue Stats
39W - 29L
1,562 Elo+
Solo
Chronos
Chronos
cloud23332
Chronos
Level 158
God Stats
4W - 4L
1,580 SR
Queue Stats
141W - 142L
1,549 Elo+
Solo
Team Averages
Level 134
1,563 SR
1,550 Elo+

VS

Team Averages
Level 116
1,508 SR
1,490 Elo+
Merlin
Merlin
 
Merlin
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
AWeeeeLilGuy
Sylvanus
Level 83
God Stats
5W - 1L
1,702 SR
Queue Stats
199W - 212L
1,534 Elo+
Solo
Ishtar
Ishtar
CrazyL3gs
Ishtar
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,498 Elo+
Solo
Fenrir
Fenrir
JugularVein
Fenrir
Level 139
God Stats
8W - 13L
1,424 SR
Queue Stats
282W - 303L
1,489 Elo+
Solo
Camazotz
Camazotz
n1neinchtoenails
Camazotz
Level 151
God Stats
17W - 23L
1,416 SR
Queue Stats
729W - 769L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Jakefromthe8
Ah Puch
17
4 / 3 / 7
10,758
717
17,894
14,141
6,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
16
1 / 3 / 17
10,949
730
2,776
16,096
19,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ishtar
NotSnak
Ishtar
20
14 / 3 / 13
13,709
914
35,101
21,560
12,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 2 / 18
11,914
794
14,073
13,670
6,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
cloud23332
Chronos
18
5 / 5 / 15
11,136
742
16,463
18,791
9,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
2 / 7 / 6
9,833
656
15,074
14,883
8,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
AWeeeeLilGuy
Sylvanus
17
0 / 5 / 7
10,330
689
6,177
24,098
27,633
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
CrazyL3gs
Ishtar
19
5 / 4 / 5
11,568
771
18,719
18,336
10,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
16
2 / 8 / 7
10,197
680
12,584
15,627
9,527
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 5 / 6
11,976
798
14,922
22,720
21,541
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
46
28
Kills
15
16
Deaths
29
70
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
7
6
0.71
L
Sylvanus
AWeeeeLilGuy
Sylvanus
0
5
7
0.7
L
Ishtar
CrazyL3gs
Ishtar
5
4
5
1.88
W
Ah Puch
Jakefromthe8
Ah Puch
4
3
7
2.5
L
Fenrir
2
8
7
0.69
W
Maui
1
3
17
3.17
W
Ishtar
NotSnak
Ishtar
14
3
13
6.83
W
4
2
18
6.5
W
Chronos
cloud23332
Chronos
5
5
15
2.5
L
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,307
Damage
67,476
84,258
Taken
95,664
55,083
Mitigated
77,867
44,013
Healing
39,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
15,074
715
1,451
974
14,883
8,340
260
9,471
5,355
40,203
0
L
Sylvanus
AWeeeeLilGuy
Sylvanus
6,177
384
11,825
9,962
24,098
27,633
0
13,474
10,386
15,782
0
L
Ishtar
CrazyL3gs
Ishtar
18,719
10,891
1,234
4,417
18,336
10,826
924
10,044
8,232
0
36,105
W
Ah Puch
Jakefromthe8
Ah Puch
17,894
201
176
2,883
14,141
6,537
999
4,363
9,778
32,286
0
L
Fenrir
12,584
1,670
0
669
15,627
9,527
600
6,583
9,044
0
15,353
W
Maui
2,776
518
1,013
2,089
16,096
19,683
86
4,874
11,222
4,800
0
W
Ishtar
NotSnak
Ishtar
35,101
23,389
1,240
5,944
21,560
12,765
1,756
4,973
16,587
0
61,283
W
14,073
1,251
20,407
7,375
13,670
6,954
544
2,912
10,758
40,750
0
W
Chronos
cloud23332
Chronos
16,463
3,442
673
2,213
18,791
9,144
3,909
4,129
14,662
24,598
0
L
14,922
612
2,288
6,301
22,720
21,541
225
11,279
11,441
0
27,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,466
Gold Earned
53,904
193
Minions Killed
142
0
Camps Cleared
0
1,373,911
Distance Traveled
1,316,692
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,833
656
48
3
0
243,879
0
L
Sylvanus
10,330
689
22
1
0
230,549
0
L
Ishtar
11,568
771
47
3
0
278,343
0
W
Ah Puch
10,758
717
31
2
0
282,582
0
L
Fenrir
10,197
680
11
1
0
246,780
0
W
Maui
10,949
730
4
0
0
269,348
0
W
Ishtar
13,709
914
61
4
0
252,691
0
W
Ra
11,914
794
79
5
0
319,756
0
W
Chronos
11,136
742
18
1
0
249,534
0
L
Camazotz
11,976
798
14
1
0
317,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role