Player Matchup

Janus
Janus
DCrowny
Janus
Level 120
God Stats
1W - 3L
1,251 SR
Queue Stats
49W - 48L
1,534 Elo+
Solo
Charon
Charon
SabrePandaZane
Charon
Level 113
God Stats
11W - 7L
1,705 SR
Queue Stats
129W - 132L
1,506 Elo+
Party 1
Apollo
Apollo
dukeellington_
Apollo
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 138L
1,526 Elo+
Party 3
Chaac
Chaac
lHM-432l
Chaac
Level 143
God Stats
12W - 7L
1,590 SR
Queue Stats
329W - 345L
1,474 Elo+
Party 1
Bakasura
Bakasura
sletk
Bakasura
Level 62
God Stats
2W - 1L
1,774 SR
Queue Stats
117W - 130L
1,512 Elo+
Party 3
Team Averages
Level 101
1,564 SR
1,510 Elo+

VS

Team Averages
Level 137
1,513 SR
1,445 Elo+
Sol
Sol
Cosmic_julian
Sol
Level 107
God Stats
8W - 10L
1,292 SR
Queue Stats
424W - 405L
1,435 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NoisyVibez
Morgan Le Fay
Level 164
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 156L
1,506 Elo+
Party 2
Arachne
Arachne
dwints04
Arachne
Level 184
God Stats
162W - 151L
1,573 SR
Queue Stats
194W - 199L
1,487 Elo+
Party 2
Fafnir
Fafnir
itsRobbyBear
Fafnir
Level 190
God Stats
11W - 14L
1,699 SR
Queue Stats
630W - 626L
1,438 Elo+
Solo
Ymir
Ymir
xXC4B00MXx
Ymir
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 43L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DCrowny
Janus
12
0 / 4 / 1
7,545
503
3,118
7,692
2,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
1 / 3 / 4
7,775
518
8,994
13,124
8,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
7 / 3 / 2
7,947
530
9,156
10,747
4,691
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
lHM-432l
Chaac
13
2 / 4 / 0
8,213
548
7,702
15,793
11,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
sletk
Bakasura
13
1 / 5 / 3
7,457
497
5,086
14,754
5,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
7,592
506
11,451
13,550
4,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Morgan Le Fay
NoisyVibez
Morgan Le Fay
14
2 / 1 / 5
8,338
556
8,979
9,010
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
dwints04
Arachne
19
12 / 0 / 1
11,102
740
12,169
11,357
5,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
14
1 / 3 / 3
8,517
568
7,454
12,419
11,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 3 / 4
7,662
511
4,565
12,788
11,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
11
Kills
19
19
Deaths
12
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
5
3
0.7
L
Janus
DCrowny
Janus
0
4
1
0.13
W
Morgan Le Fay
NoisyVibez
Morgan Le Fay
2
1
5
4.5
L
1
3
4
1
L
7
3
2
2.67
W
Arachne
dwints04
Arachne
12
0
1
12.5
W
Fafnir
1
3
3
0.83
L
Chaac
lHM-432l
Chaac
2
4
0
0.5
L
Bakasura
sletk
Bakasura
1
5
3
0.5
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,056
Damage
44,618
62,110
Taken
59,124
33,275
Mitigated
37,160
13,126
Healing
20,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,451
3,810
318
5,741
13,550
4,635
2,770
4,340
9,000
52,795
4,168
L
Janus
DCrowny
Janus
3,118
288
0
1,082
7,692
2,835
0
4,378
3,314
55,270
0
W
Morgan Le Fay
NoisyVibez
Morgan Le Fay
8,979
487
0
1,077
9,010
3,627
327
2,659
5,973
62,402
0
L
8,994
1,100
0
3,760
13,124
8,911
0
7,378
5,746
44,364
0
L
9,156
4,886
0
2,879
10,747
4,691
765
7,052
3,695
0
34,382
W
Arachne
dwints04
Arachne
12,169
9,809
0
6,802
11,357
5,644
0
1,916
9,337
0
124,428
W
Fafnir
7,454
2,453
0
5,288
12,419
11,882
260
0
12,419
52,200
0
L
Chaac
lHM-432l
Chaac
7,702
1,989
0
3,824
15,793
11,134
322
7,750
8,043
0
58,304
L
Bakasura
sletk
Bakasura
5,086
3,752
0
1,581
14,754
5,704
0
5,871
8,883
0
47,466
W
4,565
973
0
832
12,788
11,372
488
2,921
9,346
23,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,937
Gold Earned
43,211
371
Minions Killed
460
0
Camps Cleared
0
1,451,071
Distance Traveled
1,387,524
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,592
506
85
6
0
271,279
0
L
Janus
7,545
503
105
7
0
275,028
0
W
Morgan Le Fay
8,338
556
95
6
0
286,687
0
L
Charon
7,775
518
59
4
0
283,166
6
L
Apollo
7,947
530
43
3
0
291,720
0
W
Arachne
11,102
740
168
11
0
326,536
0
W
Fafnir
8,517
568
84
6
0
250,850
0
L
Chaac
8,213
548
90
6
0
260,063
1
L
Bakasura
7,457
497
74
5
0
341,094
0
W
Ymir
7,662
511
28
2
0
252,172
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role