Player Matchup

Cthulhu
Cthulhu
CF CRUSADE
Cthulhu
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 123L
1,476 Elo+
Solo
Gilgamesh
Gilgamesh
G-KILLAZ-W4L
Gilgamesh
Level 149
God Stats
3W - 1L
1,852 SR
Queue Stats
433W - 430L
1,440 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GoBu25
Morgan Le Fay
Level 108
God Stats
4W - 3L
1,371 SR
Queue Stats
125W - 121L
1,459 Elo+
Solo
Anubis
Anubis
SheNeverLeft
Anubis
Level 146
God Stats
7W - 5L
1,535 SR
Queue Stats
192W - 167L
1,565 Elo+
Solo
Charybdis
Charybdis
mfguttah
Charybdis
Level 87
God Stats
6W - 6L
1,287 SR
Queue Stats
85W - 80L
1,423 Elo+
Solo
Team Averages
Level 109
1,509 SR
1,473 Elo+

VS

Team Averages
Level 132
1,612 SR
1,494 Elo+
Charon
Charon
 
Charon
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Ethan522011
Horus
Level 129
God Stats
27W - 21L
1,580 SR
Queue Stats
639W - 611L
1,436 Elo+
Solo
Hades
Hades
ManlyDrunkbeater
Hades
Level 113
God Stats
7W - 6L
1,681 SR
Queue Stats
140W - 145L
1,539 Elo+
Solo
Ah Puch
Ah Puch
Zeus DPDC9586
Ah Puch
Level 149
God Stats
17W - 6L
1,801 SR
Queue Stats
406W - 398L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CF CRUSADE
Cthulhu
10
1 / 1 / 2
6,664
513
3,593
11,301
7,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
G-KILLAZ-W4L
Gilgamesh
12
3 / 1 / 3
7,127
548
3,899
8,433
3,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
GoBu25
Morgan Le Fay
12
0 / 1 / 0
7,264
559
4,055
8,186
2,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
14
2 / 2 / 3
7,656
589
8,795
11,082
5,869
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
mfguttah
Charybdis
13
3 / 0 / 0
7,635
587
7,179
8,533
3,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
0 / 2 / 1
5,503
423
3,586
7,860
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
 
Jing Wei
10
0 / 1 / 0
5,486
422
2,239
6,094
1,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 0 / 1
7,988
614
7,819
8,743
6,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 3 / 2
6,690
515
5,643
12,176
5,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
13
2 / 3 / 0
7,211
555
10,040
9,550
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
9
Kills
5
5
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
2
1
0.25
L
Jing Wei
 
Jing Wei
0
1
0
0
W
Cthulhu
CF CRUSADE
Cthulhu
1
1
2
2
L
2
0
1
2.5
W
Gilgamesh
G-KILLAZ-W4L
Gilgamesh
3
1
3
4.5
W
Morgan Le Fay
GoBu25
Morgan Le Fay
0
1
0
0
L
1
3
2
0.67
W
Anubis
2
2
3
1.75
L
Ah Puch
2
3
0
0.67
W
Charybdis
mfguttah
Charybdis
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,521
Damage
29,327
47,535
Taken
44,423
23,271
Mitigated
19,440
16,828
Healing
13,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
3,586
898
81
853
7,860
3,194
308
1,137
6,723
32,882
0
L
Jing Wei
 
Jing Wei
2,239
1,363
0
846
6,094
1,861
351
0
6,094
0
27,580
W
Cthulhu
CF CRUSADE
Cthulhu
3,593
435
1,197
2,198
11,301
7,683
13
4,720
6,483
25,424
0
L
7,819
3,467
0
3,840
8,743
6,356
0
4,583
4,160
0
61,024
W
Gilgamesh
G-KILLAZ-W4L
Gilgamesh
3,899
1,736
0
1,539
8,433
3,574
897
4,724
3,662
0
38,740
W
Morgan Le Fay
GoBu25
Morgan Le Fay
4,055
475
0
2,110
8,186
2,747
0
0
7,672
53,030
0
L
5,643
554
0
4,816
12,176
5,422
0
3,471
8,705
50,872
582
W
Anubis
8,795
525
0
5,178
11,082
5,869
0
7,131
3,951
77,860
0
L
Ah Puch
10,040
338
0
3,168
9,550
2,607
85
7,252
2,298
60,692
0
W
Charybdis
mfguttah
Charybdis
7,179
4,533
0
4,606
8,533
3,398
814
2,517
6,016
0
70,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,346
Gold Earned
32,878
422
Minions Killed
376
0
Camps Cleared
0
1,151,894
Distance Traveled
1,150,393
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,503
423
51
4
0
222,898
0
L
Jing Wei
5,486
422
48
4
0
194,020
5
W
Cthulhu
6,664
513
22
2
0
249,176
2
L
Horus
7,988
614
108
8
0
268,549
3
W
Gilgamesh
7,127
548
56
4
0
212,780
0
W
Morgan Le Fay
7,264
559
104
8
0
243,078
4
L
Hades
6,690
515
71
5
0
255,627
0
W
Anubis
7,656
589
127
10
0
232,461
7
L
Ah Puch
7,211
555
98
8
0
209,299
0
W
Charybdis
7,635
587
113
9
0
214,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role