Player Matchup

Neith
Neith
BootstrapWolf
Neith
Level 146
God Stats
5W - 4L
1,580 SR
Queue Stats
190W - 200L
1,462 Elo+
Solo
Bastet
Bastet
Facucrd
Bastet
Level 64
God Stats
4W - 2L
1,762 SR
Queue Stats
146W - 155L
1,446 Elo+
Solo
Lancelot
Lancelot
HuechiMama
Lancelot
Level 103
God Stats
47W - 51L
1,486 SR
Queue Stats
484W - 520L
1,502 Elo+
Party 1
Atlas
Atlas
buzzkillin101
Atlas
Level 46
God Stats
6W - 4L
1,592 SR
Queue Stats
8W - 13L
1,406 Elo+
Solo
Yu Huang
Yu Huang
kannedkewchi
Yu Huang
Level 100
God Stats
6W - 2L
1,373 SR
Queue Stats
196W - 191L
1,428 Elo+
Party 1
Team Averages
Level 92
1,559 SR
1,449 Elo+

VS

Team Averages
Level 60
1,422 SR
1,415 Elo+
Cthulhu
Cthulhu
CosmicalRoses
Cthulhu
Level 66
God Stats
51W - 40L
1,487 SR
Queue Stats
102W - 104L
1,460 Elo+
Solo
Thanatos
Thanatos
EmptyFrost2437
Thanatos
Level 69
God Stats
12W - 19L
1,393 SR
Queue Stats
224W - 221L
1,444 Elo+
Solo
Nike
Nike
Gamb98
Nike
Level 59
God Stats
3W - 5L
1,640 SR
Queue Stats
166W - 170L
1,391 Elo+
Solo
Izanami
Izanami
NoSunsets
Izanami
Level 59
God Stats
0W - 2L
1,303 SR
Queue Stats
10W - 15L
1,396 Elo+
Solo
Thoth
Thoth
XxVerXySwing
Thoth
Level 48
God Stats
1W - 6L
1,289 SR
Queue Stats
72W - 94L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,553
596
4,094
6,832
2,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Facucrd
Bastet
11
3 / 1 / 0
6,408
583
3,257
9,895
3,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Lancelot
HuechiMama
Lancelot
12
2 / 1 / 3
7,479
680
3,961
7,175
3,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 2 / 1
5,592
508
1,709
7,396
4,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yu Huang
kannedkewchi
Yu Huang
13
2 / 1 / 1
7,341
667
5,464
5,152
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
5 / 0 / 2
6,656
605
6,952
6,541
3,819
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
10
1 / 3 / 2
6,188
563
2,931
9,936
3,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nike
Gamb98
Nike
3
0 / 0 / 0
4,039
367
750
1,576
414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Izanami
NoSunsets
Izanami
10
1 / 3 / 2
5,995
545
6,221
8,237
2,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 2 / 0
6,076
552
2,813
6,968
2,386
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
8
Kills
7
7
Deaths
8
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
0
0.5
L
Cthulhu
5
0
2
6
L
Thanatos
1
3
2
0.67
W
Bastet
Facucrd
Bastet
3
1
0
3
L
Nike
Gamb98
Nike
0
0
0
0
W
Lancelot
HuechiMama
Lancelot
2
1
3
3.5
L
Izanami
NoSunsets
Izanami
1
3
2
0.67
L
0
2
0
0
W
0
2
1
0.25
W
Yu Huang
kannedkewchi
Yu Huang
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,485
Damage
19,667
36,450
Taken
33,258
16,735
Mitigated
13,275
11,655
Healing
11,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,094
1,550
0
2,826
6,832
2,872
798
2,911
3,921
0
49,249
L
Cthulhu
6,952
193
125
988
6,541
3,819
0
1,110
5,431
30,106
0
L
Thanatos
2,931
896
0
5,006
9,936
3,739
0
1,632
8,304
0
35,533
W
Bastet
Facucrd
Bastet
3,257
1,378
0
2,933
9,895
3,378
0
1,095
8,800
0
44,896
L
Nike
Gamb98
Nike
750
43
0
700
1,576
414
0
0
1,576
0
5,292
W
Lancelot
HuechiMama
Lancelot
3,961
965
0
3,180
7,175
3,876
260
1,125
6,050
0
42,506
L
Izanami
NoSunsets
Izanami
6,221
4,634
0
1,457
8,237
2,917
696
824
7,413
0
45,594
L
2,813
412
0
2,916
6,968
2,386
0
3,607
3,361
51,657
0
W
1,709
908
102
869
7,396
4,799
0
2,029
5,367
12,543
0
W
Yu Huang
kannedkewchi
Yu Huang
5,464
413
0
1,745
5,152
1,810
780
2,605
2,547
56,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,373
Gold Earned
28,954
339
Minions Killed
270
0
Camps Cleared
0
1,110,619
Distance Traveled
881,873
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,553
596
81
7
0
193,442
0
L
Cthulhu
6,656
605
38
3
0
241,503
4
L
Thanatos
6,188
563
57
5
0
196,053
0
W
Bastet
6,408
583
63
6
0
242,959
3
L
Nike
4,039
367
6
1
0
46,543
0
W
Lancelot
7,479
680
72
7
0
265,971
1
L
Izanami
5,995
545
77
7
0
198,386
0
L
Thoth
6,076
552
92
8
0
199,388
1
W
Atlas
5,592
508
18
2
0
168,980
0
W
Yu Huang
7,341
667
105
10
0
239,267
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role