Player Matchup

Kukulkan
Kukulkan
ChuckMorris1904
Kukulkan
Level 108
God Stats
12W - 14L
1,510 SR
Queue Stats
43W - 56L
1,421 Elo+
Party 1
Ix Chel
Ix Chel
DomDomS__
Ix Chel
Level 154
God Stats
2W - 4L
1,536 SR
Queue Stats
728W - 780L
1,461 Elo+
Party 1
Xbalanque
Xbalanque
TheRealSchmutzo
Xbalanque
Level 107
God Stats
2W - 2L
1,739 SR
Queue Stats
474W - 489L
1,525 Elo+
Party 1
Arachne
Arachne
Young_Milian
Arachne
Level 95
God Stats
2W - 4L
1,401 SR
Queue Stats
162W - 191L
1,468 Elo+
Party 1
Khepri
Khepri
binGebanntLoL
Khepri
Level 29
God Stats
0W - 1L
1,299 SR
Queue Stats
127W - 108L
1,466 Elo+
Party 1
Team Averages
Level 99
1,497 SR
1,468 Elo+

VS

Team Averages
Level 150
1,540 SR
1,574 Elo+
Lancelot
Lancelot
Ivanesgi
Lancelot
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 73L
1,435 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RaisedByHippies
Morgan Le Fay
Level 158
God Stats
3W - 0L
1,728 SR
Queue Stats
32W - 15L
1,680 Elo+
Solo
Neith
Neith
dartAndrey53
Neith
Level 145
God Stats
1W - 0L
1,380 SR
Queue Stats
2W - 1L
1,723 Elo+
Party 2
Hera
Hera
likala01
Hera
Level 173
God Stats
3W - 6L
1,537 SR
Queue Stats
202W - 230L
1,519 Elo+
Party 2
Ymir
Ymir
xx3Demonxx
Ymir
Level 169
God Stats
46W - 37L
1,553 SR
Queue Stats
301W - 327L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
1 / 0 / 1
6,322
452
4,339
4,624
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ix Chel
DomDomS__
Ix Chel
13
0 / 3 / 1
7,030
502
1,753
9,923
5,208
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
TheRealSchmutzo
Xbalanque
10
0 / 2 / 2
6,459
461
7,733
11,328
4,409
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
Young_Milian
Arachne
11
2 / 1 / 1
6,763
483
2,802
11,251
4,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 6 / 2
6,170
441
3,517
12,848
8,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ivanesgi
Lancelot
13
4 / 1 / 1
8,242
589
5,982
10,409
4,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
RaisedByHippies
Morgan Le Fay
15
2 / 1 / 1
8,932
638
6,815
7,608
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 0 / 3
7,873
562
8,218
6,557
2,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
15
2 / 0 / 1
9,622
687
7,126
5,432
2,131
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 2 / 5
7,456
533
4,675
15,272
11,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
3
Kills
12
12
Deaths
4
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
0
1
1.5
L
Ix Chel
DomDomS__
Ix Chel
0
3
1
0.17
W
Lancelot
Ivanesgi
Lancelot
4
1
1
4.5
W
Morgan Le Fay
RaisedByHippies
Morgan Le Fay
2
1
1
2.5
L
Xbalanque
TheRealSchmutzo
Xbalanque
0
2
2
0.5
L
Arachne
Young_Milian
Arachne
2
1
1
2.5
L
0
6
2
0.17
W
4
0
3
5.5
W
Hera
2
0
1
2.5
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,144
Damage
32,816
49,974
Taken
45,278
24,373
Mitigated
24,242
16,856
Healing
14,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
4,339
116
0
452
4,624
1,651
0
1,454
3,070
38,542
0
L
Ix Chel
DomDomS__
Ix Chel
1,753
0
20
5,109
9,923
5,208
0
6,435
3,488
57,666
0
W
Lancelot
Ivanesgi
Lancelot
5,982
1,592
0
1,782
10,409
4,481
0
2,704
7,705
0
69,279
W
Morgan Le Fay
RaisedByHippies
Morgan Le Fay
6,815
820
0
1,177
7,608
3,305
177
1,799
5,809
74,234
191
L
Xbalanque
TheRealSchmutzo
Xbalanque
7,733
3,738
0
5,284
11,328
4,409
0
2,968
8,351
0
55,299
L
Arachne
Young_Milian
Arachne
2,802
2,287
0
3,270
11,251
4,135
0
3,648
7,415
0
45,198
L
3,517
552
1,104
1,617
12,848
8,970
0
3,667
9,034
17,960
0
W
8,218
1,835
0
2,728
6,557
2,404
571
844
5,713
0
55,562
W
Hera
7,126
1,800
0
4,381
5,432
2,131
0
1,753
3,679
80,889
0
W
4,675
1,232
93
4,537
15,272
11,921
13
2,929
12,343
32,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,744
Gold Earned
42,125
375
Minions Killed
492
0
Camps Cleared
0
1,329,974
Distance Traveled
1,371,326
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,322
452
77
6
0
285,337
2
L
Ix Chel
7,030
502
104
7
0
234,380
0
W
Lancelot
8,242
589
88
6
0
326,840
0
W
Morgan Le Fay
8,932
638
138
10
0
294,293
1
L
Xbalanque
6,459
461
109
8
0
227,491
0
L
Arachne
6,763
483
63
5
0
309,899
0
L
Khepri
6,170
441
22
2
0
272,867
2
W
Neith
7,873
562
89
6
0
261,269
3
W
Hera
9,622
687
137
10
0
234,041
3
W
Ymir
7,456
533
40
3
0
254,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role