Player Matchup

Fafnir
Fafnir
AissaJ
Fafnir
Level 144
God Stats
2W - 0L
1,525 SR
Queue Stats
17W - 20L
1,439 Elo+
Party 1
Thoth
Thoth
xFeedxMorex
Thoth
Level 145
God Stats
18W - 19L
1,560 SR
Queue Stats
419W - 404L
1,540 Elo+
Solo
Cupid
Cupid
yoster22
Cupid
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,641 Elo+
Party 1
Team Averages
Level 138
1,528 SR
1,540 Elo+

VS

Team Averages
Level 68
1,390 SR
1,395 Elo+
Guan Yu
Guan Yu
Poseidonisblue
Guan Yu
Level 69
God Stats
2W - 4L
1,171 SR
Queue Stats
5W - 11L
1,288 Elo+
Party 2
Merlin
Merlin
antemon
Merlin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,288 Elo+
Party 2
Anhur
Anhur
unknownjuan
Anhur
Level 107
God Stats
5W - 6L
1,500 SR
Queue Stats
224W - 227L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AissaJ
Fafnir
13
2 / 1 / 11
11,383
759
11,801
13,223
16,166
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 1 / 6
12,408
827
21,710
11,430
3,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
yoster22
Cupid
14
4 / 0 / 8
11,711
781
13,552
9,200
3,106
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
10,085
672
5,354
20,774
25,092
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Merlin
antemon
Merlin
12
1 / 5 / 1
10,139
676
7,662
14,718
5,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
0 / 7 / 1
9,681
645
8,808
16,641
5,972
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
13
Kills
2
2
Deaths
13
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fafnir
AissaJ
Fafnir
2
1
11
7.5
L
1
1
1
1.5
L
Merlin
antemon
Merlin
1
5
1
0.3
L
0
7
1
0.07
W
7
1
6
10
W
Cupid
yoster22
Cupid
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,063
Damage
21,824
33,853
Taken
52,133
22,664
Mitigated
36,739
15,193
Healing
10,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
AissaJ
Fafnir
11,801
3,117
0
3,962
13,223
16,166
409
3,545
9,678
21,831
1,736
L
5,354
555
832
4,559
20,774
25,092
0
10,998
9,776
0
25,277
L
Merlin
antemon
Merlin
7,662
499
0
1,861
14,718
5,675
0
10,566
4,152
29,799
0
L
8,808
4,641
0
2,767
16,641
5,972
0
10,848
5,793
0
34,511
W
21,710
581
0
5,685
11,430
3,392
868
2,560
8,870
86,176
0
W
Cupid
yoster22
Cupid
13,552
6,907
707
4,839
9,200
3,106
1,702
2,240
6,960
0
53,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,502
Gold Earned
29,905
179
Minions Killed
131
0
Camps Cleared
0
831,032
Distance Traveled
740,590
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,383
759
10
1
0
260,165
2
L
Guan Yu
10,085
672
33
2
0
299,032
0
L
Merlin
10,139
676
47
3
0
227,149
0
L
Anhur
9,681
645
51
3
0
214,409
3
W
Thoth
12,408
827
105
7
0
281,891
0
W
Cupid
11,711
781
64
4
0
288,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role