Player Matchup

Hercules
Hercules
Blurgus
Hercules
Level 157
God Stats
2W - 2L
1,410 SR
Queue Stats
64W - 81L
1,420 Elo+
Solo
Baba Yaga
Baba Yaga
Cpt_Spaulding513
Baba Yaga
Level 141
God Stats
3W - 3L
1,393 SR
Queue Stats
174W - 176L
1,428 Elo+
Solo
Osiris
Osiris
Fauchifauche69
Osiris
Level 104
God Stats
2W - 1L
1,246 SR
Queue Stats
191W - 213L
1,428 Elo+
Solo
Achilles
Achilles
hosvan
Achilles
Level 29
God Stats
2W - 1L
1,409 SR
Queue Stats
29W - 23L
1,347 Elo+
Solo
Hachiman
Hachiman
krossa_mig
Hachiman
Level 101
God Stats
3W - 1L
1,500 SR
Queue Stats
335W - 349L
1,344 Elo+
Solo
Team Averages
Level 106
1,392 SR
1,393 Elo+

VS

Team Averages
Level 106
1,454 SR
1,414 Elo+
Neith
Neith
 
Neith
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Asunasblade
Janus
Level 234
God Stats
6W - 8L
1,311 SR
Queue Stats
196W - 217L
1,397 Elo+
Solo
Ymir
Ymir
McPodvalnii
Ymir
Level 63
God Stats
5W - 3L
1,711 SR
Queue Stats
353W - 373L
1,471 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
borderlandsboss4
Morgan Le Fay
Level 29
God Stats
1W - 2L
1,476 SR
Queue Stats
37W - 50L
1,365 Elo+
Solo
Da Ji
Da Ji
smilingfreddie
Da Ji
Level 61
God Stats
0W - 2L
1,272 SR
Queue Stats
52W - 82L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Blurgus
Hercules
18
10 / 1 / 17
10,580
882
17,589
23,185
20,188
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
19
7 / 1 / 20
11,297
941
18,206
6,587
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 4 / 15
9,013
751
7,106
17,010
12,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
hosvan
Achilles
17
5 / 4 / 15
10,143
845
9,921
14,237
8,129
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
krossa_mig
Hachiman
15
3 / 3 / 14
9,299
775
7,136
8,127
3,009
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
4 / 4 / 7
9,023
752
21,258
15,025
8,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 5 / 7
8,660
722
11,685
10,231
5,029
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

14
1 / 5 / 8
7,943
662
5,259
15,375
13,980
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
borderlandsboss4
Morgan Le Fay
13
0 / 8 / 6
7,324
610
10,492
12,183
6,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 6 / 6
8,118
677
9,248
12,722
14,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
47
28
Kills
13
13
Deaths
28
81
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
4
7
1.88
L
3
5
7
1.3
W
Hercules
Blurgus
Hercules
10
1
17
18.5
W
Baba Yaga
7
1
20
17
W
3
4
15
2.63
L
1
5
8
1
L
Morgan Le Fay
borderlandsboss4
Morgan Le Fay
0
8
6
0.38
W
Achilles
hosvan
Achilles
5
4
15
3.13
W
Hachiman
krossa_mig
Hachiman
3
3
14
3.33
L
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,958
Damage
57,942
69,146
Taken
65,536
47,314
Mitigated
48,753
30,871
Healing
13,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
21,258
6,812
949
4,982
15,025
8,944
712
4,223
10,673
0
36,185
L
11,685
1,394
1,299
2,061
10,231
5,029
0
5,357
4,823
25,802
0
W
Hercules
Blurgus
Hercules
17,589
4,064
2,373
13,670
23,185
20,188
189
10,599
12,586
0
27,033
W
Baba Yaga
18,206
746
1,161
2,404
6,587
3,038
1,370
1,990
4,597
36,570
0
W
7,106
1,407
519
3,175
17,010
12,950
54
7,350
9,660
0
12,830
L
5,259
312
154
1,564
15,375
13,980
58
3,087
12,032
7,848
0
L
Morgan Le Fay
borderlandsboss4
Morgan Le Fay
10,492
1,146
0
227
12,183
6,067
102
3,541
8,329
18,592
0
W
Achilles
hosvan
Achilles
9,921
2,953
821
3,782
14,237
8,129
80
6,504
7,733
0
19,022
W
Hachiman
krossa_mig
Hachiman
7,136
2,964
1,246
1,720
8,127
3,009
2,565
3,120
5,007
0
18,740
L
9,248
860
366
1,629
12,722
14,733
0
1,998
10,632
2,644
9,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,332
Gold Earned
41,068
123
Minions Killed
101
0
Camps Cleared
0
1,146,891
Distance Traveled
961,453
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,023
752
41
3
0
214,435
0
L
Janus
8,660
722
39
3
0
189,709
0
W
Hercules
10,580
882
23
2
0
240,112
0
W
Baba Yaga
11,297
941
37
3
0
240,434
0
W
Osiris
9,013
751
12
1
0
228,110
0
L
Ymir
7,943
662
6
1
0
169,910
0
L
Morgan Le Fay
7,324
610
7
1
0
199,149
0
W
Achilles
10,143
845
34
3
0
234,437
0
W
Hachiman
9,299
775
17
1
0
203,798
0
L
Da Ji
8,118
677
8
1
0
188,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role