Player Matchup

Artemis
Artemis
HuskeySnorlax
Artemis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,597 Elo+
Solo
Olorun
Olorun
MrKnight47
Olorun
Level 88
God Stats
1W - 3L
1,400 SR
Queue Stats
317W - 294L
1,471 Elo+
Party 1
Hercules
Hercules
Tsburmom
Hercules
Level 67
God Stats
2W - 5L
1,500 SR
Queue Stats
191W - 216L
1,485 Elo+
Solo
Surtr
Surtr
deadtrix23
Surtr
Level 77
God Stats
3W - 4L
1,494 SR
Queue Stats
112W - 99L
1,502 Elo+
Party 1
Ao Kuang
Ao Kuang
srbibilee
Ao Kuang
Level 69
God Stats
2W - 10L
1,326 SR
Queue Stats
231W - 228L
1,376 Elo+
Solo
Team Averages
Level 73
1,444 SR
1,486 Elo+

VS

Team Averages
Level 100
1,511 SR
1,480 Elo+
Cernunnos
Cernunnos
DevastadorDev
Cernunnos
Level 111
God Stats
16W - 17L
1,547 SR
Queue Stats
305W - 279L
1,482 Elo+
Solo
Sol
Sol
Im-Neko7
Sol
Level 77
God Stats
2W - 1L
1,479 SR
Queue Stats
69W - 61L
1,507 Elo+
Solo
Yu Huang
Yu Huang
Kendo_Indo
Yu Huang
Level 69
God Stats
6W - 14L
1,341 SR
Queue Stats
141W - 137L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
SativaDream
Baron Samedi
Level 110
God Stats
26W - 17L
1,684 SR
Queue Stats
234W - 223L
1,487 Elo+
Solo
Tiamat
Tiamat
eviilsquirrel
Tiamat
Level 134
God Stats
2W - 0L
1,506 SR
Queue Stats
134W - 121L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
10
2 / 6 / 2
6,831
402
6,259
13,162
4,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Olorun
MrKnight47
Olorun
16
6 / 1 / 4
10,116
595
14,155
12,078
5,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
Tsburmom
Hercules
13
0 / 2 / 2
8,341
491
4,242
9,885
8,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Surtr
12
4 / 4 / 4
8,377
493
9,049
16,971
12,308
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
srbibilee
Ao Kuang
14
4 / 3 / 1
8,665
510
10,497
17,282
7,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DevastadorDev
Cernunnos
14
2 / 4 / 7
8,504
500
7,816
11,443
4,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 8 / 3
8,111
477
9,592
15,356
5,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
Kendo_Indo
Yu Huang
13
3 / 1 / 8
9,456
556
10,480
13,497
12,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
SativaDream
Baron Samedi
14
0 / 3 / 6
8,348
491
9,634
15,542
9,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
9 / 1 / 3
9,930
584
11,330
10,907
7,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
43
16
Kills
16
16
Deaths
17
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DevastadorDev
Cernunnos
2
4
7
1.38
L
Artemis
2
6
2
0.5
W
2
8
3
0.44
W
Yu Huang
Kendo_Indo
Yu Huang
3
1
8
7
L
Olorun
MrKnight47
Olorun
6
1
4
8
W
Baron Samedi
SativaDream
Baron Samedi
0
3
6
1
L
Hercules
Tsburmom
Hercules
0
2
2
0.5
L
Surtr
4
4
4
1.5
W
9
1
3
10.5
L
Ao Kuang
srbibilee
Ao Kuang
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,202
Damage
48,852
69,378
Taken
66,745
38,543
Mitigated
39,349
14,970
Healing
18,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DevastadorDev
Cernunnos
7,816
4,511
0
3,431
11,443
4,116
886
1,822
9,621
0
55,771
L
Artemis
6,259
3,423
0
2,267
13,162
4,880
0
8,922
4,240
0
29,122
W
9,592
2,026
72
3,280
15,356
5,405
0
11,019
4,337
54,184
0
W
Yu Huang
Kendo_Indo
Yu Huang
10,480
1,571
0
2,052
13,497
12,439
194
4,027
9,470
49,859
0
L
Olorun
MrKnight47
Olorun
14,155
8,004
120
3,445
12,078
5,451
1,479
9,135
2,943
73,826
4,617
W
Baron Samedi
SativaDream
Baron Samedi
9,634
1,538
413
5,278
15,542
9,694
359
5,030
10,512
60,486
0
L
Hercules
Tsburmom
Hercules
4,242
1,135
0
1,724
9,885
8,735
0
6,809
3,076
0
50,592
L
Surtr
9,049
4,144
0
4,665
16,971
12,308
0
7,400
9,571
418
40,909
W
11,330
885
54
4,295
10,907
7,695
703
2,968
7,939
64,315
0
L
Ao Kuang
srbibilee
Ao Kuang
10,497
2,736
0
2,749
17,282
7,169
0
8,770
8,512
79,633
4,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,330
Gold Earned
44,349
430
Minions Killed
435
0
Camps Cleared
0
1,592,300
Distance Traveled
1,479,599
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,504
500
93
5
0
307,417
0
L
Artemis
6,831
402
38
2
0
314,460
3
W
Sol
8,111
477
78
5
0
277,047
0
W
Yu Huang
9,456
556
63
4
0
288,195
1
L
Olorun
10,116
595
129
8
0
296,300
0
W
Baron Samedi
8,348
491
89
5
0
239,872
2
L
Hercules
8,341
491
96
6
0
286,112
0
L
Surtr
8,377
493
52
3
0
329,713
0
W
Tiamat
9,930
584
112
7
0
367,068
3
L
Ao Kuang
8,665
510
115
7
0
365,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role