Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Altimator
Cabrakan
Level 125
God Stats
11W - 8L
1,636 SR
Queue Stats
57W - 69L
1,489 Elo+
Party 2
Anhur
Anhur
TomsonKPC
Anhur
Level 128
God Stats
3W - 2L
1,887 SR
Queue Stats
141W - 121L
1,560 Elo+
Party 2
Team Averages
Level 118
1,674 SR
1,516 Elo+

VS

Team Averages
Level 151
1,608 SR
1,545 Elo+
Bacchus
Bacchus
Axilleas64
Bacchus
Level 121
God Stats
11W - 8L
1,544 SR
Queue Stats
93W - 102L
1,486 Elo+
Party 1
Baron Samedi
Baron Samedi
BaSsTheDarK_HD
Baron Samedi
Level 185
God Stats
8W - 2L
1,717 SR
Queue Stats
432W - 364L
1,613 Elo+
Solo
Set
Set
serargy
Set
Level 147
God Stats
5W - 5L
1,564 SR
Queue Stats
160W - 166L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 1 / 1
7,570
757
8,019
5,604
1,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Altimator
Cabrakan
9
0 / 1 / 3
6,734
673
3,095
7,118
6,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
TomsonKPC
Anhur
10
1 / 3 / 2
7,111
711
4,182
7,427
3,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Axilleas64
Bacchus
10
0 / 1 / 5
7,226
723
3,565
7,687
7,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
BaSsTheDarK_HD
Baron Samedi
10
2 / 2 / 3
7,898
790
8,369
5,334
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Set
11
3 / 0 / 2
8,097
810
4,982
7,378
4,249
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
3
Kills
5
5
Deaths
3
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
1
1
2.5
L
Cabrakan
Altimator
Cabrakan
0
1
3
1.5
W
Bacchus
Axilleas64
Bacchus
0
1
5
2.5
W
Baron Samedi
BaSsTheDarK_HD
Baron Samedi
2
2
3
1.75
L
Anhur
TomsonKPC
Anhur
1
3
2
0.67
W
Set
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,296
Damage
16,916
20,149
Taken
20,399
11,642
Mitigated
13,446
4,414
Healing
7,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
8,019
539
1,156
1,734
5,604
1,732
0
3,269
2,255
35,128
0
L
Cabrakan
Altimator
Cabrakan
3,095
425
0
835
7,118
6,688
0
3,862
3,046
9,939
0
W
Bacchus
Axilleas64
Bacchus
3,565
520
0
1,241
7,687
7,074
116
3,109
4,135
9,845
0
W
Baron Samedi
BaSsTheDarK_HD
Baron Samedi
8,369
858
785
2,202
5,334
2,123
184
3,404
1,648
29,911
0
L
Anhur
TomsonKPC
Anhur
4,182
1,998
0
689
7,427
3,222
0
4,465
2,719
0
26,710
W
Set
4,982
2,274
0
3,601
7,378
4,249
974
4,470
2,733
0
34,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,415
Gold Earned
23,221
102
Minions Killed
108
0
Camps Cleared
0
536,178
Distance Traveled
566,168
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,570
757
48
5
0
206,549
0
L
Cabrakan
6,734
673
9
1
0
169,424
4
W
Bacchus
7,226
723
9
1
0
187,597
0
W
Baron Samedi
7,898
790
50
5
0
176,535
0
L
Anhur
7,111
711
45
5
0
160,205
0
W
Set
8,097
810
49
5
0
202,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role