Player Matchup

Chaac
Chaac
Guistey
Chaac
Level 25
God Stats
2W - 5L
1,500 SR
Queue Stats
37W - 51L
1,370 Elo+
Party 2
Ne Zha
Ne Zha
JoshHilll
Ne Zha
Level 69
God Stats
3W - 3L
1,736 SR
Queue Stats
108W - 101L
1,386 Elo+
Party 2
Ra
Ra
pipoune44n
Ra
Level 36
God Stats
0W - 8L
1,209 SR
Queue Stats
167W - 197L
1,266 Elo+
Solo
Team Averages
Level 43
1,482 SR
1,341 Elo+

VS

Team Averages
Level 64
1,667 SR
1,385 Elo+
Arachne
Arachne
Alfalfaquimex
Arachne
Level 29
God Stats
39W - 29L
1,592 SR
Queue Stats
141W - 149L
1,401 Elo+
Party 1
Tyr
Tyr
XD4mzos_ScythX
Tyr
Level 48
God Stats
4W - 1L
1,694 SR
Queue Stats
222W - 269L
1,311 Elo+
Solo
Ra
Ra
mijugi
Ra
Level 116
God Stats
7W - 5L
1,715 SR
Queue Stats
66W - 65L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Guistey
Chaac
16
2 / 3 / 2
12,225
679
17,020
21,919
27,074
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ne Zha
JoshHilll
Ne Zha
16
4 / 5 / 2
12,585
699
13,432
18,854
20,048
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

7
1 / 3 / 0
10,051
558
1,948
4,900
1,444
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
17
6 / 1 / 5
14,214
790
13,347
17,467
14,318
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 1 / 7
13,413
745
11,620
17,674
23,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ra
15
2 / 5 / 5
13,262
737
11,547
14,922
6,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
7
Kills
11
11
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Arachne
6
1
5
8.5
L
Chaac
Guistey
Chaac
2
3
2
1
L
Ne Zha
JoshHilll
Ne Zha
4
5
2
1
W
3
1
7
6.5
W
Ra
2
5
5
0.9
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,400
Damage
36,514
45,673
Taken
50,063
48,566
Mitigated
44,756
8,877
Healing
17,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
13,347
9,554
0
7,714
17,467
14,318
801
1,533
14,194
0
35,429
L
Chaac
Guistey
Chaac
17,020
1,539
0
5,293
21,919
27,074
0
6,714
14,910
0
55,955
L
Ne Zha
JoshHilll
Ne Zha
13,432
1,902
0
2,548
18,854
20,048
0
3,926
14,781
0
53,602
W
11,620
2,065
0
4,237
17,674
23,478
383
601
15,813
0
38,039
W
Ra
11,547
1,278
1,436
4,295
14,922
6,960
315
1,297
13,625
89,996
0
L
1,948
64
72
964
4,900
1,444
0
660
4,240
17,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,861
Gold Earned
40,889
168
Minions Killed
179
0
Camps Cleared
0
766,381
Distance Traveled
983,086
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,214
790
23
1
0
326,406
6
L
Chaac
12,225
679
67
4
0
364,922
0
L
Ne Zha
12,585
699
74
4
0
314,871
4
W
Tyr
13,413
745
30
2
0
346,077
4
W
Ra
13,262
737
126
7
0
310,603
0
L
Ra
10,051
558
27
2
0
86,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role