Player Matchup

Geb
Geb
 
Geb
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Betignos
Nox
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 33L
1,313 Elo+
Solo
Zhong Kui
Zhong Kui
IamRoxx
Zhong Kui
Level 65
God Stats
3W - 2L
1,739 SR
Queue Stats
196W - 198L
1,433 Elo+
Solo
Zeus
Zeus
LaydenDem
Zeus
Level 135
God Stats
15W - 8L
1,877 SR
Queue Stats
209W - 204L
1,452 Elo+
Party 1
Hun Batz
Hun Batz
ahjduf
Hun Batz
Level 47
God Stats
2W - 2L
1,450 SR
Queue Stats
30W - 33L
1,442 Elo+
Party 1
Team Averages
Level 70
1,613 SR
1,428 Elo+

VS

Team Averages
Level 51
1,489 SR
1,423 Elo+
Ares
Ares
ImRuby_DaCherry
Ares
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,428 Elo+
Solo
Kumbhakarna
Kumbhakarna
Nimrelia
Kumbhakarna
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,407 Elo+
Solo
Raijin
Raijin
Rafaauu
Raijin
Level 49
God Stats
0W - 3L
1,203 SR
Queue Stats
51W - 105L
1,359 Elo+
Solo
Charybdis
Charybdis
antikvariats
Charybdis
Level 68
God Stats
1W - 3L
1,508 SR
Queue Stats
216W - 187L
1,462 Elo+
Solo
Nox
Nox
oemgfsav
Nox
Level 29
God Stats
1W - 1L
1,734 SR
Queue Stats
73W - 88L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
2 / 2 / 13
9,013
819
7,286
16,977
12,189
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 4 / 9
8,630
785
5,618
8,258
4,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
IamRoxx
Zhong Kui
16
6 / 1 / 13
9,416
856
17,636
8,351
7,788
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zeus
15
4 / 1 / 13
9,084
826
21,817
5,520
2,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
ahjduf
Hun Batz
15
4 / 2 / 11
8,789
799
8,629
13,796
8,017
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 5
8,185
744
2,717
10,477
13,301
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
Nimrelia
Kumbhakarna
16
4 / 4 / 4
9,295
845
7,274
21,476
14,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
Rafaauu
Raijin
11
0 / 3 / 3
7,070
643
5,618
8,643
4,174
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
antikvariats
Charybdis
14
0 / 6 / 4
7,797
709
13,436
13,066
6,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 3 / 4
9,604
873
8,745
10,044
5,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
30
19
Kills
10
10
Deaths
19
59
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
2
13
4.25
W
3
4
9
1.88
W
Zhong Kui
IamRoxx
Zhong Kui
6
1
13
12.5
L
2
3
5
1.5
W
Zeus
4
1
13
10.5
L
Kumbhakarna
Nimrelia
Kumbhakarna
4
4
4
1.5
L
Raijin
Rafaauu
Raijin
0
3
3
0.5
W
Hun Batz
ahjduf
Hun Batz
4
2
11
4.75
L
Charybdis
antikvariats
Charybdis
0
6
4
0.33
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,986
Damage
37,790
52,902
Taken
63,706
35,032
Mitigated
44,260
22,234
Healing
19,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
7,286
302
262
6,064
16,977
12,189
135
5,569
11,408
17,759
0
W
5,618
1,674
694
937
8,258
4,289
126
5,714
2,544
16,631
0
W
Zhong Kui
IamRoxx
Zhong Kui
17,636
1,951
1,427
4,371
8,351
7,788
895
3,145
5,206
35,753
0
L
2,717
262
144
162
10,477
13,301
0
9,234
1,243
4,607
0
W
Zeus
21,817
1,695
637
1,755
5,520
2,749
272
3,256
2,264
32,817
0
L
Kumbhakarna
Nimrelia
Kumbhakarna
7,274
225
2,286
6,648
21,476
14,776
0
17,553
3,923
10,222
0
L
Raijin
Rafaauu
Raijin
5,618
320
873
2,036
8,643
4,174
0
7,328
1,315
18,398
0
W
Hun Batz
ahjduf
Hun Batz
8,629
1,477
1,634
4,453
13,796
8,017
322
6,670
7,126
0
12,239
L
Charybdis
antikvariats
Charybdis
13,436
4,515
1,822
2,427
13,066
6,790
0
9,915
3,151
0
27,858
L
8,745
605
503
2,110
10,044
5,219
0
8,327
1,717
25,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,932
Gold Earned
41,951
126
Minions Killed
120
0
Camps Cleared
0
1,091,567
Distance Traveled
1,058,853
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,013
819
23
2
0
245,754
0
W
Nox
8,630
785
20
2
0
182,407
0
W
Zhong Kui
9,416
856
45
4
0
215,652
0
L
Ares
8,185
744
4
0
0
206,011
0
W
Zeus
9,084
826
30
3
0
240,186
0
L
Kumbhakarna
9,295
845
5
0
0
233,714
0
L
Raijin
7,070
643
29
3
0
192,004
0
W
Hun Batz
8,789
799
8
1
0
207,568
0
L
Charybdis
7,797
709
35
3
0
195,396
0
L
Nox
9,604
873
47
4
0
231,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role