Player Matchup

Ares
Ares
 
Ares
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
HeliosGE
Charybdis
Level 27
God Stats
1W - 1L
1,244 SR
Queue Stats
33W - 45L
1,421 Elo+
Party 1
Da Ji
Da Ji
LIkMahStik
Da Ji
Level 63
God Stats
2W - 0L
1,755 SR
Queue Stats
32W - 46L
1,407 Elo+
Party 1
Zeus
Zeus
Sageragemage
Zeus
Level 45
God Stats
4W - 3L
1,500 SR
Queue Stats
121W - 135L
1,391 Elo+
Solo
Scylla
Scylla
uniqulydumb
Scylla
Level 32
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 42L
1,433 Elo+
Party 1
Team Averages
Level 65
1,500 SR
1,431 Elo+

VS

Team Averages
Level 60
1,455 SR
1,403 Elo+
Bakasura
Bakasura
AJRave
Bakasura
Level 148
God Stats
1W - 1L
1,645 SR
Queue Stats
125W - 104L
1,480 Elo+
Solo
Ix Chel
Ix Chel
FlyGuyLui
Ix Chel
Level 45
God Stats
5W - 7L
1,523 SR
Queue Stats
191W - 205L
1,352 Elo+
Party 2
Medusa
Medusa
Jericho43097
Medusa
Level 44
God Stats
14W - 18L
1,415 SR
Queue Stats
81W - 85L
1,443 Elo+
Solo
Anubis
Anubis
Pikilao
Anubis
Level 39
God Stats
29W - 50L
1,421 SR
Queue Stats
40W - 72L
1,388 Elo+
Solo
Cerberus
Cerberus
xTecromanii
Cerberus
Level 23
God Stats
3W - 8L
1,269 SR
Queue Stats
70W - 82L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 0 / 3
5,874
534
2,683
9,342
5,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
HeliosGE
Charybdis
10
1 / 0 / 3
5,939
540
6,328
5,634
2,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
12
5 / 1 / 1
6,802
618
6,169
8,380
3,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 1 / 1
7,101
646
3,822
4,917
4,170
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
10
4 / 1 / 3
6,510
592
5,166
4,796
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AJRave
Bakasura
8
0 / 2 / 1
4,962
451
2,069
8,022
2,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
FlyGuyLui
Ix Chel
9
0 / 3 / 1
5,295
481
4,402
6,269
2,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
10
0 / 1 / 2
5,697
518
3,198
7,260
2,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Pikilao
Anubis
10
1 / 4 / 0
5,681
516
4,057
7,821
3,819
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
xTecromanii
Cerberus
8
2 / 2 / 0
4,978
453
3,178
7,929
5,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
12
Kills
3
3
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
0
3
1.5
L
Bakasura
AJRave
Bakasura
0
2
1
0.25
L
Ix Chel
FlyGuyLui
Ix Chel
0
3
1
0.17
W
Charybdis
HeliosGE
Charybdis
1
0
3
2.5
L
Medusa
0
1
2
1
W
Da Ji
5
1
1
5.5
L
Anubis
Pikilao
Anubis
1
4
0
0.25
W
2
1
1
2.5
W
Scylla
4
1
3
5.5
L
Cerberus
xTecromanii
Cerberus
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,168
Damage
16,904
33,069
Taken
37,301
16,800
Mitigated
17,074
10,865
Healing
9,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,683
454
1,247
2,754
9,342
5,707
197
2,360
6,708
18,750
0
L
Bakasura
AJRave
Bakasura
2,069
1,330
0
1,657
8,022
2,805
0
544
7,478
0
23,813
L
Ix Chel
FlyGuyLui
Ix Chel
4,402
928
85
1,060
6,269
2,154
0
1,812
4,457
40,469
0
W
Charybdis
HeliosGE
Charybdis
6,328
3,861
0
3,231
5,634
2,050
0
1,085
4,535
0
44,777
L
Medusa
3,198
979
0
1,950
7,260
2,835
0
2,669
4,591
0
51,074
W
Da Ji
6,169
1,988
0
383
8,380
3,175
132
2,187
6,141
0
51,071
L
Anubis
Pikilao
Anubis
4,057
196
0
2,076
7,821
3,819
195
3,697
4,124
41,240
0
W
3,822
791
0
2,085
4,917
4,170
453
2,950
1,967
50,285
0
W
Scylla
5,166
948
0
1,165
4,796
1,698
663
2,777
1,821
34,025
0
L
Cerberus
xTecromanii
Cerberus
3,178
349
0
3,092
7,929
5,461
0
2,949
4,980
12,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,226
Gold Earned
26,613
318
Minions Killed
302
0
Camps Cleared
0
1,039,312
Distance Traveled
956,247
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,874
534
19
2
0
206,380
4
L
Bakasura
4,962
451
53
5
0
206,056
0
L
Ix Chel
5,295
481
61
6
0
206,819
2
W
Charybdis
5,939
540
79
7
0
200,104
0
L
Medusa
5,697
518
95
9
0
196,405
0
W
Da Ji
6,802
618
73
7
0
242,133
0
L
Anubis
5,681
516
59
5
0
144,643
2
W
Zeus
7,101
646
87
8
0
183,626
0
W
Scylla
6,510
592
60
5
0
207,069
0
L
Cerberus
4,978
453
34
3
0
202,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role