Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BMF_Wizard
Hercules
Level 86
God Stats
0W - 2L
1,380 SR
Queue Stats
28W - 27L
1,480 Elo+
Solo
Hachiman
Hachiman
Jacoccck
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Merlin
Merlin
Karihoops
Merlin
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
89W - 168L
1,338 Elo+
Solo
Loki
Loki
MRDANKSTANKMAN
Loki
Level 153
God Stats
13W - 13L
1,511 SR
Queue Stats
882W - 925L
1,430 Elo+
Solo
Team Averages
Level 70
1,478 SR
1,449 Elo+

VS

Team Averages
Level 135
1,457 SR
1,444 Elo+
Vulcan
Vulcan
EUG0LYz
Vulcan
Level 120
God Stats
1W - 0L
1,275 SR
Queue Stats
36W - 26L
1,490 Elo+
Solo
Yu Huang
Yu Huang
Jub_Jub_Gaming
Yu Huang
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 54L
1,433 Elo+
Party 1
Cthulhu
Cthulhu
MELINATED
Cthulhu
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 50L
1,437 Elo+
Party 1
Set
Set
Sphinx8005
Set
Level 148
God Stats
2W - 1L
1,478 SR
Queue Stats
179W - 178L
1,414 Elo+
Solo
Ah Puch
Ah Puch
SunDingo
Ah Puch
Level 107
God Stats
3W - 1L
1,533 SR
Queue Stats
155W - 150L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
1 / 3 / 2
7,625
693
5,031
11,916
11,998
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
BMF_Wizard
Hercules
14
0 / 5 / 3
7,035
640
2,335
14,213
13,105
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Hachiman
Jacoccck
Hachiman
13
2 / 8 / 1
7,719
702
5,489
11,694
4,126
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
Karihoops
Merlin
12
0 / 6 / 3
6,657
605
1,119
8,869
2,784
15
6 / 5 / 2
8,736
794
8,424
7,862
2,993
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
EUG0LYz
Vulcan
17
9 / 2 / 12
10,631
966
12,328
7,744
4,260
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yu Huang
15
4 / 2 / 17
9,141
831
6,214
8,965
4,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
MELINATED
Cthulhu
16
3 / 2 / 20
9,607
873
7,824
9,731
8,928
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

15
7 / 3 / 11
9,204
837
6,306
8,106
4,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
SunDingo
Ah Puch
15
4 / 2 / 17
8,973
816
15,996
7,210
3,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
104
9
Kills
27
27
Deaths
11
11
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
3
2
0.67
L
Hercules
BMF_Wizard
Hercules
0
5
3
0.3
W
Vulcan
EUG0LYz
Vulcan
9
2
12
7.5
L
Hachiman
Jacoccck
Hachiman
2
8
1
0.31
W
Yu Huang
4
2
17
6.25
L
Merlin
Karihoops
Merlin
0
6
3
0.25
W
Cthulhu
MELINATED
Cthulhu
3
2
20
6.5
L
6
5
2
1.4
W
7
3
11
4.17
W
Ah Puch
SunDingo
Ah Puch
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,398
Damage
48,668
54,554
Taken
41,756
35,006
Mitigated
25,246
8,934
Healing
12,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,031
3,640
509
4,402
11,916
11,998
0
8,527
3,389
0
10,465
L
Hercules
BMF_Wizard
Hercules
2,335
331
349
3,303
14,213
13,105
0
10,759
3,454
0
12,026
W
Vulcan
EUG0LYz
Vulcan
12,328
7,550
1,062
1,036
7,744
4,260
679
193
7,481
27,966
0
L
Hachiman
Jacoccck
Hachiman
5,489
3,283
0
0
11,694
4,126
0
10,159
1,535
0
13,413
W
Yu Huang
6,214
1,019
1,575
2,122
8,965
4,179
1,051
115
8,719
13,176
0
L
Merlin
Karihoops
Merlin
1,119
335
0
0
8,869
2,784
0
7,089
1,780
5,793
0
W
Cthulhu
MELINATED
Cthulhu
7,824
458
1,519
1,491
9,731
8,928
88
578
8,631
18,760
0
L
8,424
1,598
160
211
7,862
2,993
0
5,828
2,034
0
16,913
W
6,306
2,363
253
158
8,106
4,864
940
127
7,927
0
14,847
W
Ah Puch
SunDingo
Ah Puch
15,996
1,527
1,029
2,160
7,210
3,015
882
106
7,034
26,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,772
Gold Earned
47,556
96
Minions Killed
128
0
Camps Cleared
0
738,724
Distance Traveled
1,045,959
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,625
693
34
3
0
175,580
0
L
Hercules
7,035
640
12
1
0
162,436
0
W
Vulcan
10,631
966
40
4
0
220,647
0
L
Hachiman
7,719
702
22
2
0
137,366
0
W
Yu Huang
9,141
831
21
2
0
196,909
0
L
Merlin
6,657
605
9
1
0
159,727
0
W
Cthulhu
9,607
873
30
3
0
226,233
0
L
Loki
8,736
794
19
2
0
103,615
0
W
Set
9,204
837
19
2
0
196,672
0
W
Ah Puch
8,973
816
18
2
0
205,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role