Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Alex15214
Charybdis
Level 82
God Stats
0W - 4L
1,739 SR
Queue Stats
34W - 30L
1,571 Elo+
Party 2
Chronos
Chronos
EEEnnnooottt
Chronos
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,553 Elo+
Party 2
Cthulhu
Cthulhu
MikePerry
Cthulhu
Level 129
God Stats
9W - 8L
1,618 SR
Queue Stats
540W - 542L
1,440 Elo+
Solo
Zhong Kui
Zhong Kui
MisterBabls
Zhong Kui
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 70L
1,485 Elo+
Party 1
Team Averages
Level 119
1,571 SR
1,510 Elo+

VS

Team Averages
Level 123
1,466 SR
1,519 Elo+
Ganesha
Ganesha
 
Ganesha
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BadKillz
Ah Muzen Cab
Level 104
God Stats
1W - 0L
1,320 SR
Queue Stats
3W - 3L
1,386 Elo+
Solo
Ares
Ares
Catalunya
Ares
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,657 Elo+
Solo
Kukulkan
Kukulkan
HyceGM
Kukulkan
Level 125
God Stats
1W - 1L
1,264 SR
Queue Stats
48W - 46L
1,535 Elo+
Solo
Hera
Hera
JAWAXDD
Hera
Level 146
God Stats
11W - 5L
1,745 SR
Queue Stats
592W - 584L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
18
4 / 6 / 4
9,489
730
10,267
17,229
9,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
Alex15214
Charybdis
13
0 / 6 / 4
7,504
577
7,796
11,500
5,268
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

Chronos
EEEnnnooottt
Chronos
13
1 / 7 / 2
7,876
606
5,550
13,417
5,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
MikePerry
Cthulhu
15
1 / 3 / 6
8,961
689
13,840
17,235
22,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
MisterBabls
Zhong Kui
17
4 / 6 / 3
9,887
761
11,642
18,912
13,198
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 3 / 24
10,549
811
4,025
18,050
21,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
BadKillz
Ah Muzen Cab
17
9 / 3 / 14
10,863
836
25,501
13,630
7,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
16
3 / 2 / 20
10,720
825
6,025
13,241
18,853
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
HyceGM
Kukulkan
18
6 / 2 / 13
10,670
821
15,389
8,926
5,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hera
JAWAXDD
Hera
19
10 / 0 / 14
11,816
909
21,943
10,656
6,975
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
113
10
Kills
28
28
Deaths
10
19
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
4
6
4
1
W
Ganesha
 
Ganesha
0
3
24
4
L
Charybdis
Alex15214
Charybdis
0
6
4
0.33
W
Ah Muzen Cab
BadKillz
Ah Muzen Cab
9
3
14
5.33
W
Ares
3
2
20
6.5
L
Chronos
EEEnnnooottt
Chronos
1
7
2
0.29
W
Kukulkan
HyceGM
Kukulkan
6
2
13
6.25
W
Hera
JAWAXDD
Hera
10
0
14
17
L
Cthulhu
MikePerry
Cthulhu
1
3
6
1.33
L
Zhong Kui
MisterBabls
Zhong Kui
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,095
Damage
72,883
78,293
Taken
64,503
55,784
Mitigated
60,677
21,187
Healing
24,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
10,267
1,751
1,908
3,731
17,229
9,039
0
8,837
8,392
0
20,632
W
Ganesha
 
Ganesha
4,025
333
1,741
4,317
18,050
21,881
1,071
7,538
10,512
8,856
0
L
Charybdis
Alex15214
Charybdis
7,796
2,542
288
1,117
11,500
5,268
0
7,475
4,025
0
16,031
W
Ah Muzen Cab
BadKillz
Ah Muzen Cab
25,501
9,667
1,388
2,766
13,630
7,655
1,640
6,835
6,795
0
42,227
W
Ares
6,025
401
584
1,400
13,241
18,853
1,498
6,310
6,931
8,794
0
L
Chronos
EEEnnnooottt
Chronos
5,550
1,058
279
1,253
13,417
5,892
0
9,507
3,910
13,701
0
W
Kukulkan
HyceGM
Kukulkan
15,389
679
1,306
2,862
8,926
5,313
1,825
5,351
3,575
37,182
0
W
Hera
JAWAXDD
Hera
21,943
4,243
4,802
3,435
10,656
6,975
1,045
3,990
6,666
45,270
0
L
Cthulhu
MikePerry
Cthulhu
13,840
407
1,150
2,752
17,235
22,387
0
9,967
7,268
29,480
1,008
L
Zhong Kui
MisterBabls
Zhong Kui
11,642
731
577
8,132
18,912
13,198
0
11,596
7,316
24,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,717
Gold Earned
54,618
131
Minions Killed
147
0
Camps Cleared
0
1,149,979
Distance Traveled
1,267,145
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,489
730
25
2
0
271,281
0
W
Ganesha
10,549
811
0
0
0
222,865
0
L
Charybdis
7,504
577
22
2
0
200,764
0
W
Ah Muzen Cab
10,863
836
30
2
0
241,560
0
W
Ares
10,720
825
13
1
0
254,652
0
L
Chronos
7,876
606
15
1
0
186,993
0
W
Kukulkan
10,670
821
36
3
0
262,904
0
W
Hera
11,816
909
68
5
0
285,164
0
L
Cthulhu
8,961
689
30
2
0
252,539
0
L
Zhong Kui
9,887
761
39
3
0
238,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role