Player Matchup

Thoth
Thoth
 
Thoth
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Finding_The_Fish
Fenrir
Level 4
God Stats
1W - 2L
1,290 SR
Queue Stats
1W - 2L
1,156 Elo+
Party 1
Bacchus
Bacchus
splashy_kazoo92
Bacchus
Level 27
God Stats
2W - 4L
1,459 SR
Queue Stats
263W - 289L
1,263 Elo+
Party 1
Team Averages
Level 45
1,416 SR
1,306 Elo+

VS

Team Averages
Level 98
1,627 SR
1,339 Elo+
Sol
Sol
NYG Superior
Sol
Level 122
God Stats
29W - 25L
1,857 SR
Queue Stats
199W - 202L
1,359 Elo+
Solo
Cthulhu
Cthulhu
Renésan
Cthulhu
Level 86
God Stats
20W - 15L
1,523 SR
Queue Stats
156W - 228L
1,277 Elo+
Solo
Izanami
Izanami
WetAndSlothy818
Izanami
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 35L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
5 / 5 / 0
10,236
787
11,218
12,897
4,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 7 / 1
9,509
731
2,231
17,683
9,857
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 6 / 3
8,652
666
7,632
17,134
7,343
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 11
12,072
929
16,784
7,033
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
Renésan
Cthulhu
13
1 / 3 / 14
9,823
756
4,285
17,538
13,518
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
10 / 3 / 6
11,566
890
15,073
10,238
4,501
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
7
Kills
18
18
Deaths
7
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
5
5
0
1
L
2
7
1
0.36
W
7
1
11
12.5
W
Cthulhu
Renésan
Cthulhu
1
3
14
2.67
W
10
3
6
4.33
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,081
Damage
36,142
47,714
Taken
34,809
21,832
Mitigated
20,960
7,130
Healing
10,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
11,218
802
0
2,784
12,897
4,632
0
5,857
6,932
49,037
137
L
2,231
533
0
2,708
17,683
9,857
0
6,704
10,918
0
21,841
W
16,784
8,464
0
3,782
7,033
2,941
1,316
4,254
2,779
52,085
4,081
W
Cthulhu
Renésan
Cthulhu
4,285
396
0
6,218
17,538
13,518
304
8,254
9,284
19,205
37
W
15,073
11,881
0
899
10,238
4,501
1,434
6,620
3,618
0
42,077
L
7,632
1,211
0
1,638
17,134
7,343
0
9,083
7,906
26,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,397
Gold Earned
33,461
121
Minions Killed
133
0
Camps Cleared
0
613,826
Distance Traveled
590,169
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,236
787
58
4
0
182,225
0
L
Fenrir
9,509
731
36
3
0
215,327
0
W
Sol
12,072
929
64
5
0
182,007
1
W
Cthulhu
9,823
756
20
2
0
200,533
0
W
Izanami
11,566
890
49
4
0
207,629
0
L
Bacchus
8,652
666
27
2
0
216,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role