Player Matchup

Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
N0GGTthe0GG0T
Agni
Level 136
God Stats
95W - 69L
1,516 SR
Queue Stats
262W - 274L
1,404 Elo+
Solo
Chaac
Chaac
Vidlex
Chaac
Level 135
God Stats
8W - 7L
1,468 SR
Queue Stats
206W - 217L
1,338 Elo+
Solo
Team Averages
Level 143
1,495 SR
1,414 Elo+

VS

Team Averages
Level 77
1,486 SR
1,332 Elo+
Ah Puch
Ah Puch
Dartanias
Ah Puch
Level 108
God Stats
0W - 3L
1,299 SR
Queue Stats
12W - 26L
1,347 Elo+
Solo
Cerberus
Cerberus
lalos2013
Cerberus
Level 45
God Stats
5W - 5L
1,593 SR
Queue Stats
60W - 75L
1,337 Elo+
Party 1
Charybdis
Charybdis
sugar2233
Charybdis
Level 77
God Stats
3W - 5L
1,566 SR
Queue Stats
44W - 54L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
9 / 1 / 10
12,208
872
15,137
9,773
4,633
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
4 / 0 / 13
11,145
796
9,910
5,189
2,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Vidlex
Chaac
15
9 / 1 / 13
12,267
876
16,153
15,600
19,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dartanias
Ah Puch
12
1 / 6 / 1
9,433
674
10,038
14,437
7,588
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
lalos2013
Cerberus
10
1 / 5 / 0
8,627
616
4,540
17,711
18,423
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
sugar2233
Charybdis
12
0 / 11 / 1
9,369
669
7,978
16,697
5,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
4
22
Kills
2
2
Deaths
22
36
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
1
10
14
L
Ah Puch
Dartanias
Ah Puch
1
6
1
0.25
W
4
0
13
10.5
W
Chaac
Vidlex
Chaac
9
1
13
15.5
L
Cerberus
lalos2013
Cerberus
1
5
0
0.2
L
Charybdis
sugar2233
Charybdis
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,200
Damage
22,556
30,562
Taken
48,845
26,696
Mitigated
31,662
6,987
Healing
6,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,137
6,395
0
930
9,773
4,633
1,652
4,731
5,042
0
49,822
L
Ah Puch
Dartanias
Ah Puch
10,038
376
161
3,971
14,437
7,588
0
3,273
10,790
50,781
0
W
9,910
443
126
2,007
5,189
2,335
890
2,326
2,863
40,391
0
W
Chaac
Vidlex
Chaac
16,153
1,995
0
3,924
15,600
19,728
208
7,606
7,994
0
48,641
L
Cerberus
lalos2013
Cerberus
4,540
189
0
1,271
17,711
18,423
0
3,014
14,040
14,610
328
L
Charybdis
sugar2233
Charybdis
7,978
3,332
0
1,341
16,697
5,651
0
4,183
12,129
0
35,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,620
Gold Earned
27,429
165
Minions Killed
133
0
Camps Cleared
0
832,343
Distance Traveled
598,678
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,208
872
52
4
0
252,205
0
L
Ah Puch
9,433
674
62
4
0
207,886
0
W
Agni
11,145
796
70
5
0
287,839
2
W
Chaac
12,267
876
43
3
0
292,299
0
L
Cerberus
8,627
616
19
1
0
208,589
0
L
Charybdis
9,369
669
52
4
0
182,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role