Player Matchup

Achilles
Achilles
 
Achilles
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
PurpleRoller
Hades
Level 144
God Stats
0W - 2L
1,347 SR
Queue Stats
131W - 107L
1,568 Elo+
Party 1
Loki
Loki
TeeQuincy
Loki
Level 124
God Stats
0W - 2L
1,278 SR
Queue Stats
123W - 97L
1,560 Elo+
Solo
Merlin
Merlin
TheeToonz
Merlin
Level 168
God Stats
3W - 3L
1,692 SR
Queue Stats
171W - 163L
1,610 Elo+
Party 1
Horus
Horus
anotherland
Horus
Level 158
God Stats
11W - 16L
1,515 SR
Queue Stats
1,225W - 1,207L
1,556 Elo+
Solo
Team Averages
Level 148
1,466 SR
1,559 Elo+

VS

Team Averages
Level 134
1,489 SR
1,512 Elo+
Geb
Geb
CerberusKeeper
Geb
Level 207
God Stats
7W - 11L
1,408 SR
Queue Stats
912W - 952L
1,571 Elo+
Solo
Scylla
Scylla
PoGi_MaTTeRs
Scylla
Level 180
God Stats
1W - 1L
1,539 SR
Queue Stats
105W - 106L
1,504 Elo+
Solo
Heimdallr
Heimdallr
StumpyDGod
Heimdallr
Level 73
God Stats
9W - 3L
1,651 SR
Queue Stats
571W - 604L
1,516 Elo+
Solo
Poseidon
Poseidon
TeflonDonMr45
Poseidon
Level 83
God Stats
18W - 13L
1,575 SR
Queue Stats
754W - 709L
1,554 Elo+
Solo
Ix Chel
Ix Chel
TheWinterSage
Ix Chel
Level 128
God Stats
2W - 6L
1,275 SR
Queue Stats
601W - 560L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
1 / 2 / 3
8,119
677
13,594
18,343
22,685
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 4 / 5
8,190
683
7,887
15,710
10,385
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
15
4 / 4 / 1
8,817
735
11,331
12,625
8,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
TheeToonz
Merlin
16
0 / 1 / 8
8,568
714
15,543
9,873
4,507
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 1 / 6
7,791
649
3,266
10,216
10,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 9
9,484
790
9,516
17,095
16,459
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
16
4 / 1 / 5
9,328
777
15,059
9,320
4,242
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
StumpyDGod
Heimdallr
16
4 / 2 / 6
9,537
795
14,516
12,032
6,474
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
TeflonDonMr45
Poseidon
15
2 / 3 / 8
9,032
753
14,482
7,470
2,684
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
14
0 / 1 / 11
8,117
676
9,033
10,908
5,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
51
7
Kills
12
12
Deaths
9
23
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
2
3
1.25
W
2
2
9
3.25
W
Scylla
4
1
5
6.5
L
2
4
5
1.13
W
Heimdallr
StumpyDGod
Heimdallr
4
2
6
3.5
L
Loki
4
4
1
1.13
W
Poseidon
TeflonDonMr45
Poseidon
2
3
8
2
W
Ix Chel
0
1
11
5.5
L
Merlin
TheeToonz
Merlin
0
1
8
4
L
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,621
Damage
62,606
66,767
Taken
56,825
56,955
Mitigated
35,463
32,665
Healing
21,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
13,594
556
1,083
4,032
18,343
22,685
0
11,841
6,502
0
35,588
W
9,516
541
3,337
2,789
17,095
16,459
311
6,786
10,309
13,181
0
W
Scylla
15,059
1,146
332
667
9,320
4,242
0
3,034
6,286
31,376
0
L
7,887
1,171
1,964
3,745
15,710
10,385
0
12,290
3,420
14,776
0
W
Heimdallr
StumpyDGod
Heimdallr
14,516
8,654
282
1,554
12,032
6,474
2,050
5,480
6,552
0
32,521
L
Loki
11,331
1,059
0
950
12,625
8,957
0
9,329
3,296
0
26,322
W
Poseidon
TeflonDonMr45
Poseidon
14,482
2,226
655
373
7,470
2,684
1,427
3,532
3,938
28,545
0
W
Ix Chel
9,033
1,560
7,249
4,281
10,908
5,604
616
4,598
6,310
15,698
0
L
Merlin
TheeToonz
Merlin
15,543
1,516
2,811
1,745
9,873
4,507
0
7,593
2,280
26,949
0
L
3,266
1,536
11,608
4,727
10,216
10,421
0
7,037
3,179
0
4,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,485
Gold Earned
45,498
129
Minions Killed
142
0
Camps Cleared
0
1,294,098
Distance Traveled
1,153,536
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,119
677
32
3
0
223,230
0
W
Geb
9,484
790
5
0
0
250,661
0
W
Scylla
9,328
777
49
4
0
223,301
0
L
Hades
8,190
683
28
2
0
261,861
0
W
Heimdallr
9,537
795
45
4
0
223,997
0
L
Loki
8,817
735
33
3
0
246,910
0
W
Poseidon
9,032
753
31
3
0
217,849
0
W
Ix Chel
8,117
676
12
1
0
237,728
0
L
Merlin
8,568
714
33
3
0
288,375
0
L
Horus
7,791
649
3
0
0
273,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role