Player Matchup

Ganesha
Ganesha
KillerRabbit600
Ganesha
Level 156
God Stats
38W - 26L
1,657 SR
Queue Stats
251W - 255L
1,573 Elo+
Party 2
Sol
Sol
Lustful_Bliss69
Sol
Level 155
God Stats
2W - 1L
1,763 SR
Queue Stats
67W - 62L
1,553 Elo+
Party 2
Heimdallr
Heimdallr
PandaMatt4371
Heimdallr
Level 144
God Stats
10W - 10L
1,499 SR
Queue Stats
416W - 489L
1,550 Elo+
Solo
Vulcan
Vulcan
SGT_PEPPERMINT45
Vulcan
Level 158
God Stats
33W - 28L
1,568 SR
Queue Stats
304W - 300L
1,529 Elo+
Party 2
Camazotz
Camazotz
xXZombieBurgerXx
Camazotz
Level 128
God Stats
4W - 4L
1,554 SR
Queue Stats
185W - 159L
1,521 Elo+
Solo
Team Averages
Level 148
1,608 SR
1,545 Elo+

VS

Team Averages
Level 70
1,583 SR
1,510 Elo+
Merlin
Merlin
GleamingVale
Merlin
Level 167
God Stats
3W - 3L
1,602 SR
Queue Stats
301W - 286L
1,586 Elo+
Solo
Anhur
Anhur
RebuiltVeil5678
Anhur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,417 Elo+
Party 1
Charon
Charon
Starfox44
Charon
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,597 Elo+
Party 1
Shiva
Shiva
StashMan
Shiva
Level 87
God Stats
5W - 1L
1,814 SR
Queue Stats
66W - 55L
1,540 Elo+
Solo
Mercury
Mercury
Twacker
Mercury
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 26L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,123
512
1,509
8,106
4,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 1 / 0
6,083
608
5,744
6,720
1,843
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
PandaMatt4371
Heimdallr
9
0 / 2 / 0
5,325
533
3,268
6,742
2,212
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 0
5,055
506
3,750
4,100
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 1 / 0
5,303
530
1,244
7,533
2,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
1 / 1 / 2
6,051
605
3,671
5,039
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
1 / 0 / 1
5,803
580
3,920
4,513
1,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
Starfox44
Charon
8
0 / 0 / 3
5,396
540
3,850
5,448
3,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shiva
StashMan
Shiva
11
1 / 0 / 0
6,633
663
4,368
8,734
4,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Twacker
Mercury
13
4 / 0 / 0
6,583
658
2,872
5,602
2,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
1
Kills
7
7
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
1
2
2
L
0
1
0
0
L
0
1
0
0
L
Heimdallr
PandaMatt4371
Heimdallr
0
2
0
0
W
1
0
1
1.5
L
0
2
0
0
W
Charon
Starfox44
Charon
0
0
3
1.5
W
Shiva
StashMan
Shiva
1
0
0
1
W
Mercury
Twacker
Mercury
4
0
0
4
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,515
Damage
18,681
33,201
Taken
29,336
12,340
Mitigated
13,069
13,505
Healing
9,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
3,671
482
0
1,568
5,039
1,842
0
2,385
2,424
44,290
0
L
1,509
263
1,286
2,341
8,106
4,330
0
3,502
4,514
15,852
0
L
5,744
2,015
0
4,865
6,720
1,843
0
0
6,720
53,579
0
L
Heimdallr
PandaMatt4371
Heimdallr
3,268
1,696
0
2,337
6,742
2,212
0
1,173
5,569
0
37,799
W
3,920
2,634
0
2,007
4,513
1,298
64
122
4,391
0
43,007
L
3,750
952
0
500
4,100
1,419
0
1,447
2,515
31,140
0
W
Charon
Starfox44
Charon
3,850
1,319
0
1,764
5,448
3,715
0
2,070
3,336
13,433
0
W
Shiva
StashMan
Shiva
4,368
754
0
2,522
8,734
4,211
0
5,744
2,990
0
51,434
W
Mercury
Twacker
Mercury
2,872
987
0
1,150
5,602
2,003
0
364
5,192
0
64,781
L
1,244
341
0
2,176
7,533
2,536
0
1,125
6,362
0
36,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,889
Gold Earned
30,466
326
Minions Killed
393
0
Camps Cleared
0
944,466
Distance Traveled
1,005,622
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,051
605
96
10
0
181,281
2
L
Ganesha
5,123
512
0
0
0
188,259
0
L
Sol
6,083
608
98
10
0
159,505
0
L
Heimdallr
5,325
533
85
9
0
173,711
2
W
Anhur
5,803
580
83
8
0
158,570
0
L
Vulcan
5,055
506
76
8
0
180,065
0
W
Charon
5,396
540
10
1
0
197,987
0
W
Shiva
6,633
663
99
10
0
218,168
0
W
Mercury
6,583
658
105
11
0
249,616
4
L
Camazotz
5,303
530
67
7
0
242,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role