Player Matchup

Ratatoskr
Ratatoskr
KMDG
Ratatoskr
Level 149
God Stats
4W - 1L
1,709 SR
Queue Stats
78W - 70L
1,536 Elo+
Party 1
Zeus
Zeus
Kmel
Zeus
Level 156
God Stats
1W - 0L
1,765 SR
Queue Stats
30W - 23L
1,578 Elo+
Party 1
Sobek
Sobek
Kuros78
Sobek
Level 158
God Stats
3W - 1L
1,599 SR
Queue Stats
256W - 261L
1,510 Elo+
Solo
Raijin
Raijin
Patate7Douce
Raijin
Level 59
God Stats
8W - 13L
1,448 SR
Queue Stats
281W - 276L
1,534 Elo+
Solo
Rama
Rama
XlozanoX
Rama
Level 95
God Stats
8W - 5L
1,567 SR
Queue Stats
135W - 130L
1,486 Elo+
Solo
Team Averages
Level 123
1,617 SR
1,529 Elo+

VS

Team Averages
Level 126
1,456 SR
1,482 Elo+
Terra
Terra
 
Terra
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Bozzikk
Hercules
Level 88
God Stats
7W - 11L
1,459 SR
Queue Stats
217W - 214L
1,457 Elo+
Solo
Ix Chel
Ix Chel
McAlfaro
Ix Chel
Level 164
God Stats
0W - 2L
1,344 SR
Queue Stats
16W - 16L
1,536 Elo+
Party 2
Cupid
Cupid
Neferupito
Cupid
Level 109
God Stats
19W - 25L
1,438 SR
Queue Stats
166W - 163L
1,463 Elo+
Solo
Arachne
Arachne
Renegated
Arachne
Level 127
God Stats
15W - 13L
1,541 SR
Queue Stats
136W - 125L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
KMDG
Ratatoskr
14
6 / 2 / 9
8,932
595
12,625
12,565
5,427
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
Kmel
Zeus
14
2 / 2 / 4
9,043
603
12,659
11,592
6,777
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
Kuros78
Sobek
12
1 / 1 / 9
7,986
532
7,068
16,565
18,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
14
7 / 2 / 6
8,582
572
11,421
10,422
4,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
14
5 / 1 / 3
8,671
578
7,196
8,977
3,229
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
2 / 2 / 1
7,852
523
5,092
17,316
15,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
Bozzikk
Hercules
12
1 / 5 / 2
7,514
501
5,216
16,913
12,152
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
McAlfaro
Ix Chel
12
1 / 5 / 1
7,347
490
8,774
11,078
5,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
14
0 / 5 / 1
8,032
535
7,190
11,785
4,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Renegated
Arachne
13
4 / 4 / 0
8,373
558
7,583
14,547
6,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
21
Kills
8
8
Deaths
21
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
2
1
1.25
L
Hercules
Bozzikk
Hercules
1
5
2
0.4
W
Ratatoskr
KMDG
Ratatoskr
6
2
9
5.25
W
Zeus
Kmel
Zeus
2
2
4
2
W
Sobek
Kuros78
Sobek
1
1
9
5.5
L
Ix Chel
McAlfaro
Ix Chel
1
5
1
0.3
L
Cupid
0
5
1
0.1
W
Raijin
7
2
6
5
L
Arachne
Renegated
Arachne
4
4
0
1
W
Rama
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,969
Damage
33,855
60,121
Taken
71,639
38,376
Mitigated
43,059
25,690
Healing
20,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
5,092
1,317
1,588
4,799
17,316
15,071
0
7,890
9,426
32,373
0
L
Hercules
Bozzikk
Hercules
5,216
1,585
0
5,122
16,913
12,152
0
11,333
5,580
0
44,082
W
Ratatoskr
KMDG
Ratatoskr
12,625
3,205
0
3,301
12,565
5,427
0
2,031
10,534
0
71,730
W
Zeus
Kmel
Zeus
12,659
3,308
0
5,699
11,592
6,777
319
1,416
10,176
72,606
0
W
Sobek
Kuros78
Sobek
7,068
58
288
7,487
16,565
18,342
0
5,896
10,669
24,930
0
L
Ix Chel
McAlfaro
Ix Chel
8,774
645
528
2,095
11,078
5,204
0
5,161
5,917
59,490
0
L
Cupid
7,190
4,443
106
3,874
11,785
4,408
1,198
1,416
10,369
0
78,491
W
Raijin
11,421
837
0
4,786
10,422
4,601
140
3,260
7,162
68,279
0
L
Arachne
Renegated
Arachne
7,583
4,717
0
2,873
14,547
6,224
81
5,348
9,199
0
47,666
W
Rama
7,196
5,864
0
4,129
8,977
3,229
780
1,263
7,714
0
66,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,214
Gold Earned
39,118
459
Minions Killed
407
0
Camps Cleared
0
1,443,689
Distance Traveled
1,443,841
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,852
523
38
3
0
310,938
0
L
Hercules
7,514
501
74
5
0
275,680
4
W
Ratatoskr
8,932
595
92
6
0
337,603
1
W
Zeus
9,043
603
119
8
0
273,840
3
W
Sobek
7,986
532
24
2
0
290,981
1
L
Ix Chel
7,347
490
89
6
0
262,462
0
L
Cupid
8,032
535
134
9
0
285,091
5
W
Raijin
8,582
572
105
7
0
280,700
0
L
Arachne
8,373
558
72
5
0
309,670
2
W
Rama
8,671
578
119
8
0
260,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role