Player Matchup

Sol
Sol
Gold V
 
Sol
Gold V
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Gold IV
Breaker159
Charon
Gold IV
Level 207
God Stats
7W - 7L
1,502 SR
Queue Stats
67W - 70L
1,432 MMR
Solo
Nu Wa
Nu Wa
Gold IV
HATEIMGR8
Nu Wa
Gold IV
Level 108
God Stats
10W - 8L
1,585 SR
Queue Stats
298W - 298L
1,420 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
JeankyMesias
Zhong Kui
Gold IV
Level 142
God Stats
12W - 14L
1,601 SR
Queue Stats
202W - 193L
1,419 MMR
Solo
Arachne
Arachne
Gold III
Jecotto03
Arachne
Gold III
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
655W - 663L
1,415 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 152
1,538 SR
1,437 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,552 SR
1,438 MMR
Athena
Athena
Bronze III
 
Athena
Bronze III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold III
Gold is ez
Heimdallr
Gold III
Level 85
God Stats
11W - 3L
1,853 SR
Queue Stats
143W - 140L
1,420 MMR
Solo
Aphrodite
Aphrodite
Gold V
Griimstepper
Aphrodite
Gold V
Level 144
God Stats
11W - 10L
1,466 SR
Queue Stats
17W - 19L
1,424 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum V
KingTut-N-Kum
Morgan Le Fay
Platinum V
Level 142
God Stats
7W - 9L
1,523 SR
Queue Stats
208W - 204L
1,408 MMR
Solo
Lancelot
Lancelot
Gold I
Schmoe Jiden
Lancelot
Gold I
Level 152
God Stats
2W - 0L
1,416 SR
Queue Stats
53W - 54L
1,440 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 4 / 2
8,117
541
7,504
9,038
3,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon
Breaker159
Charon
11
3 / 1 / 3
7,566
504
6,001
7,947
5,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nu Wa
HATEIMGR8
Nu Wa
15
3 / 5 / 0
8,680
579
10,695
11,797
4,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Zhong Kui
JeankyMesias
Zhong Kui
13
1 / 2 / 1
7,996
533
6,575
12,707
13,032
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
Jecotto03
Arachne
8
1 / 0 / 3
6,275
418
1,539
6,236
2,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bans
Ao KuangThanatosRaijin

VS

Bans
KaliMaman BrigitteThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
0 / 2 / 6
7,471
498
3,009
10,782
8,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heimdallr
Gold is ez
Heimdallr
14
3 / 2 / 0
8,184
546
4,616
11,702
5,272
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
Griimstepper
Aphrodite
14
0 / 2 / 3
8,654
577
7,639
12,341
6,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
KingTut-N-Kum
Morgan Le Fay
16
2 / 3 / 4
9,267
618
7,172
10,746
4,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
Schmoe Jiden
Lancelot
16
7 / 1 / 3
9,688
646
6,516
10,474
4,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
10
Kills
12
12
Deaths
10
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
4
2
0.75
W
Athena
 
Athena
0
2
6
1.5
L
Charon
Breaker159
Charon
3
1
3
4.5
W
Heimdallr
Gold is ez
Heimdallr
3
2
0
1.5
W
Aphrodite
Griimstepper
Aphrodite
0
2
3
0.75
L
Nu Wa
HATEIMGR8
Nu Wa
3
5
0
0.6
L
Zhong Kui
JeankyMesias
Zhong Kui
1
2
1
0.75
L
Arachne
Jecotto03
Arachne
1
0
3
2.5
W
Morgan Le Fay
KingTut-N-Kum
Morgan Le Fay
2
3
4
1.33
W
Lancelot
Schmoe Jiden
Lancelot
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,314
Damage
28,952
47,725
Taken
56,045
27,788
Mitigated
30,319
15,746
Healing
19,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,504
2,539
0
2,701
9,038
3,022
561
1,400
7,638
62,329
0
W
Athena
 
Athena
3,009
974
0
2,821
10,782
8,771
480
6,235
4,371
21,204
0
L
Charon
Breaker159
Charon
6,001
1,172
0
2,556
7,947
5,575
0
2,620
5,191
23,541
0
W
Heimdallr
Gold is ez
Heimdallr
4,616
1,810
0
3,856
11,702
5,272
658
6,827
4,576
0
55,124
W
Aphrodite
Griimstepper
Aphrodite
7,639
1,272
1,269
8,629
12,341
6,900
645
7,287
5,054
67,229
0
L
Nu Wa
HATEIMGR8
Nu Wa
10,695
3,076
0
1,857
11,797
4,083
284
6,054
5,743
80,684
0
L
Zhong Kui
JeankyMesias
Zhong Kui
6,575
1,243
0
7,325
12,707
13,032
6
5,636
6,443
59,668
0
L
Arachne
Jecotto03
Arachne
1,539
1,234
0
1,307
6,236
2,076
0
1,322
4,890
0
25,960
W
Morgan Le Fay
KingTut-N-Kum
Morgan Le Fay
7,172
358
0
2,126
10,746
4,406
0
7,005
3,741
85,537
0
W
Lancelot
Schmoe Jiden
Lancelot
6,516
783
0
750
10,474
4,970
523
3,528
6,858
0
82,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,634
Gold Earned
43,264
414
Minions Killed
507
0
Camps Cleared
0
1,266,152
Distance Traveled
1,525,342
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,117
541
110
7
0
284,403
1
W
Athena
7,471
498
32
2
0
353,720
5
L
Charon
7,566
504
28
2
0
286,749
2
W
Heimdallr
8,184
546
92
6
0
257,153
2
W
Aphrodite
8,654
577
122
8
0
248,132
0
L
Nu Wa
8,680
579
115
8
0
265,367
0
L
Zhong Kui
7,996
533
114
8
0
279,818
5
L
Arachne
6,275
418
47
3
0
149,815
1
W
Morgan Le Fay
9,267
618
152
10
0
278,913
4
W
Lancelot
9,688
646
109
7
0
387,424
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role