Player Matchup

Arachne
Arachne
 
Arachne
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ForsakenRonin
Zeus
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 100L
1,532 Elo+
Solo
Bellona
Bellona
IxtlitonAKR0M
Bellona
Level 88
God Stats
1W - 0L
1,597 SR
Queue Stats
157W - 182L
1,376 Elo+
Solo
Charon
Charon
Omegatorus
Charon
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 74L
1,366 Elo+
Solo
Heimdallr
Heimdallr
YouKnowAnth
Heimdallr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,505 Elo+
Solo
Team Averages
Level 77
1,519 SR
1,456 Elo+

VS

Team Averages
Level 87
1,554 SR
1,446 Elo+
Ymir
Ymir
GODxYMIR
Ymir
Level 49
God Stats
47W - 45L
1,537 SR
Queue Stats
64W - 64L
1,390 Elo+
Solo
Thor
Thor
Lee_In_The_Mix
Thor
Level 122
God Stats
13W - 23L
1,532 SR
Queue Stats
411W - 421L
1,438 Elo+
Solo
Kukulkan
Kukulkan
Okami_Karma
Kukulkan
Level 25
God Stats
17W - 12L
1,636 SR
Queue Stats
19W - 13L
1,569 Elo+
Solo
Danzaburou
Danzaburou
crownedclown123
Danzaburou
Level 114
God Stats
9W - 9L
1,452 SR
Queue Stats
195W - 228L
1,400 Elo+
Solo
Gilgamesh
Gilgamesh
lerick01
Gilgamesh
Level 127
God Stats
7W - 8L
1,612 SR
Queue Stats
123W - 145L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
3 / 1 / 1
7,230
904
7,090
6,716
3,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
1 / 1 / 1
6,949
869
4,362
5,799
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
13
2 / 2 / 1
6,820
853
4,783
6,765
4,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
Omegatorus
Charon
12
0 / 1 / 2
6,824
853
5,810
7,444
5,835
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
YouKnowAnth
Heimdallr
13
1 / 0 / 1
6,879
860
3,184
7,623
3,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 3 / 1
6,351
794
5,885
10,718
5,635
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
0 / 1 / 2
6,099
762
3,559
4,628
1,812
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Okami_Karma
Kukulkan
15
5 / 0 / 0
8,338
1,042
8,047
4,034
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
crownedclown123
Danzaburou
10
0 / 0 / 0
5,742
718
1,049
1,145
388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
lerick01
Gilgamesh
11
0 / 3 / 3
6,301
788
5,103
8,890
5,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
7
Kills
5
5
Deaths
7
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
1
1
3.5
W
1
1
1
1.5
L
Ymir
0
3
1
0.17
W
Bellona
2
2
1
1.25
L
0
1
2
1
L
Kukulkan
Okami_Karma
Kukulkan
5
0
0
5
W
Charon
Omegatorus
Charon
0
1
2
1
W
Heimdallr
YouKnowAnth
Heimdallr
1
0
1
1.5
L
Danzaburou
crownedclown123
Danzaburou
0
0
0
0
L
Gilgamesh
lerick01
Gilgamesh
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,229
Damage
23,643
34,347
Taken
29,415
20,177
Mitigated
15,450
5,006
Healing
2,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,090
5,389
0
1,440
6,716
3,942
235
1,024
5,692
0
26,034
W
4,362
758
0
232
5,799
2,158
816
2,569
3,230
20,040
0
L
Ymir
5,885
1,590
0
202
10,718
5,635
0
4,574
5,985
15,840
0
W
Bellona
4,783
817
0
590
6,765
4,967
103
3,398
3,367
0
14,673
L
3,559
809
0
175
4,628
1,812
0
1,368
3,221
0
11,168
L
Kukulkan
Okami_Karma
Kukulkan
8,047
374
0
846
4,034
1,858
0
1,616
2,288
43,238
0
W
Charon
Omegatorus
Charon
5,810
2,012
0
832
7,444
5,835
0
2,368
5,076
16,714
0
W
Heimdallr
YouKnowAnth
Heimdallr
3,184
1,126
0
1,912
7,623
3,275
0
4,573
3,050
0
18,548
L
Danzaburou
crownedclown123
Danzaburou
1,049
369
0
490
1,145
388
0
718
427
0
2,492
L
Gilgamesh
lerick01
Gilgamesh
5,103
1,223
0
651
8,890
5,757
0
1,896
6,752
0
10,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,702
Gold Earned
32,831
182
Minions Killed
164
0
Camps Cleared
0
855,099
Distance Traveled
665,254
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,230
904
39
5
0
181,056
0
W
Zeus
6,949
869
39
5
0
171,059
0
L
Ymir
6,351
794
29
4
0
180,085
0
W
Bellona
6,820
853
31
4
0
181,741
0
L
Thor
6,099
762
21
3
0
130,690
0
L
Kukulkan
8,338
1,042
94
12
0
183,995
0
W
Charon
6,824
853
27
3
0
156,020
2
W
Heimdallr
6,879
860
46
6
0
165,223
0
L
Danzaburou
5,742
718
8
1
0
39,261
0
L
Gilgamesh
6,301
788
12
2
0
131,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role