Player Matchup

Terra
Terra
Clayboy94
Terra
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cernunnos
Cernunnos
MonsolEnsagia
Cernunnos
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 92L
1,420 Elo+
Solo
Skadi
Skadi
RangeAlexKill
Skadi
Level 44
God Stats
2W - 3L
1,500 SR
Queue Stats
137W - 157L
1,454 Elo+
Solo
Baba Yaga
Baba Yaga
Shoot4Funz
Baba Yaga
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,418 Elo+
Solo
Hachiman
Hachiman
hunter737
Hachiman
Level 27
God Stats
1W - 2L
1,790 SR
Queue Stats
171W - 176L
1,461 Elo+
Solo
Team Averages
Level 56
1,558 SR
1,451 Elo+

VS

Team Averages
Level 127
1,443 SR
1,509 Elo+
Baba Yaga
Baba Yaga
GHOSTHTEMANE
Baba Yaga
Level 122
God Stats
9W - 6L
1,567 SR
Queue Stats
508W - 483L
1,444 Elo+
Solo
Vulcan
Vulcan
InoriSora
Vulcan
Level 141
God Stats
1W - 0L
1,128 SR
Queue Stats
7W - 8L
1,631 Elo+
Solo
Charybdis
Charybdis
Likes2Run
Charybdis
Level 128
God Stats
12W - 11L
1,556 SR
Queue Stats
576W - 608L
1,476 Elo+
Solo
Zhong Kui
Zhong Kui
M85RIPPER
Zhong Kui
Level 153
God Stats
5W - 5L
1,465 SR
Queue Stats
475W - 468L
1,491 Elo+
Solo
Terra
Terra
Ruffian Wulf
Terra
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Clayboy94
Terra
12
0 / 5 / 7
7,744
774
3,160
14,177
11,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
MonsolEnsagia
Cernunnos
14
2 / 6 / 5
7,774
777
13,583
13,313
5,704
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 4
7,236
724
5,425
9,831
3,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
Shoot4Funz
Baba Yaga
15
4 / 3 / 3
8,358
836
10,627
11,192
5,222
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
hunter737
Hachiman
14
3 / 6 / 3
7,741
774
5,224
11,554
5,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
GHOSTHTEMANE
Baba Yaga
17
6 / 2 / 14
9,565
957
12,818
9,775
4,765
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vulcan
InoriSora
Vulcan
14
1 / 1 / 16
8,565
857
14,901
6,980
3,151
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Likes2Run
Charybdis
15
5 / 4 / 9
9,201
920
9,308
9,506
4,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
M85RIPPER
Zhong Kui
15
8 / 2 / 12
9,853
985
14,960
9,524
8,718
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
4 / 1 / 13
9,500
950
4,582
10,306
9,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
88
10
Kills
24
24
Deaths
10
22
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Terra
Clayboy94
Terra
0
5
7
0.7
W
Baba Yaga
GHOSTHTEMANE
Baba Yaga
6
2
14
6.5
W
Vulcan
InoriSora
Vulcan
1
1
16
9
W
Charybdis
Likes2Run
Charybdis
5
4
9
2.38
W
Zhong Kui
M85RIPPER
Zhong Kui
8
2
12
7
L
Cernunnos
MonsolEnsagia
Cernunnos
2
6
5
0.75
L
1
4
4
0.75
W
4
1
13
10.5
L
Baba Yaga
Shoot4Funz
Baba Yaga
4
3
3
1.83
L
Hachiman
hunter737
Hachiman
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,019
Damage
56,569
60,067
Taken
46,091
31,644
Mitigated
31,187
15,754
Healing
21,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Clayboy94
Terra
3,160
733
3,329
2,964
14,177
11,877
0
11,051
3,126
6,749
0
W
Baba Yaga
GHOSTHTEMANE
Baba Yaga
12,818
1,061
747
3,454
9,775
4,765
1,790
2,510
7,265
25,167
0
W
Vulcan
InoriSora
Vulcan
14,901
7,188
1,670
961
6,980
3,151
1,410
2,955
4,025
29,767
0
W
Charybdis
Likes2Run
Charybdis
9,308
3,328
1,536
1,212
9,506
4,909
0
2,508
6,998
0
21,599
W
Zhong Kui
M85RIPPER
Zhong Kui
14,960
779
1,384
4,213
9,524
8,718
920
2,058
7,466
21,804
0
L
Cernunnos
MonsolEnsagia
Cernunnos
13,583
6,799
116
2,668
13,313
5,704
0
10,297
3,016
0
27,687
L
5,425
1,771
123
1,455
9,831
3,726
0
8,093
1,738
0
15,359
W
4,582
198
3,039
3,090
10,306
9,644
194
3,756
6,550
6,670
0
L
Baba Yaga
Shoot4Funz
Baba Yaga
10,627
483
27
3,856
11,192
5,222
0
8,533
2,659
24,552
0
L
Hachiman
hunter737
Hachiman
5,224
3,357
564
652
11,554
5,115
0
9,287
2,267
0
12,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,853
Gold Earned
46,684
105
Minions Killed
118
0
Camps Cleared
0
868,909
Distance Traveled
910,021
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,744
774
6
1
0
199,416
0
W
Baba Yaga
9,565
957
26
3
0
174,023
0
W
Vulcan
8,565
857
40
4
0
212,622
3
W
Charybdis
9,201
920
30
3
0
165,859
0
W
Zhong Kui
9,853
985
18
2
0
167,015
0
L
Cernunnos
7,774
777
37
4
0
154,457
0
L
Skadi
7,236
724
16
2
0
168,195
0
W
Terra
9,500
950
4
0
0
190,502
0
L
Baba Yaga
8,358
836
30
3
0
200,050
0
L
Hachiman
7,741
774
16
2
0
146,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role