Player Matchup

Ganesha
Ganesha
HellzFireB0ltz
Ganesha
Level 69
God Stats
10W - 7L
1,697 SR
Queue Stats
133W - 121L
1,477 Elo+
Solo
Ne Zha
Ne Zha
Shreksmeatmallet
Ne Zha
Level 139
God Stats
18W - 10L
1,746 SR
Queue Stats
158W - 67L
1,753 Elo+
Solo
Hercules
Hercules
The Gustaf
Hercules
Level 156
God Stats
27W - 26L
1,575 SR
Queue Stats
416W - 403L
1,512 Elo+
Solo
Chiron
Chiron
onewickedtoy
Chiron
Level 147
God Stats
1W - 7L
1,250 SR
Queue Stats
2W - 11L
1,184 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
terryz46
Morgan Le Fay
Level 123
God Stats
4W - 4L
1,669 SR
Queue Stats
1,156W - 1,135L
1,509 Elo+
Solo
Team Averages
Level 127
1,588 SR
1,487 Elo+

VS

Team Averages
Level 137
1,566 SR
1,477 Elo+
Chaac
Chaac
Hugo_Lopez1
Chaac
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
K-Wave
Baron Samedi
Level 143
God Stats
12W - 10L
1,548 SR
Queue Stats
425W - 437L
1,473 Elo+
Solo
Jormungandr
Jormungandr
Ruffian Wulf
Jormungandr
Level 89
God Stats
6W - 3L
1,592 SR
Queue Stats
26W - 26L
1,415 Elo+
Solo
Ra
Ra
Theus_Gerrard
Ra
Level 118
God Stats
9W - 10L
1,499 SR
Queue Stats
160W - 165L
1,435 Elo+
Solo
Medusa
Medusa
princedom215
Medusa
Level 249
God Stats
58W - 31L
1,692 SR
Queue Stats
636W - 614L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 4
7,971
1,329
3,759
10,579
11,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
3 / 3 / 1
7,471
1,245
8,294
9,306
4,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
The Gustaf
Hercules
12
1 / 2 / 3
8,045
1,341
6,468
12,986
13,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
12
0 / 2 / 2
6,717
1,120
2,044
7,549
3,399
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
terryz46
Morgan Le Fay
12
0 / 3 / 1
6,531
1,089
3,605
5,945
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

275

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 8
8,308
1,385
7,602
5,506
5,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
K-Wave
Baron Samedi
12
1 / 1 / 7
7,209
1,202
6,429
4,099
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Ruffian Wulf
Jormungandr
13
0 / 0 / 11
7,403
1,234
7,679
5,108
4,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 3 / 5
6,906
1,151
3,205
5,196
1,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
14
7 / 0 / 5
8,974
1,496
17,693
6,582
4,167
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
4
Kills
12
12
Deaths
4
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
W
4
0
8
8
W
Baron Samedi
K-Wave
Baron Samedi
1
1
7
4.5
W
Jormungandr
Ruffian Wulf
Jormungandr
0
0
11
5.5
L
3
3
1
1.17
L
Hercules
The Gustaf
Hercules
1
2
3
1.25
W
0
3
5
0.83
L
Chiron
0
2
2
0.5
W
Medusa
7
0
5
9.5
L
Morgan Le Fay
terryz46
Morgan Le Fay
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,170
Damage
42,608
46,365
Taken
26,491
35,943
Mitigated
17,948
4,773
Healing
6,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,759
0
105
1,059
10,579
11,552
0
4,083
6,275
17,581
0
W
7,602
1,302
170
2,537
5,506
5,683
0
2,045
3,461
0
24,890
W
Baron Samedi
K-Wave
Baron Samedi
6,429
520
1,429
722
4,099
2,113
0
1,003
3,096
12,915
0
W
Jormungandr
Ruffian Wulf
Jormungandr
7,679
1,981
0
808
5,108
4,182
0
1,592
3,516
15,848
0
L
8,294
910
0
294
9,306
4,974
0
2,456
6,682
0
19,808
L
Hercules
The Gustaf
Hercules
6,468
509
0
2,465
12,986
13,571
0
7,387
5,307
1,608
10,420
W
3,205
0
557
99
5,196
1,803
0
723
4,473
16,715
0
L
Chiron
2,044
1,220
281
319
7,549
3,399
0
1,514
5,930
0
10,908
W
Medusa
17,693
8,837
0
663
6,582
4,167
0
2,958
3,624
0
26,516
L
Morgan Le Fay
terryz46
Morgan Le Fay
3,605
618
0
250
5,945
2,447
0
1,046
4,858
14,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,735
Gold Earned
38,800
121
Minions Killed
130
5
Camps Cleared
7
569,806
Distance Traveled
672,667
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,971
1,329
0
0
0
109,000
0
W
Chaac
8,308
1,385
26
4
1
149,060
0
W
Baron Samedi
7,209
1,202
15
3
1
128,930
0
W
Jormungandr
7,403
1,234
29
5
2
130,633
0
L
Ne Zha
7,471
1,245
44
7
1
133,392
0
L
Hercules
8,045
1,341
26
4
0
136,131
0
W
Ra
6,906
1,151
37
6
1
127,878
0
L
Chiron
6,717
1,120
23
4
2
111,865
0
W
Medusa
8,974
1,496
23
4
2
136,166
0
L
Morgan Le Fay
6,531
1,089
28
5
2
79,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role