Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Popec2001
Ah Muzen Cab
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 62L
1,480 Elo+
Party 2
Bacchus
Bacchus
TheSaberOfXebec
Bacchus
Level 42
God Stats
2W - 0L
1,749 SR
Queue Stats
52W - 45L
1,539 Elo+
Party 2
Zhong Kui
Zhong Kui
temp-923939
Zhong Kui
Level 71
God Stats
4W - 2L
1,501 SR
Queue Stats
99W - 95L
1,505 Elo+
Solo
Team Averages
Level 53
1,583 SR
1,508 Elo+

VS

Team Averages
Level 53
1,595 SR
1,520 Elo+
Maui
Maui
FillMeUppp
Maui
Level 59
God Stats
7W - 2L
1,797 SR
Queue Stats
134W - 132L
1,546 Elo+
Party 1
Cernunnos
Cernunnos
Karbzen
Cernunnos
Level 61
God Stats
4W - 9L
1,398 SR
Queue Stats
181W - 180L
1,550 Elo+
Party 1
Vulcan
Vulcan
danb358
Vulcan
Level 38
God Stats
9W - 6L
1,590 SR
Queue Stats
34W - 32L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Popec2001
Ah Muzen Cab
16
6 / 3 / 5
12,505
834
16,420
14,541
5,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 4 / 9
11,779
785
11,507
18,789
25,106
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
temp-923939
Zhong Kui
15
6 / 4 / 5
12,784
852
18,072
17,515
15,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 10
10,334
689
7,081
19,896
22,345
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Karbzen
Cernunnos
14
5 / 3 / 4
11,620
775
13,854
15,845
7,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
danb358
Vulcan
14
6 / 6 / 5
11,631
775
16,301
15,492
7,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
14
Kills
11
11
Deaths
14
19
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
5
10
1
L
Cernunnos
Karbzen
Cernunnos
5
3
4
2.33
W
Ah Muzen Cab
Popec2001
Ah Muzen Cab
6
3
5
2.83
W
2
4
9
1.63
L
Vulcan
danb358
Vulcan
6
6
5
1.42
W
Zhong Kui
temp-923939
Zhong Kui
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,999
Damage
37,236
50,845
Taken
51,233
46,778
Mitigated
36,980
16,155
Healing
5,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,081
1,221
0
1,355
19,896
22,345
116
8,763
11,133
19,036
0
L
Cernunnos
Karbzen
Cernunnos
13,854
8,529
0
3,399
15,845
7,396
1,724
9,871
5,974
0
53,235
W
Ah Muzen Cab
Popec2001
Ah Muzen Cab
16,420
5,818
0
3,271
14,541
5,854
612
7,258
7,283
0
67,457
W
11,507
692
266
3,122
18,789
25,106
199
9,033
9,756
28,523
1,697
L
Vulcan
danb358
Vulcan
16,301
5,090
0
458
15,492
7,239
554
9,490
6,002
43,436
0
W
Zhong Kui
temp-923939
Zhong Kui
18,072
1,102
0
9,496
17,515
15,818
1,990
7,777
9,738
69,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,068
Gold Earned
33,585
191
Minions Killed
151
0
Camps Cleared
0
773,450
Distance Traveled
736,993
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
10,334
689
18
1
0
277,098
2
L
Cernunnos
11,620
775
83
6
0
215,643
0
W
Ah Muzen Cab
12,505
834
82
5
0
261,338
0
W
Bacchus
11,779
785
24
2
0
281,998
0
L
Vulcan
11,631
775
50
3
0
244,252
0
W
Zhong Kui
12,784
852
85
6
0
230,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role