Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
CajunHellFire
Sun Wukong
Level 27
God Stats
1W - 2L
1,516 SR
Queue Stats
61W - 61L
1,438 Elo+
Solo
Lancelot
Lancelot
Diamonds15k
Lancelot
Level 172
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 68L
1,423 Elo+
Solo
Artemis
Artemis
Kieko21
Artemis
Level 159
God Stats
10W - 8L
1,498 SR
Queue Stats
218W - 195L
1,494 Elo+
Solo
Terra
Terra
toshijiro11pop
Terra
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 21L
1,097 Elo+
Party 2
Team Averages
Level 115
1,503 SR
1,391 Elo+

VS

Team Averages
Level 86
1,577 SR
1,471 Elo+
Surtr
Surtr
GET SLAIN
Surtr
Level 136
God Stats
8W - 7L
1,550 SR
Queue Stats
575W - 580L
1,454 Elo+
Solo
Anubis
Anubis
Genshi
Anubis
Level 65
God Stats
2W - 0L
1,742 SR
Queue Stats
46W - 43L
1,508 Elo+
Solo
Ix Chel
Ix Chel
Luxifurr
Ix Chel
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,358 Elo+
Solo
Nike
Nike
Minopmmm
Nike
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,520 Elo+
Party 1
Sol
Sol
Rehab321
Sol
Level 65
God Stats
1W - 1L
1,594 SR
Queue Stats
15W - 13L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
0 / 3 / 3
4,770
954
2,175
5,907
2,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sun Wukong
CajunHellFire
Sun Wukong
8
0 / 4 / 2
4,611
922
2,993
7,484
4,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
Diamonds15k
Lancelot
1
0 / 0 / 0
1,216
243
0
0
0
Artemis
Kieko21
Artemis
11
4 / 1 / 2
5,735
1,147
10,653
4,893
2,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 1 / 3
5,736
1,147
1,484
5,125
4,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
GET SLAIN
Surtr
11
0 / 1 / 9
5,893
1,179
3,231
10,272
4,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Genshi
Anubis
10
3 / 3 / 5
6,416
1,283
4,218
6,033
2,492
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
Luxifurr
Ix Chel
11
1 / 0 / 8
5,973
1,195
2,213
4,042
1,364
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
9
1 / 2 / 6
5,954
1,191
4,683
5,668
4,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 0 / 5
6,733
1,347
7,117
4,887
1,309
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
6
Kills
9
9
Deaths
6
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
3
3
0.5
L
Sun Wukong
CajunHellFire
Sun Wukong
0
4
2
0.25
L
Lancelot
Diamonds15k
Lancelot
0
0
0
0
W
Surtr
GET SLAIN
Surtr
0
1
9
4.5
W
Anubis
Genshi
Anubis
3
3
5
1.83
L
Artemis
Kieko21
Artemis
4
1
2
5
W
Ix Chel
Luxifurr
Ix Chel
1
0
8
5
W
Nike
1
2
6
2
W
4
0
5
6.5
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,305
Damage
21,462
23,409
Taken
30,902
13,595
Mitigated
14,067
8,127
Healing
15,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,175
83
228
859
5,907
2,025
0
3,605
2,302
0
5,673
L
Sun Wukong
CajunHellFire
Sun Wukong
2,993
110
214
1,076
7,484
4,631
0
4,877
2,607
0
6,712
L
Lancelot
Diamonds15k
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
Surtr
GET SLAIN
Surtr
3,231
881
861
3,960
10,272
4,213
89
435
9,837
148
5,359
W
Anubis
Genshi
Anubis
4,218
265
495
1,676
6,033
2,492
249
142
5,891
14,524
0
L
Artemis
Kieko21
Artemis
10,653
1,204
623
1,270
4,893
2,611
0
2,378
2,515
0
20,118
W
Ix Chel
Luxifurr
Ix Chel
2,213
454
2,847
1,344
4,042
1,364
1,296
144
3,898
5,887
0
W
Nike
4,683
337
529
433
5,668
4,689
359
607
5,061
603
7,188
W
7,117
2,371
944
2,498
4,887
1,309
2,240
156
4,731
12,018
0
L
1,484
261
2,293
1,564
5,125
4,328
0
3,188
1,937
3,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,068
Gold Earned
30,969
37
Minions Killed
61
0
Camps Cleared
0
382,441
Distance Traveled
488,069
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,770
954
5
1
0
93,646
0
L
Sun Wukong
4,611
922
7
1
0
95,200
0
L
Lancelot
1,216
243
0
0
0
0
0
W
Surtr
5,893
1,179
9
2
0
102,136
0
W
Anubis
6,416
1,283
27
5
0
89,450
0
L
Artemis
5,735
1,147
22
4
0
88,264
0
W
Ix Chel
5,973
1,195
11
2
0
99,755
0
W
Nike
5,954
1,191
3
1
0
95,226
0
W
Sol
6,733
1,347
11
2
0
101,502
0
L
Terra
5,736
1,147
3
1
0
105,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role