Player Matchup

Hercules
Hercules
Diamond II
 
Hercules
Diamond II
Level 230
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Masters
 
Ra
Masters
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chronos
Chronos
Masters
Agusrοck
Chronos
Masters
Level 123
God Stats
6W - 2L
1,839 SR
Queue Stats
401W - 372L
2,038 MMR
Solo
Ne Zha
Ne Zha
Diamond V
ElZiuh
Ne Zha
Diamond V
Level 183
God Stats
16W - 19L
1,461 SR
Queue Stats
852W - 858L
2,047 MMR
Solo
Surtr
Surtr
Masters
TURBOPENTAKILL4
Surtr
Masters
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 81L
2,725 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 158
1,560 SR
1,962 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 132
1,598 SR
2,135 MMR
Vulcan
Vulcan
Diamond V
 
Vulcan
Diamond V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Diamond II
 
Thor
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Charon
Charon
Diamond V
KwisatzHaderach7
Charon
Diamond V
Level 108
God Stats
2W - 2L
1,667 SR
Queue Stats
204W - 202L
1,987 MMR
Solo
Susano
Susano
Masters
nonamee3
Susano
Masters
Level 89
God Stats
34W - 38L
1,607 SR
Queue Stats
396W - 341L
3,106 MMR
Solo
Rama
Rama
Masters
thefαmousJRG
Rama
Masters
Level 157
God Stats
51W - 26L
1,715 SR
Queue Stats
208W - 159L
2,583 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
1 / 2 / 1
8,707
622
9,438
16,898
15,505
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ra
 
Ra
12
2 / 5 / 1
7,692
549
5,768
10,646
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Agusrοck
Chronos
13
2 / 2 / 2
7,636
545
5,340
9,496
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
ElZiuh
Ne Zha
8
1 / 7 / 2
6,430
459
4,713
13,517
8,440
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 4 / 3
7,182
513
7,294
16,316
7,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AthenaGebKukulkanMaman Brigitte

VS

Bans
PoseidonApolloAwilixKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
5 / 0 / 6
8,822
630
8,806
7,254
3,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
 
Thor
14
1 / 1 / 3
8,484
606
4,513
11,261
8,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 1 / 9
8,134
581
3,173
8,633
6,732
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Susano
nonamee3
Susano
15
8 / 2 / 6
9,348
668
14,246
11,910
5,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 2 / 7
8,948
639
12,460
11,872
4,593
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
6
Kills
20
20
Deaths
6
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
2
1
0.75
L
Ra
 
Ra
2
5
1
0.5
W
Vulcan
 
Vulcan
5
0
6
8
W
Thor
 
Thor
1
1
3
2.5
L
Chronos
Agusrοck
Chronos
2
2
2
1.5
L
Ne Zha
ElZiuh
Ne Zha
1
7
2
0.29
W
2
1
9
6.5
L
0
4
3
0.38
W
Susano
nonamee3
Susano
8
2
6
5.5
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,553
Damage
43,198
66,873
Taken
50,930
37,475
Mitigated
28,401
14,592
Healing
15,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,438
4,057
0
6,042
16,898
15,505
342
1,967
14,719
0
77,870
L
Ra
 
Ra
5,768
208
916
2,295
10,646
3,388
687
4,239
6,289
58,940
295
W
Vulcan
 
Vulcan
8,806
3,577
0
750
7,254
3,285
0
2,152
5,023
74,751
1,207
W
Thor
 
Thor
4,513
1,377
0
1,768
11,261
8,168
0
77
11,184
0
70,663
L
Chronos
Agusrοck
Chronos
5,340
1,039
0
899
9,496
2,583
0
1,196
8,274
61,677
965
L
Ne Zha
ElZiuh
Ne Zha
4,713
1,011
0
1,560
13,517
8,440
0
2,681
10,778
0
19,305
W
3,173
464
106
1,782
8,633
6,732
0
3,053
5,438
23,750
0
L
7,294
3,305
0
2,880
16,316
7,559
52
1,770
14,412
3,073
62,658
W
Susano
nonamee3
Susano
14,246
5,449
0
4,453
11,910
5,623
0
1,882
10,028
0
67,280
W
12,460
9,826
0
6,934
11,872
4,593
356
4,618
7,186
0
89,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,647
Gold Earned
43,736
453
Minions Killed
519
0
Camps Cleared
0
1,447,023
Distance Traveled
1,527,310
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,707
622
125
9
0
306,128
3
L
Ra
7,692
549
97
7
0
312,449
0
W
Vulcan
8,822
630
136
10
0
329,738
6
W
Thor
8,484
606
119
9
0
275,245
2
L
Chronos
7,636
545
111
8
0
290,827
4
L
Ne Zha
6,430
459
29
2
0
247,630
2
W
Charon
8,134
581
27
2
0
310,034
3
L
Surtr
7,182
513
91
7
0
289,989
0
W
Susano
9,348
668
90
6
0
346,203
1
W
Rama
8,948
639
147
11
0
266,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role