Player Matchup

Gilgamesh
Gilgamesh
DaKiNg0101
Gilgamesh
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 164L
1,347 Elo+
Solo
Geb
Geb
VegetoXxX1243
Geb
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 68L
1,485 Elo+
Party 1
Janus
Janus
WrySoup35773150
Janus
Level 109
God Stats
3W - 6L
1,250 SR
Queue Stats
423W - 465L
1,429 Elo+
Solo
Surtr
Surtr
benjaweed
Surtr
Level 93
God Stats
6W - 4L
1,420 SR
Queue Stats
316W - 291L
1,475 Elo+
Party 1
Skadi
Skadi
immaloser
Skadi
Level 104
God Stats
3W - 3L
1,302 SR
Queue Stats
166W - 192L
1,435 Elo+
Solo
Team Averages
Level 87
1,394 SR
1,434 Elo+

VS

Team Averages
Level 102
1,477 SR
1,441 Elo+
Izanami
Izanami
Alwayzwinnin89
Izanami
Level 151
God Stats
0W - 2L
1,274 SR
Queue Stats
95W - 119L
1,426 Elo+
Solo
King Arthur
King Arthur
AresTheAries
King Arthur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 46L
1,485 Elo+
Solo
Vamana
Vamana
FiggBucker
Vamana
Level 112
God Stats
2W - 8L
1,500 SR
Queue Stats
253W - 252L
1,386 Elo+
Solo
Anhur
Anhur
Nass_hacker
Anhur
Level 66
God Stats
2W - 2L
1,575 SR
Queue Stats
122W - 114L
1,418 Elo+
Solo
Cthulhu
Cthulhu
x_Da_GoaT_216_x
Cthulhu
Level 114
God Stats
4W - 4L
1,534 SR
Queue Stats
193W - 203L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaKiNg0101
Gilgamesh
13
2 / 3 / 7
7,713
771
5,152
8,141
4,302
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 2 / 6
8,392
839
5,617
11,623
10,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 1 / 6
8,585
859
16,278
6,558
3,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
benjaweed
Surtr
15
4 / 1 / 8
8,407
841
13,143
14,124
14,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Skadi
immaloser
Skadi
13
0 / 1 / 7
7,097
710
5,397
7,554
3,544
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,622
662
3,895
5,895
2,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
AresTheAries
King Arthur
13
3 / 4 / 4
6,901
690
8,840
14,380
13,418
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
FiggBucker
Vamana
14
2 / 2 / 4
7,556
756
6,750
13,050
10,556
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 3 / 2
7,470
747
4,042
6,928
3,504
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 2 / 5
7,111
711
14,228
10,449
11,044
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
13
Kills
8
8
Deaths
13
34
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
King Arthur
AresTheAries
King Arthur
3
4
4
1.25
W
Gilgamesh
DaKiNg0101
Gilgamesh
2
3
7
1.83
L
Vamana
FiggBucker
Vamana
2
2
4
2
L
2
3
2
1
W
3
2
6
3
W
4
1
6
7
W
Surtr
benjaweed
Surtr
4
1
8
8
W
Skadi
immaloser
Skadi
0
1
7
3.5
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,587
Damage
37,755
48,000
Taken
50,702
35,875
Mitigated
41,231
16,437
Healing
13,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,895
2,333
524
1,342
5,895
2,709
0
3,122
2,663
0
12,058
L
King Arthur
AresTheAries
King Arthur
8,840
441
1,196
2,124
14,380
13,418
0
5,606
8,481
0
14,128
W
Gilgamesh
DaKiNg0101
Gilgamesh
5,152
1,570
346
412
8,141
4,302
468
2,110
6,031
0
9,616
L
Vamana
FiggBucker
Vamana
6,750
3,884
0
2,796
13,050
10,556
0
6,563
6,108
0
18,618
L
4,042
1,838
703
402
6,928
3,504
88
2,923
3,877
0
11,455
W
5,617
218
1,427
3,569
11,623
10,114
0
2,021
9,602
10,245
0
W
16,278
1,104
757
1,947
6,558
3,461
41
2,540
4,018
34,988
0
W
Surtr
benjaweed
Surtr
13,143
1,911
1,550
3,229
14,124
14,454
183
4,016
10,108
3,133
19,112
W
Skadi
immaloser
Skadi
5,397
1,376
748
2,452
7,554
3,544
811
1,713
5,841
0
12,244
L
14,228
133
2,980
1,560
10,449
11,044
0
5,097
5,075
24,338
1,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,194
Gold Earned
35,660
100
Minions Killed
117
0
Camps Cleared
0
1,016,723
Distance Traveled
867,734
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,622
662
23
2
0
168,345
0
L
King Arthur
6,901
690
7
1
0
191,507
0
W
Gilgamesh
7,713
771
11
1
0
186,883
0
L
Vamana
7,556
756
24
2
0
163,883
0
L
Anhur
7,470
747
30
3
0
151,842
0
W
Geb
8,392
839
7
1
0
221,055
0
W
Janus
8,585
859
45
5
0
204,370
0
W
Surtr
8,407
841
20
2
0
208,501
0
W
Skadi
7,097
710
17
2
0
195,914
0
L
Cthulhu
7,111
711
33
3
0
192,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role