Player Matchup

Guan Yu
Guan Yu
Kneebroken
Guan Yu
Level 106
God Stats
3W - 0L
1,501 SR
Queue Stats
238W - 223L
1,571 Elo+
Solo
Camazotz
Camazotz
Lawiphi
Camazotz
Level 161
God Stats
6W - 3L
1,651 SR
Queue Stats
289W - 258L
1,614 Elo+
Solo
Scylla
Scylla
LyteMyChaos
Scylla
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 37L
1,509 Elo+
Solo
Hades
Hades
SirMorris
Hades
Level 146
God Stats
6W - 4L
1,571 SR
Queue Stats
476W - 463L
1,506 Elo+
Solo
Khepri
Khepri
uCkr
Khepri
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 206L
1,576 Elo+
Solo
Team Averages
Level 137
1,545 SR
1,555 Elo+

VS

Team Averages
Level 115
1,540 SR
1,587 Elo+
Ra
Ra
?Pizza?
Ra
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 164L
1,521 Elo+
Solo
Achilles
Achilles
Korussov40
Achilles
Level 124
God Stats
3W - 4L
1,561 SR
Queue Stats
291W - 316L
1,570 Elo+
Party 1
Ne Zha
Ne Zha
TrulyAstray
Ne Zha
Level 150
God Stats
3W - 3L
1,683 SR
Queue Stats
341W - 314L
1,532 Elo+
Solo
Raijin
Raijin
TsuFamilie
Raijin
Level 129
God Stats
1W - 3L
1,458 SR
Queue Stats
265W - 271L
1,526 Elo+
Party 1
Chernobog
Chernobog
rapas
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,784 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Kneebroken
Guan Yu
16
0 / 2 / 19
10,376
798
5,824
18,749
18,354
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Camazotz
Lawiphi
Camazotz
18
11 / 2 / 11
11,550
888
20,250
16,720
8,984
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
17
7 / 4 / 10
10,604
816
19,649
12,751
5,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
SirMorris
Hades
18
7 / 3 / 14
11,515
886
16,552
19,756
17,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
uCkr
Khepri
17
4 / 3 / 12
9,990
768
7,553
18,245
19,129
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 8
9,854
758
11,917
13,161
6,375
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Korussov40
Achilles
14
1 / 4 / 11
8,619
663
9,512
16,835
22,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
17
4 / 5 / 8
10,350
796
22,931
19,444
17,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
TsuFamilie
Raijin
15
1 / 5 / 8
8,520
655
8,054
11,944
5,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
rapas
Chernobog
15
4 / 8 / 8
9,466
728
17,237
15,762
7,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
57
29
Kills
14
14
Deaths
30
66
Assists
43
Player
Kills
Deaths
Assists
KDA
L
4
8
8
1
W
Guan Yu
Kneebroken
Guan Yu
0
2
19
4.75
L
Achilles
Korussov40
Achilles
1
4
11
1.63
W
Camazotz
Lawiphi
Camazotz
11
2
11
8.25
W
Scylla
7
4
10
3
W
Hades
SirMorris
Hades
7
3
14
4.67
L
Ne Zha
4
5
8
1.6
L
Raijin
TsuFamilie
Raijin
1
5
8
1
L
Chernobog
rapas
Chernobog
4
8
8
1
W
Khepri
uCkr
Khepri
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,828
Damage
69,651
86,221
Taken
77,146
70,373
Mitigated
59,063
50,105
Healing
20,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,917
428
3,156
1,197
13,161
6,375
235
6,549
6,612
26,515
0
W
Guan Yu
Kneebroken
Guan Yu
5,824
662
16,806
10,151
18,749
18,354
331
3,555
14,654
0
14,088
L
Achilles
Korussov40
Achilles
9,512
1,354
1,129
3,811
16,835
22,347
196
9,960
6,875
698
9,033
W
Camazotz
Lawiphi
Camazotz
20,250
3,300
1,185
6,942
16,720
8,984
2,941
3,529
12,791
0
31,824
W
Scylla
19,649
1,040
559
1,085
12,751
5,987
2,237
2,738
9,916
40,688
0
W
Hades
SirMorris
Hades
16,552
1,309
2,410
7,395
19,756
17,919
1,683
6,273
13,101
38,524
0
L
Ne Zha
22,931
4,090
979
5,099
19,444
17,538
840
9,935
9,509
0
41,687
L
Raijin
TsuFamilie
Raijin
8,054
641
970
2,473
11,944
5,652
46
6,985
4,959
23,422
0
L
Chernobog
rapas
Chernobog
17,237
9,081
0
1,201
15,762
7,151
38
10,325
5,437
0
26,411
W
Khepri
uCkr
Khepri
7,553
283
2,474
1,098
18,245
19,129
531
3,716
14,017
12,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,035
Gold Earned
46,809
141
Minions Killed
135
0
Camps Cleared
0
1,296,726
Distance Traveled
1,058,679
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,854
758
44
3
0
210,708
0
W
Guan Yu
10,376
798
11
1
0
299,997
0
L
Achilles
8,619
663
5
0
0
231,816
0
W
Camazotz
11,550
888
31
2
0
265,712
0
W
Scylla
10,604
816
46
4
0
234,082
0
W
Hades
11,515
886
48
4
0
254,024
0
L
Ne Zha
10,350
796
31
2
0
248,641
0
L
Raijin
8,520
655
37
3
0
182,197
0
L
Chernobog
9,466
728
18
1
0
185,317
0
W
Khepri
9,990
768
5
0
0
242,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role